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RIP chrono


Ansau.7326

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Seems noone understands WHY the changes on chrono, and seems they want to do this with all specs (mirage, and other classes too...)I think... that is not "very hard" to do a change like this, if chrono requieres, by his shatters, more clones, why don't give a new mechanic to create this clones? this can be funny and feeling a different kind of play from chrono - core - mirage.instead of that, just "destroy" shatters.... thats kinda weird, really, i liked chrono and did a lot of pvp, there you can found 1 chrono for every 100 mirages, and 1 core for every 1000 mirages. The thing is. WHY is anet "destroying" chrono if is not even the more used spec? not even on wvw, so, some people think is just a matter of money: There are some players with HoT but, without PoF, so, its a way to force them to buy that last.

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With the changes chrono is no longer the chrono from HoT it is a complete new elite spec. It feels in no way the same as before, it is completely changed. And not in a good way. Even with all the changes we have seen over the time on all classes this one change, feels as the most fundamental change ever to me. The new chrono is so unfun to play now I don’t have words for it. It is so incredibly cluncy, it feels as if someone attached lead to it. Not to mention that I can’t count how many times I pressed F5 without something happen. How in seven hells could you simply change the button layout? It feels as if someone changed brake and gas pedal in your car. Or the time I had to drive an automatic car, it's not hard but even after some time I found myself still try to push clutch pedal. It simply is automatic, muscle memory and changing this feels disruptive as nothing I witnessed in this game before.While the attempt to bring elites in line with downsides is something good, but sacrificing qol for the sake of nerfs is simply unacceptable. How could anybody have tested this and said it's fun to play?

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@Lincolnbeard.1735 said:

@AsiraasiB.7165 said:As a ex thief main... Hahahahah this is what yal get .. All These years of complaining about thief having us hget these weird nerfs [ cd on missed stealthed attack, loss of ports to alot of places , daredevil nerfs, oh and ricochet shot ill never forgive u] this is what mesmers get

As a chrono player im am very sadden and baffled at the changes and, the person who came up with them, the person who ok it, the testers , the person who finalized this.

Just pointing out the cd on missed stealth attacks was one of the most cleaver things balance team did.Before you could spam till it connected rendering aegis, blocks, evades useless.I would have liked to spam mind shatters till it hits without destroying the clones if it didn't but it would be awful for the game.

See this is what i mean... No it was a dumb change.. Thief average stealth time was 3 sec with no initiative burn.. More stealth time if u pistol 5 and heart seeker.. They killed d/d that day.. And the set everyone hated at the time was s/d and d/p.Almost every class has a block/invul. Some have aegis or both... Most blocks or invul are longer then 3 secs. And alot of classes have aoe and reveals,aoe reveals hard hitting cleave.. Oh not to mention dodge and ports....Oh plus can't be stealthed in wvw with towers and guards, and mounts reveals lol

It was a dumb nerf never reverted

So again hahahahah

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I was curious of the damage of the new F1 and how F4 will operate. Safe to say you cannot play a power shatter as chrono now. Theoretically, F1 should be the same, but it is not. You need slow to deal the same damage as before. Even in PvE that is extremely unreliable. Needless to say no access to reliable distortion surely hit sustainability. Chrono is dead in PvP. It surely worse off in open world PvE.

The F2 change is interesting for condi builds in PvE. In practice though, it did not work well. And compared to mirage, not having ambushes you cannot deal any comparable condi damage.

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Absolutely unacceptable. Anet, you have wasted so much of my time and money with the constant nerfs to Chronomancer and with the continuous need to regear it. The game has become, so unfun even to play that I ended up quitting months ago. But after seeing the changes you made to Chronomancer I had to log on to see it for myself, you need to seriously get rid of your current "Balance" Team and revert these changes, or I won't be the only person to leave your ailing game. You sit there and ignore your player base and make some of the most asinine changes I've ever seen from a game studio. I say these things not to be mean but with Classic WoW coming next month and with you angering your player base with these changes and quite honestly your lack of any real communication you will see probably a large chunk of the player base leave your game to go to Classic WoW and other games if you continuously keep this up. Please, Anet, listen to your community and make this game the best it can be.

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@AsiraasiB.7165 said:

@AsiraasiB.7165 said:As a ex thief main... Hahahahah this is what yal get .. All These years of complaining about thief having us hget these weird nerfs [ cd on missed stealthed attack, loss of ports to alot of places , daredevil nerfs, oh and ricochet shot ill never forgive u] this is what mesmers get

As a chrono player im am very sadden and baffled at the changes and, the person who came up with them, the person who ok it, the testers , the person who finalized this.

Just pointing out the cd on missed stealth attacks was one of the most cleaver things balance team did.Before you could spam till it connected rendering aegis, blocks, evades useless.I would have liked to spam mind shatters till it hits without destroying the clones if it didn't but it would be awful for the game.

See this is what i mean... No it was a dumb change.. Thief average stealth time was 3 sec with no initiative burn.. More stealth time if u pistol 5 and heart seeker.. They killed d/d that day.. And the set everyone hated at the time was s/d and d/p.Almost every class has a block/invul. Some have aegis or both... Most blocks or invul are longer then 3 secs. And alot of classes have aoe and reveals,aoe reveals hard hitting cleave.. Oh not to mention dodge and ports....Oh plus can't be stealthed in wvw with towers and guards, and mounts reveals lol

It was a dumb nerf never reverted

So again hahahahah

So spamming skill till it lands is a good design?Smart thieves never had any problem with aegis/blocks and the likes and didn't need to resort to a broken mechanic. Good thieves simply used basilisk venom to bypass blocks and aegis.

Again how cool would it be to mind shatter until it hit you?

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@AsiraasiB.7165 said:

@AsiraasiB.7165 said:As a ex thief main... Hahahahah this is what yal get .. All These years of complaining about thief having us hget these weird nerfs [ cd on missed stealthed attack, loss of ports to alot of places , daredevil nerfs, oh and ricochet shot ill never forgive u] this is what mesmers get

As a chrono player im am very sadden and baffled at the changes and, the person who came up with them, the person who ok it, the testers , the person who finalized this.

Just pointing out the cd on missed stealth attacks was one of the most cleaver things balance team did.Before you could spam till it connected rendering aegis, blocks, evades useless.I would have liked to spam mind shatters till it hits without destroying the clones if it didn't but it would be awful for the game.

See this is what i mean... No it was a dumb change.. Thief average stealth time was 3 sec with no initiative burn.. More stealth time if u pistol 5 and heart seeker.. They killed d/d that day.. And the set everyone hated at the time was s/d and d/p.Almost every class has a block/invul. Some have aegis or both... Most blocks or invul are longer then 3 secs. And alot of classes have aoe and reveals,aoe reveals hard hitting cleave.. Oh not to mention dodge and ports....Oh plus can't be stealthed in wvw with towers and guards, and mounts reveals lol

It was a dumb nerf never reverted

So again hahahahah

Can you give a few examples of blocks/invuls lasting 3 seconds or more for that matter?

Besides, comparing skills with long CDs to a mechanic that can be present on multiple skills on one loadout is scarcely fair.

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@Hectorim Sears.1479 said:

@AsiraasiB.7165 said:As a ex thief main... Hahahahah this is what yal get .. All These years of complaining about thief having us hget these weird nerfs [ cd on missed stealthed attack, loss of ports to alot of places , daredevil nerfs, oh and ricochet shot ill never forgive u] this is what mesmers get

As a chrono player im am very sadden and baffled at the changes and, the person who came up with them, the person who ok it, the testers , the person who finalized this.

Just pointing out the cd on missed stealth attacks was one of the most cleaver things balance team did.Before you could spam till it connected rendering aegis, blocks, evades useless.I would have liked to spam mind shatters till it hits without destroying the clones if it didn't but it would be awful for the game.

See this is what i mean... No it was a dumb change.. Thief average stealth time was 3 sec with no initiative burn.. More stealth time if u pistol 5 and heart seeker.. They killed d/d that day.. And the set everyone hated at the time was s/d and d/p.Almost every class has a block/invul. Some have aegis or both... Most blocks or invul are longer then 3 secs. And alot of classes have aoe and reveals,aoe reveals hard hitting cleave.. Oh not to mention dodge and ports....Oh plus can't be stealthed in wvw with towers and guards, and mounts reveals lol

It was a dumb nerf never reverted

So again hahahahah

Can you give a few examples of blocks/invuls lasting 3 seconds or more for that matter?

Besides, comparing skills with long CDs to a mechanic that can be present on multiple skills on one loadout is scarcely fair.

No cuz we arent stupid we all play the same game.. Gaurds has multi blocks and invuls, warrior has about what 3 on decent cooldowns, not to mentions sustains.. Hits like a truck..Dont act as if most classes dont.. Even thief has a 3 sec block (one.. Just one)

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@Lincolnbeard.1735 said:

@AsiraasiB.7165 said:As a ex thief main... Hahahahah this is what yal get .. All These years of complaining about thief having us hget these weird nerfs [ cd on missed stealthed attack, loss of ports to alot of places , daredevil nerfs, oh and ricochet shot ill never forgive u] this is what mesmers get

As a chrono player im am very sadden and baffled at the changes and, the person who came up with them, the person who ok it, the testers , the person who finalized this.

Just pointing out the cd on missed stealth attacks was one of the most cleaver things balance team did.Before you could spam till it connected rendering aegis, blocks, evades useless.I would have liked to spam mind shatters till it hits without destroying the clones if it didn't but it would be awful for the game.

See this is what i mean... No it was a dumb change.. Thief average stealth time was 3 sec with no initiative burn.. More stealth time if u pistol 5 and heart seeker.. They killed d/d that day.. And the set everyone hated at the time was s/d and d/p.Almost every class has a block/invul. Some have aegis or both... Most blocks or invul are longer then 3 secs. And alot of classes have aoe and reveals,aoe reveals hard hitting cleave.. Oh not to mention dodge and ports....Oh plus can't be stealthed in wvw with towers and guards, and mounts reveals lol

It was a dumb nerf never reverted

So again hahahahah

So spamming skill till it lands is a good design?Smart thieves never had any problem with aegis/blocks and the likes and didn't need to resort to a broken mechanic. Good thieves simply used basilisk venom to bypass blocks and aegis.

Again how cool would it be to mind shatter until it hit you?

thats stupid .. U mostly have 3 clones.. One pops aegis others hit.. Try again...And not everyone runs venoms .. We were shoehorned into venom forever glad i can finally take 2 more eilites ...and spamming a auto attack? Omg who woulda thought...Lol most ppl here dont like countered play unless its them.

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Man i just pvp and as soon as i popped Mirror Images to be able to shatter to condi remove they instantly died and didnt even get a chance to press a shatter skill. They just killed the class, it is absolutely useless in every aspect of the game like someone else stated before.

Seriously ANET, I've been a software engineer for almost 20 years now and in this time, I've never seen something as badly designed as this, and I've seen a lot of bad code and bad designs out there... but this tops that list. Think about your customer satisfaction, everyone hates this change and you need to do something about it. The one thing all these gray hairs have showed me is that sometimes you have to accept that you screwed up and bite your tongue and LISTEN to your customers and fix this and make it the way it was before.

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Tried it in wvw. Power chrono. Slow, clunky. Had an annoying as f deadeye determined to kill me half the night. I Had 2 clones up, got the new mind wrack off, he stealthed, came back later, I tried to slow him down with the new shatter, oops, phantasms aren't clones. Too late he stealthed. When he came in melee range, of course, i couldn't distort coz clones had already died. Tried to range a zerg , tried to kill the stragglers. Can only spatial surge coz clones died. Managed to get off confusing shatter once. Mixed up my f shatters. But clone creating skills on cd, so swapped to melee weapon to try and pull. Managed to use the new mind wrack earlier on a guard while soloing a camp, which took longer than normal so i thought i'd try to cs grav well, it worked of course, but no distort when enemy came along. RIPI don't know, i maybe wrong but it would seem that anet wants us to spam clones. Which is pointless anyway with the distort and cs changes, unless you enjoy mirage, mesmer is dead.

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tried boon chrono about an hour ago for the Fractal recs (66, 37, 9 iirc), and yeah it feels like shit.

1) Who thought literally removing a button you'd trained yourself many hours to press was a good idea?
2) "Loving" the extra ammo on Mind Wrack in Illusions. When you use your first ammo, all clones are gone and the second one becomes grayed out. A+++

I can also imagine clutch healing shatters or condi cleanse shatters (Inspiration) being an issue, as in the cave portion of the Escort raid (first encounter in Wing 3). By being an issue, i really mean you cant activate them at all, since no more 0-illusion shatters for chrono. Yay?

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Chrono in WvW was already in a bad position, and now they've made it impossible. Even if you have a clone, shattering it doesn't even always work either.. so You'd have one clone to shatter.. and nothing happens.. I don't know what these guys do at arenanet, but it's definetly not quality assurance/thinking things through.

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@"YtseJam.9784" said:

Seriously ANET, I've been a software engineer for almost 20 years now and in this time, I've never seen something as badly designed as this, and I've seen a lot of bad code and bad designs out there... but this tops that list. Think about your customer satisfaction, everyone hates this change and you need to do something about it. The one thing all these gray hairs have showed me is that sometimes you have to accept that you screwed up and bite your tongue and LISTEN to your customers and fix this and make it the way it was before.

I share your sentiment and agree whole heartedly, however if anything you should know about Anet, communication is not a strong suit. They would rather boast there own ego's then admit something is wrong. I suggest as i have to many others, and to me as well, not to take this up here in the forums anymore, this is getting out of hand. I'm going directly to NcSoft and petitioning a "no confidence" in the dev team.

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@AsiraasiB.7165 said:

@AsiraasiB.7165 said:As a ex thief main... Hahahahah this is what yal get .. All These years of complaining about thief having us hget these weird nerfs [ cd on missed stealthed attack, loss of ports to alot of places , daredevil nerfs, oh and ricochet shot ill never forgive u] this is what mesmers get

As a chrono player im am very sadden and baffled at the changes and, the person who came up with them, the person who ok it, the testers , the person who finalized this.

Just pointing out the cd on missed stealth attacks was one of the most cleaver things balance team did.Before you could spam till it connected rendering aegis, blocks, evades useless.I would have liked to spam mind shatters till it hits without destroying the clones if it didn't but it would be awful for the game.

See this is what i mean... No it was a dumb change.. Thief average stealth time was 3 sec with no initiative burn.. More stealth time if u pistol 5 and heart seeker.. They killed d/d that day.. And the set everyone hated at the time was s/d and d/p.Almost every class has a block/invul. Some have aegis or both... Most blocks or invul are longer then 3 secs. And alot of classes have aoe and reveals,aoe reveals hard hitting cleave.. Oh not to mention dodge and ports....Oh plus can't be stealthed in wvw with towers and guards, and mounts reveals lol

It was a dumb nerf never reverted

So again hahahahah

So spamming skill till it lands is a good design?Smart thieves never had any problem with aegis/blocks and the likes and didn't need to resort to a broken mechanic. Good thieves simply used basilisk venom to bypass blocks and aegis.

Again how cool would it be to mind shatter until it hit you?

thats stupid .. U mostly have 3 clones.. One pops aegis others hit.. Try again...And not everyone runs venoms .. We were shoehorned into venom forever glad i can finally take 2 more eilites ...and spamming a auto attack? Omg who woulda thought...Lol most ppl here dont like countered play unless its them.

Yeah instead of 9k you'll deal 6k. I'd prefer to have smash mind wrack till all connect.Basilisk venom was the only elite worth using at the time. Except backstab is not auto attack is a flip skill when you're stealthed.What counterplay? Playing dumb mash mash mash and render half of game mechanics useless?

@icy.9250 said:tried boon chrono about an hour ago for the Fractal recs (66, 37, 9 iirc), and yeah it feels like kitten.

1) Who thought literally removing a button you'd trained yourself many hours to press was a good idea?

Probably the same guy who thought that cutting 0.25sec MC duration when people have already developed muscular memory and timings, to something every mesmer said was bad and clunky at beta, was a good idea.

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@CharJC.8365 said:

@"YtseJam.9784" said:

Seriously ANET, I've been a software engineer for almost 20 years now and in this time, I've never seen something as badly designed as this, and I've seen a lot of bad code and bad designs out there... but this tops that list. Think about your customer satisfaction, everyone hates this change and you need to do something about it. The one thing all these gray hairs have showed me is that sometimes you have to accept that you screwed up and bite your tongue and LISTEN to your customers and fix this and make it the way it was before.

I share your sentiment and agree whole heartedly, however if anything you should know about Anet, communication is not a strong suit. They would rather boast there own ego's then admit something is wrong. I suggest as i have to many others, and to me as well, not to take this up here in the forums anymore, this is getting out of hand. I'm going directly to NcSoft and petitioning a "no confidence" in the dev team.

like that time where there was a 40 page rage thread on the skyscale unlock. they ended the discussion with: we are happy with how it turned out. now stfu. /thread closed.

im very worried for the future of gw2.

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Just tested again in open world to see and now survivability his completely drowned even using inspiration line you still have a thousand condition how will finish you unless you play mantra of resolve and now chrono well get out of your build and aslo i discovered a bug, when you got clone stuck cause of your target are different level/ground you can't shatter them anymore cause they not instant breaking so you can roll your face on F1-2-3-4 nothing will happen till you get far enough from target.

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@Teefy.5016 said:

@"YtseJam.9784" said:

Seriously ANET, I've been a software engineer for almost 20 years now and in this time, I've never seen something as badly designed as this, and I've seen a lot of bad code and bad designs out there... but this tops that list. Think about your customer satisfaction, everyone hates this change and you need to do something about it. The one thing all these gray hairs have showed me is that sometimes you have to accept that you screwed up and bite your tongue and LISTEN to your customers and fix this and make it the way it was before.

I share your sentiment and agree whole heartedly, however if anything you should know about Anet, communication is not a strong suit. They would rather boast there own ego's then admit something is wrong. I suggest as i have to many others, and to me as well, not to take this up here in the forums anymore, this is getting out of hand. I'm going directly to NcSoft and petitioning a "no confidence" in the dev team.

like that time where there was a 40 page rage thread on the skyscale unlock. they ended the discussion with: we are happy with how it turned out. now kitten. /thread closed.

im very worried for the future of gw2.

Oh yeah that's their normal modus operandi. Same thing when they did the random mount adoption licenses. it's a shame. at least the skyscale got 2hr cooldowns instead of 1 day.

I really wished they stopped killing HoT classes to force us to play PoF ones (I feel they did the same thing with Reaper->Scourge in this update). I feel like I should get my money back for HoT cause this is not what I paid for a few years ago, and I did buy the 1 x Ultimate, and 3 x Standard and like many others (same with PoF), spent a lot of money on this game and we keep having to deal with all these irrational and constant "balance updates".

And to think that back during LS1, I was so impressed with the game, that to help keep it alive I would buy gems with money on a monthly basis to support the devs, just cause I felt like it. And the many times I did that, and with other more recent things, I posted my appreciation in these forums cause as a dev, you like to sometimes hear your customers say "thank you, you rock". But now I feel my disappointment has to be expressed and would wish that they would reevaluate this decision and go back to the way Chrono has been for many years.

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@Kylden Ar.3724 said:

@"Ansau.7326" said:When I thought anet couldn't surprise me more, here they come with shatters that can only be activated when you have illusions up. No on-demand shatters to cleanse, heal, interrupt, remove boons, reflect or CS if you have 0 clones.

Worst mechanic rework ever, the clunkiness is astonishing...
vWlnfZp.jpg

I have

The answer is that there are HoT owners that still has not bought PoF. This cannot stand. So Chrono must die in all engame modes.

I hope this isn't true but it is the only reason that makes any sense at all on why they would treat chrono this way.

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It's always funny to me how some people try to rationalize changes that can simply be explained by anets incompetence. Not in this thread, obviously, but in enough others. And then you have people coming into the chrono forums for years and years just ranting away how OP this class is, while chronos themselves just leave the game because every single balance patch this class gets worse to play, even if it becomes absurdly broken for some months in between.

Don't get me wrong, I feel for the PvP and WvW players - all 12 or so that exist. But by nerfing PvP/WvW Chrono and applying these things to PvE, you ripped out the remaining backbone of organized PvE play. It has always been funny how people hated on Chrono in the last years and still were more and more desperate looking for actual Chrono players. And I don't have to ask myself why. It's not that people who played Chrono hated it, almost all of them came to like it. But over the course of your balance patches, dear anet, you drove them away. And they were only so few and so asked for to begin with they couldn't play anything else.

It's just pure incompetence and I'm not putting up with this and, like so many others did silently, just left the game. Not gonna let my sense of duty and friendship let me take hostage any longer. :)

Thanks anet, I have a lot of free time now. I'm getting shredded thanks to you! :)

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@Teefy.5016 said:

@"YtseJam.9784" said:

Seriously ANET, I've been a software engineer for almost 20 years now and in this time, I've never seen something as badly designed as this, and I've seen a lot of bad code and bad designs out there... but this tops that list. Think about your customer satisfaction, everyone hates this change and you need to do something about it. The one thing all these gray hairs have showed me is that sometimes you have to accept that you screwed up and bite your tongue and LISTEN to your customers and fix this and make it the way it was before.

I share your sentiment and agree whole heartedly, however if anything you should know about Anet, communication is not a strong suit. They would rather boast there own ego's then admit something is wrong. I suggest as i have to many others, and to me as well, not to take this up here in the forums anymore, this is getting out of hand. I'm going directly to NcSoft and petitioning a "no confidence" in the dev team.

like that time where there was a 40 page rage thread on the skyscale unlock. they ended the discussion with: we are happy with how it turned out. now kitten. /thread closed.

im very worried for the future of gw2.

After Gaile left the quality of forums moderation went down the drain. The forums moderation now is terrible.

And ya, much of what I liked about GW2 is kind of missing nowadays. The game is older, and there is definitely a fatigue factor, but the quality is not what it used to be.

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