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3 Deadeye Builds


KisukeUrahara.8901

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BEFORE YOU READ: I have not played raids, nor am I near tier 4 fractals, I do not have the tools to measure DPS for these builds and I am not confident that these will be terribly relevant. I just wanted to post some preliminary builds because it is best for players to know what build they should work towards in the endgame and I have had surprising difficulty finding well put together, easy to read PvE builds. If this inspires someone else to test builds in these veins, I'll be happy.

Now, 3 deadeye builds:Zerker's burst;http://gw2skills.net/editor/?vZAQNAU4YnkFDNOhFOB2FDUGjldCbLAUbaT8xyb5v0bKEFuCA-jhBBQB5RHAFvAAYZ/R5HAeAAnRJYlU/hUA6p0C-e

Condi eye:http://gw2skills.net/editor/?vZAQNAU4YnkFDFNhdNB2FD8PhFYCj/Y2MrmephzQbQLBEAKAA-jhxBQBGc/hNq8LmKB3nOgFq+DAeAAAA-e

Almost certainly not going to work Boon share deadeye:http://gw2skills.net/editor/?vZAQNAU8YnkFD1FjNGD+FDUGjFYCzLNcGaDaJgAwuhfZONzmA-jhRGQBA4BAcSdApU9HWqEclK/Q3+DkCIwVWA-e

Zerker'sPros: Straightforward, it's a ton of damage that will hopefully deal top DPS. All rifle builds can do some nice vulnerability stacking while waiting for the full malice charge.Cons: It's all burst waiting for 7.5 or 10 seconds, where other builds start much faster than that. All rifle builds are at best difficult and at worst terrible because they require the deadeye to find time to kneel during what may be very mobile fights (VG, Slothasor).Reason for d/d secondary: Heartseeker and easy backstab with Elite

Condi eyePros: synergy with panic strike and just the sheer stacking nature of the mark and condi damage.Cons: There's not a whole lot really happening here. There's lots of poison and condi duration, but I haven't heard anything about venomshare daredevil getting nerfed, so there's likely a better use of your viper's gear.

I really want this to work boonshare deadeye:Pros: Using the bottom row traits of deadeye, concentration and other boon duration enhancements lead perma-might given that the deadeye uses 3 stolen skills every 25 seconds. All stolen skills can apply for quite a while at full malice, and most of those can actually be very useful (7 seconds of quickness, if that means anything) Seraphs gear also gives condi damage, so that might make up for the dps loss of a normal deadeyeCons: Improvisation does not give you 2 uses of stolen skills gained through One in the Chamber, and from what little testing I did that means it won't recharge your cantrips except when it would normally recharge your utility skills. The ideal build here would focus on concentration and give some condi damage and duration, but that doesn't exist.

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I'd take bewildering ambush for condi, with mercy that is 10 stacks of confusion and 6 stacks of posion.

Combine with fire for effect and its also 20 stacks of might.

All in about 2 seconds.

IN wvw condi deadeye can punish people real hard, great for catching runners too.

Devourer venom and mark = no one escapes.

http://gw2skills.net/editor/?vZAQNAU4an0MBFNhdNBOGDUGjFYCzLNEHGR8HzmZ2ULBEAKAA-jhxBQB7THgB3fAAPAgFq+TMVCuRlfAA-e

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@Reavan.8753 said:I'd take bewildering ambush for condi, with mercy that is 10 stacks of confusion and 6 stacks of posion.

Combine with fire for effect and its also 20 stacks of might.

All in about 2 seconds.

IN wvw condi deadeye can punish people real hard, great for catching runners too.

Devourer venom and mark = no one escapes.

http://gw2skills.net/editor/?vZAQNAU4an0MBFNhdNBOGDUGjFYCzLNEHGR8HzmZ2ULBEAKAA-jhxBQB7THgB3fAAPAgFq+TMVCuRlfAA-e

I found Improv worked better for my Condition build. I went back and forth between the two. With Improv you get two apps of the steal condition along with two apps of that boon which iot comes with. You then can get yet more AOE condi adds with this and faster/more might. If RESET kiks in one one of your skills it even sweeter. Imagine your mercy or venom resetting again .

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