Dahkeus.8243 Posted July 10, 2019 Share Posted July 10, 2019 I came across an article on Massively.com recently which I think makes a really good point. Full article here: https://massivelyop.com/2019/07/09/flameseeker-chronicles-guild-wars-2s-living-world-is-a-barrier-to-entry/Tl;dr for article: The living story makes it hard for new players to get into GW2 because they start in the middle of a big, expansive story and it's hard to make sense of it all.Personally, I've played GW2 since beta and have never missed a living story update. However, I can imagine that this is a pain for new players to make sense of. I mean, one of the reason I never got into comic books was that it was too much of a pain to make sense of the story arc when it's divided between a bunch of small issues, many of which have been published long ago.So, I think ANet should consider two main ways to address this:1) Create an intro cutscene for players once they hit 80. At the very least, it should give a recap of Season 1 since that's not replayable.2) Whenever a player starts a new living story, they should give a prompt with the option to give them a recap of prior seasons. This could be like the dialogue boxes that are used for things like the portal scrolls where the player can watch a recap of any living story for any season before the one they're starting based on the selection. Not only would this help new players, but it would be a nice reminder of what's happened for current players that want a refresher on what happened in the last update. Link to comment Share on other sites More sharing options...
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