Regon Phoenix.8215 Posted June 11, 2019 Share Posted June 11, 2019 Adept Minor Trait (You now can use pistol in either hand and allow you to use Judgement abilities.Replace your Virtues with Punishment abilities.Adept Major Trait LineMajor Trait 1 (Increase active range of your F1 by 300, number of charges by 2 and damage done by 10%.Major Trait 2 (Your Judgement abilities now will inflict weakness for 3 sec against all affected enemies.Major Trait 3 (Gain 100 (scale with healing power) barrier whenever you block an attack. Gain vigor for 3 sec when your aegis blocks an attack.-Master Minor Trait (Your next attack will deal 15% more damage after you evade an attack.Master Major Trait LineMajor Trait 4Deal 5% more damage to enemies who are at or bellow 50% of their max health. Killing an enemy will instantly restore 5% of your max health.Major Trait 5 (Inflict 1 stack of burning for 4 sec whenever you inflict weakness.Major Trait 6 (Evade all attacks for 1 sec after your aegis blocks an attack.-Grandmaster Minor Trait (Gain 1000 (scale with healing power) barrier whenever you kill (or down) an enemy.Grandmaster Major Trait LineMajor Trait 7 (Transform all your ferocity into power. Gain 100 bonus power for every pistol you are wielding.Major Trait 8 (Inflict 1 stack of torment for 3 sec whenever you inflict burning.Major Trait 9 (Gain 300 (scale with healing power) barrier whenever you evade an attack.Pistol 1 (First hit of two hit chain. Shoot your target with special silver bullet dealing damage. Deals bonus damage against weakened enemies.Casting time: 1/2 secRange: 600Damage: 300 (scale with power)Bonus damage: 150 (scale with power)-Pistol 1 (Second hit of two hit chain. Shoot a precise shot at you opponents vitals. Deal bonus damage against weakened enemies.Casting time: 1/2Range: 600Damage: 350 (scale with power)Bonus damage: 200 (scale with power)-Pistol 2 (Overcharge your pistol causing your next few basic attacks deal bonus damage. Affected attacks can't be critical.Casting time: 3/4 secCooldown: 8 secBonus damage: 300 (scale with power)Number of attacks: 3Duration: 4 sec-Pistol 3 (Blast all enemies in front of you with silver flames dealing damage and inflict burning.Casting time: 1/4 secCooldown: 10 secRange: 600Damage: 300 (scale with power)Burning: 2 stacks for 5 sec-Pistol 4 (Shoot a rallying flare into the sky giving might and vigor to nearby allies.Casting time: 1/4 secCooldown: 14 secRadius: 900Might: 5 stacks for 5 secVigor: 5 sec-Pistol 5 (Shoot a grappling hook at your opponent. Pull your opponent to your location if it hits.Casting time: 1/2 secCooldown: 20 secRange: 900Damage: 800 (scale with power)Knockdown: 1 secF1 (Passive: your every 4th attack inflict 1 stack of burning for 3 sec.Active: blast your opponent dealing damage to it and burn it.Casting time: 1/4 secCooldown: 3 secRecharge time: 30 secNumber of charge: 2Range: 900Damage: 500 (scale with power)Burn: 2 stacks for 3 sec-F2 (Passive: heal yourself for 60 (scale with healing power) every sec while in combat.Active: consume a condition yourself to heal yourself.Casting time: 1/2 secCooldown: 5 secRecharge time: 40 secNumber of charge: 3Healing: 800 (scale with healing power)-F3 (Passive: gain aegis every 40 sec.Active: evade all attacks for a duration.Casting time: instantCooldown: 20 secDuration: 2 secHealing Judgement (Heal yourself and gain barrier. Also, remove barrier from nearby enemies.Casting time: 3/4 secCooldown: 35 secHealing: 3000 (scale with healing power)Barrier: 1000 (scale with healing power)Radius: 600-Utility Judgement 1 (Steal up to 2 boons from your target. Inflict damage for every boon stolen.Casting time: 1/2 secCooldown: 30Range: 600Damage per boon stolen: 200 (scale with power)-Utility Judgement 2 (Create a smoke field in targeted location and cripple all enemies inside of it. This field will block all enemy projectiles.Casting time: 1/4 secCooldown: 15Range: 600Radius: 240Cripple: 1 secDuration: 4 sec-Utility Judgement 3 (Damage nearby enemies and gain barrier based on number of enemies hit. Also, cleanse all movement slowing conditions from you.Casting time: 3/4 secCooldown: 20 secRadius: 300Damage: 200 (Scale with power)Barrier per enemy hit: 200 (scale with healing power)Blast combo finisher-Utility Judgement 4 (Evade all attacks for a duration. Cripple and burn any enemy whose attack you evade within range threshold.Casting time: instantCooldown: 50 secDuration: 2 secCripple: 2 secBurning: 1 stack for 1 secCripple and burning interval: 1 secRange threshold: 300-Elite Judgement (Instantly consume barrier from yourself and from nearby enemies. Then release a powerful attack against your target dealing damage based on the mount of barrier consumed.Casting time: 1 secCooldown: 90 secRadius: 600Range: 900Barrier to damage: 30% Link to comment Share on other sites More sharing options...
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