Jazz.2643 Posted May 24, 2019 Share Posted May 24, 2019 I don't usually write much on the Anet forums, thinking usually it won't really get noticed or taken much into consideration. But, given some changes were made to the previous mount i really liked and still use the Rollerbeetle, i'm kinda hopeful someone might read this and agree about a few possible changes to this new glorious mount.Now, as a lot of people might agree. The amount of time to get this mount is fairly long. I see why the Developers did it, making you form a strong bond with possibly the last mount we will be getting in this game. I was the one of the people to complain and get frustrated once i saw i had to do more and more with each achievement. I don't usually mind dishing out gold and such for a mount, and i do think our Griffon was worth the price tag it was given as it was one of the most useful mounts in the game.As for the Skyscale however, i can't help but feel that for the amount of time i invested, the mount was not as useful as i had originally thought. And there are a couple of reasons for it which i will list here:Switching in the air makes you go immediately downwards. - To explain this one. If for any reason you use an updraft on your glider, and then after going up, you switch to a Skyscale, you immediately lose all your gained altitude, as the bar gets red. The first time i noticed this, this seemed like a bug, as i haven't even mounted on the Skyscale at all after jumping off. It seems the altitude meter starts the moment you leave the ground, whether on a Skyscale or not, which makes it incredible clunky given there's a mastery to switch to the mount while in air.2.The bond of Vigor freezes once you cling to a wall - Now i can understand this one to a part. Devs don't want us to climb indefinitely on walls and such. But, here's the thing. It's not much fun, right? The Bond of Vigor has a 1 minute cooldown, now for this game that's a good amount of time, and it will take a long time to climb something high if we just wait. Personally, i don't mind waiting, 1-2-3 minutes to climb somewhere high, and then just enjoy the time gliding or flying around at a big height. It's just fun being that high up. And it doesn't impede travel all that much, hell, it would even make switching to the Griffon at that height even more fun and enable a better combo with the two mounts.The wall clinging is a bit clunky - Whenever you go to a wall you cling to it, whether you want to cling, or you are falling down from altitude. I don't have much issue with this, but why not make this clinging something like a permanent thing? So you do not have to hold down a button to keep clinging?The mount is fun, don't get me wrong. But given how much time people invested to get it, it should be just a bit better than it already is. I can understand the Devs don't want this mount to overshine the Griffon, but it never will. It will never have the speed and downward thrust of the Griffon which is it's signature thing. But at the same time, in some cases it should be better as to make the mount more worthwhile, given the time invested into getting it.Tl;drThe Skyscale mount doesn't work well with gliding, as updrafting up and then switching to the Skyscale immediately gives us a full red fly bar, and forces us down incredibly fast.Bond of Vigor shouldn't freeze it's Cooldown the moment we cling to a wall, waiting 1 minute to climb up is already a bit long, but would make it more fun to scale very high cliffs this way. Call it more immersive if you will.Wall clinging is clunky, at least make the clinging permanent. And by that i mean, not make us keep a finger on a button to keep the mount clinging. But make it one button press to cling, and another to let go. Link to comment Share on other sites More sharing options...
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