Aaron Forestman.4758 Posted August 2, 2019 Share Posted August 2, 2019 The gameplay advantage of any legendary equipment is of course to be able to change its stats at will. That and its visual effects are the only motivators for throwing thousands of gold into ventures of armor, weapons, and trinkets. With runes and sigils having no visual effects, only the gameplay advantage is worth considering - this puts it on the order of PvP and WvW legendary armor since you can get the advantage without the unique visual effects.The catch 22 here is that these legendary runes and sigils have limited usefulness when you don't have legendary armor/weapons and are almost completely unnecessary if you do have legendary armor/weapons.Case 1: If you're running ascended/exotic equipment, those items will be almost always used for a single build, thus there is no reason to spend hundreds or thousands of gold to be able to change your runes and sigils when you could spend 50 gold or less for the runes and sigils that will stay in their slots forever. Case 2: If you have legendary equipment, you can swap its stats to work for any build, so naturally you'll need a variety of runes and sigils to cycle through. A handful of inventory or bank slots can handle this perfectly well, and its clear that even converting gold to gems to max out bag and bank slots and buying the already very expensive 32 slot bags for all slots would be more cost effective per slot than the amount of inventory space saved by having legendary runes and sigils.All legendaries are vanity items but most at least have some usefulness as well. The only reason to put effort into these runes and sigils is if you have literally nothing else to do with thousands of gold. We can see that isn't the case for 99%+ of players with how the community donation event has stalled and the prices of lucent crystals are dropping once more. The community got excited at first, but now it's clear to most that these are a misuse of our resources. Its rare for a recipe to change after an item is put in the game, but we need some serious recipe changes here if anyone is going to care at all about legendary runes and sigils.TL;DR: Make legendary armor and weapons. They're cool AND useful, while legendary runes and sigils are neither. Link to comment Share on other sites More sharing options...
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