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Who are the roaming guilds that comp for strong sustain group plays?


EremiteAngel.9765

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Most roaming guilds are a collection of individually brilliant roamers who roam as a party but fight separately from one another, and focus target at best, without actually comping to support and enhance one another.They are mostly in scattered formation and rely on their own survival/mobility to fly in and out of a fight.

There is another type of roaming guild though, who comp with classes/builds to support one another while roaming.They would be like a mini-sized Guild Group running classes like Firebrand+Scourge+Herald with a couple more highly mobile DPS classes like Mirage/Soulbeast.

In my entire 6 years of WvW, I've only ever seen very few groups comp for strong sustain ~5 man party group plays.The more recent and better ones I've seen are Violent Tendency [vT] & Noobcakes in Pawnsauce [YUM].They run in tight formation to better share boons & heals and their teamwork is always great to watch.

Just wondering who are the other groups that run strong sustain comps and which server / timezone can they be found.Also any videos or streams of them in action?

And what do you guys think:

  • Is the scatter formation of individually brilliant roamers better or
  • The tight formation sustain brilliant roamers better?

One of vT's recent comp group plays if you're interested:

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@"Reverence.6915" said:My guild runs comp. Usually 3 support and 2 dps. It's not normally to hunt down singles though, but to tackle the larger groups

What guild/server are you on?And any videos or twitch streams I can watch/follow?Always love to watch comp small party in action =)

One of vT's recent comp group plays if you're interested.Amazing what a FB + Scourge combo can do.Will be great if comp group fought comp group!

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@EremiteAngel.9765 said:

@"Reverence.6915" said:My guild runs comp. Usually 3 support and 2 dps. It's not normally to hunt down singles though, but to tackle the larger groups

What guild/server are you on?And any videos or twitch streams I can watch/follow?Always love to watch comp small party in action =)

One of vT's recent comp group plays if you're interested.Amazing what a FB + Scourge combo can do.Will be great if comp group fought comp group!

Talking about between HoT release and PoF release:

DPS on SoS had a real strong Comp on 10 man with a combo of power and sustain

SNKY on fc used to run solid 10 people easily against double the numbers they barely run with numbers these days

ASIA on DB did grow very large on one point and somehow.collapsed on the inside

Im from the old snky and with those guilds (also YUM) we used to have a very healthy competition on fighting

Snky, DPS, YUM and ASIA

Yeah sometimes people were a bit too fanatic, overal IT was too improve ourselves as well

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I think I know why there are so few small party sustain comps in the roaming scene.Scourges are crucial to any sustain comp as they can deal both AOE damage, corruption and sustain via barriers.But good Scourges that can hold their own in small party fights while being hard-focused are very rare.

You can find many of them under the cover of numbers in larger Guild and Blob fights, but when the numbers dwindle to ~5, not many Scourges can play well.

They are so rare that perhaps only a few gifted ones are born in each server.

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pretty sure [YUM] dont or rarely run scourge tbh... and i cant remember the last time we did anything together in terms of roamin round... im pretty much solo roamin when i do get on because others have irl shit goin on at mo... (like our guild leader kickin balls for a living xd )however.. we did mostly all make new accounts on eu recently and have been leveling them up etc with the view of playing them when na is blobby/crappy..whateva.and vice-versa... and to me.. the new account has been very refreshing.. so much so ive played it more than my main of late.as for guilds that roam and are good.. i think u pretty much nailed it... [VT] bein the one id put top of my list.

and id just like to add that warclaw even tho its fun... has had a negative impact on smallscale fights.. why anet cant just give it 1hp or somethin il never know... but like evrything else wvw related anets decisions have astounded me ever since hot released.... the only thing keepin me around is that damm addictive combat system that i cant find anywhere else....

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They're uncommon because anything less than 10 and you're pretty much designated to ganking solos or farming pugs near their keep. Neither of which provide much of a challenge and is as boring for the guild as it is for the pugs who have little hope of winning. 10 or more and you tend to attract your own pugs which means even if your squad doesn't have a tag, you're still going to be inflated by randoms. This can be both beneficial and detrimental but most times it's just plain unwanted.

[Cake] ( EU ) is the only guild I'm aware of that frequently rolls with 8 - 12 and successfully wipe double - triple their numbers in actual fights, not just objective farming. Otherwise, I've yet to find a guild, at least on NA, that does anything other than what I mentioned above ( mind you there used to be lots of them pre-PoF and even more pre-HoT. Now, they're pretty well non-existent ). [vT] have a lot of great players and do occasionally roll proper comps, but to my knowledge, they don't seek outnumbered fights or respond to defenses. They just do their usual roaming routine but instead with a group.

I can think of a lot of guilds that frequently travel in groups and even with semi-proper comps, like [vT], [CAG], [QQ], [iE], but I can't think of any other than [Cake] that actually "participate." Meaning they are actively seeking fights, to defend objectives, to capture objectives or to support their servers main zerg(s) during larger fights. And I'm not saying roaming with a small group is useless because I'm a roamer myself and I know how valuable it is. Just that if you're not doing what [Cake] does, you're just gankers with healers. That's really it.

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@EremiteAngel.9765 said:And what do you guys think:

  • Is the scatter formation of individually brilliant roamers better or
  • The tight formation sustain brilliant roamers better?

Against bad players you can just have your supports sustain through anything, even if you are heavily outnumbered. Against good players you need to all play well and know how to kite and help peel if someone gets focused.

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im pretty sure vt and yum have plenty outnumbered fights..... finding them is the problem.... and im also sure any other guild mentioned here is exactly the same..i find ur comment kind of strange tbh.

@"SpellOfIniquity.1780" said:but I can't think of any other than [Cake] that actually "participate." Meaning they are actively seeking fights, to defend objectives, to capture objectives or to support their servers main zerg(s) during larger fights.

so what is it that we do in wvw exactly... walk around doin nothin til we see 1 guy and jump on him? sure....

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@acidic.4356 said:im pretty sure vt and yum have plenty outnumbered fights..... finding them is the problem.... and im also sure any other guild mentioned here is exactly the same..i find ur comment kind of strange tbh.

@"SpellOfIniquity.1780" said:but I can't think of any other than [Cake] that actually "participate." Meaning they are actively seeking fights, to defend objectives, to capture objectives or to support their servers main zerg(s) during larger fights.

so what is it that we do in wvw exactly... walk around doin nothin til we see 1 guy and jump on him? sure....

I thought I was pretty clear about what most will do. It was in the first sentence.

I'm sure there are exceptions but it has been a long time since I've seen a small squad of less than 10 that's a real threat. Mind you, I don't believe that was the subject of the thread anyway. My point was only that small comp'd guilds are uncommon because they're ineffective and unnecessary. The vast majority will struggle to succeed against larger groups and against random disorganized pugs, the effort on behalf of the guild is so minimal that they really don't need to be comp'd at all.

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@"SpellOfIniquity.1780" said:

My point was only that small comp'd guilds are uncommon because they're ineffective and unnecessary. The vast majority will struggle to succeed against larger groups and against random disorganized pugs, the effort on behalf of the guild is so minimal that they really don't need to be comp'd at all.

i guess depends on the size of the larger group... and how many ur runnin with ofc.... just seems like another weird statement to come from you..

ive played since begining and refrained from coming on the forums because...well just seems pointless... i prefer to be playing the game.... and lets just say i think il keep it that way if this is how a post usually goes... lol

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@"acidic.4356" said:but I can't think of any other than [Cake] that actually "participate." Meaning they are actively seeking fights, to defend objectives, to capture objectives or to support their servers main zerg(s) during larger fights.Last time I saw a larger Cake raid they where camping pugs just outside a border spawn. But granted, that was months ago.

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@Dawdler.8521 thats not my quote btw... and ye i guess even the mighty [cake] get reduced to spawn camping in this slowly dying game mode.. but all will be well soon when alliances arrive eh................................................................................................................ ............................... ..................................................... ................................................ ..........................................

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@acidic.4356 said:

@"SpellOfIniquity.1780" said:

My point was only that small comp'd guilds are uncommon because they're ineffective and unnecessary. The
vast
majority will struggle to succeed against larger groups and against random disorganized pugs, the effort on behalf of the guild is so minimal that they really don't need to be comp'd at all.

i guess depends on the size of the larger group... and how many ur runnin with ofc.... just seems like another weird statement to come from you..

ive played since begining and refrained from coming on the forums because...well just seems pointless... i prefer to be playing the game.... and lets just say i think il keep it that way if this is how a post usually goes... lol

Okay. Enjoy doing your big boy guild things, honey.

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@acidic.4356 said:@Dawdler.8521 thats not my quote btw... and ye i guess even the mighty [cake] get reduced to spawn camping in this slowly dying game mode.. but all will be well soon when alliances arrive eh................................................................................................................ ............................... ..................................................... ................................................ ..........................................Haha you broke his quote so its as if you wrote it, but granted it was spell.

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@Dawdler.8521 said:

@"acidic.4356" said:but I can't think of any other than [Cake] that actually "participate." Meaning they are actively seeking fights, to defend objectives, to capture objectives or to support their servers main zerg(s) during larger fights.Last time I saw a larger Cake raid they where camping pugs just outside a border spawn. But granted, that was months ago.

(Cake) as on SFR I believe? Remember an 'incident' with them a few months back when we (FOW) where linked with Piken. A 'pug commander' I'd never seen before formed a group of us on the south sentry island. 'About to head out on a k-train' He cried. When about 20 or so us where gathered up swarming in from their spawn was a blob of mostly (cake) players who of course rolled right on over us. We regathered, thinking it bad luck. 'Come join us!' Cried this new commander once again, waiting on the south island. Once again, a small amount of us gather in swarms (cake). Most of us quickly figured what was really go on here. And didn't regather to be fodder. Real skilled guild having to bribe another servers player to bring pugs for them to slaughter! - I've seen bad playing - corpse jumping, siege throwing, hacking but that was one of the lowest things I've had the privilege of experiencing in WvW!

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@"SpellOfIniquity.1780" said:

@"SpellOfIniquity.1780" said:

My point was only that small comp'd guilds are uncommon because they're ineffective and unnecessary. The
vast
majority will struggle to succeed against larger groups and against random disorganized pugs, the effort on behalf of the guild is so minimal that they really don't need to be comp'd at all.

i guess depends on the size of the larger group... and how many ur runnin with ofc.... just seems like another weird statement to come from you..

ive played since begining and refrained from coming on the forums because...well just seems pointless... i prefer to be playing the game.... and lets just say i think il keep it that way if this is how a post usually goes... lol

Okay. Enjoy doing your big boy guild things, honey.

https://i.kym-cdn.com/photos/images/newsfeed/001/092/747/cdc.gif

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