Trevor Boyer.6524 Posted August 8, 2019 Share Posted August 8, 2019 I know there are a lot of people out there who want to be able to casual solo play in a competitive environment in this game and I am one of them. But the unfortunate truth is that dream isn't real. Guild Wars 2 Conquest is the wrong game to be playing if a player is looking for a fair & competitive solo play environment. This game is riddled with so much match manipulation in so many forms, most of it not even against the TOS which is why no action is taken against it. The amount of bunk dirty unclean matches in solo/duo que nowadays is astonishing. If you don't have someone getting mad and throwing the game because someone said something to them, then you have someone AFKing to answer their door to pay for a pizza, or an ALT account who is throwing because he has some personal rivalry with the Necro on your team, or there is a Plat 3+ player on the other team who is smurfing on an ALT that is currently ranked and placed as Gold 2, and if it isn't some chintzy non TOS breaking bullshit like that, it's actual $%^&ing blatant win trading, or the classic guy who has terrible ping who keeps DCing who should just STOP trying to que but for some reason he keeps doing it. And now with lower population, these problems have become much worse. 5 or 6 years ago or hell even 3 or 4 years ago, when you'd que solo the games were still primarily full of players who owned only 1 account, who were actually trying hard in legitimate fashion, who were playing by the rules. Running into win trading was far in between because not many people knew about it, and even running into general match manipulations didn't happen too often because people actually feared Arenanet administration back then. There was such a large player base that 9/10 of the players in your game were actually within about 50 rating of each other. But now... everyone has heard or read or watched youtube videos or streamers discuss win trading and how it works. Players no longer fear Arenanet administration because 7 years have gone by and they've seen the examples set by popular streamers and old pro players who have been caught breaking the TOS, who only received slaps on the wrist. And the population is so low at this point, that even with the complete absence of match manipulation, the algorithm can't do its job correctly. Simply put my friend... wanting to find any form of quality match making within solo or solo/duo only queues, is a pipe dream at this point. I hate saying that because I rather enjoy playing solo off discord, when I want to relax.There are many reasons why all of this has grown into such a plague, but the two primary reasons are these: 1 - F2p accounts were implemented with absolutely no restriction on how many f2p accounts a single person could create and actually use in ranked seasons, which lead to heavy exploitation of leaderboard position blocking. 2 - Solo/Duo only opened the gates to mass match manipulation exploitation through synch queuing and alt throwing. No matter what we do as players within a solo/duo only que, we have no way to block ourselves from throwing, other than participating in match manipulations ourselves. <- When players began to notice THAT, this is when things got bad. And you mark my words right now reading this, it's only going to get worse as time goes on. This pattern of decay in match quality over 7 years and within the solo/duo queue system will continue to worsen as it has been doing since the day it was released. The only thing that Arenanet could have done to save solo/duo or solo que modes, if acted upon about 2 or 3 years ago, would have been doing an intimidating mass ban phase where players were not allowed to come back. This would have saved us so much player base in the long run, if Arenanet would have shown that they cared about their game mode. We'd still be seeing a lot of veteran players sticking around to this day if that would have been the case, and match manipulation would be much thinner if players actually feared Arenanet's hand. 2 or 3 years ago, the population could have survived that and recovered from it. But now, the population is so low that it's like a stage 3 cancer patient who's too deep in the sickness to survive chemo. If they tried to ban phase now, the player base required to run the game mode wouldn't survive it.Since that is no longer an option, we are looking at accepting what this game mode is. Solo/Duo ranked is a game mode where you roll the dice each and every time you que. We are long past the days where matches look like: 1575 1560 1555 1550 1545 on a team together, who were queued like this through solo joins, all players with 1 account who are actually trying hard. No, now we are looking at situations like this almost every game: 1650 1525 1500 1480 1420 where the risk is high that one if not two of the players on that team will throw for whatever reason that is, whether it is win trading alt throwing, or simply because some guy gets mad and he knows Arenanet won't do anything about it. The fact of the matter is... solo/duo only is producing absolutely shit quality match making man...Look, I used to love the randomization behind solo que. I really enjoyed joining matches and playing with different people on different builds with different team comps against some other different random team comp every game. That is a good form of a gambit, variation, it keeps things interesting. This was still healthy 2 or 3 years ago even. But nowadays, it just doesn't work anymore due to every reason I've already mentioned. At this point 7 years in, things are different. If we want to experience healthy matches again in Guild Wars 2 Conquest, we need to be able to know & trust who is in the teams that we que with. We need 5 man ques back for the main competitive seasonal mode for several reasons. I know this is hard for the solo que promoters to wrap their minds around, but it's true and it's the only hope we have of cleaning up the poor match quality monkey shit that solo/duo only and lower population has brought us:Sure, win trading can still happen with several methods. (A) A 5 man team synch ques with another 5 man team who is all on ALTs. they could easily land in the same match together and simply allow the team with the mains in it to win. (B) If it were 1-5 man que system in ranked, the 5 man team of mains could synch que with their 5 ALT friends, who could potentially land in many different ques, funking up the games of many other people. But is (A) & (B) really any different than what is happening now already? Think about this now. With Solo/Duo only, you DO NOT have the choice of forming a 5 man team for yourself. This means you DO NOT have the choice of blocking yourself and your team mates from being effected by match manipulations of all forms. You must eat those 3 random joins every single match that you que during the season. It's one big roll of the dice each and every time you que. But with a 1-5 man que system or 5 man only w/e, you HAVE THE CHOICE if you are wise and care, to pick up 4 guys that you've known over the years from your contacts list, and block yourselves from all throw activity in every game that you que that day. If the people who are win trading want to beat your team, they're gonna have to do fairly. This is ultimately the perk that comes with 5 man ques, and not enough people quite understand why this is important.INB4 "It isn't fair to those who want to play solo only" because that is an ignorant statement that too many people make, when they have no idea of the full ante of what is going on here between these two choices of solo or 5 man teams. I notice that the very very large majority of people who vouch and advocate solo or solo/duo only, are mostly all people who still believe they are getting fair matches while queueing solo or solo/duo. These tend to be people who were not around 3 or 4 or more years ago, and they didn't get to see what the match maker looked like when it was actually working. They also tend to fear the 5 man team because they are generally more of the loner type of player, who if they had a choice, would just always play solo. So in their perceptions that "solo/duo or solo only is still rendering me fair matches" they idealize going against a 5 man team as the ultimate unfairness. If I were a player who had only been around for a year or two, or who had never looked so deep into what was going on as I have, I'm sure I would think the same thing. But this solo que point of view advocation is coming from a lack of information. There are truths going on here, that these people aren't recognizing. The 1st is everything I have already mentioned. The 2nd is that a system was freshly implemented right before they deactivated 5 man ques, which substantially increased the que rating of a 5 man, which made their matches much harder than normal, to compensate for the organization & communication offered through 5 man teams. When people are fearing the 5 man team, they are remembering the days before that system was implemented, when being in a 5 man on discord really did make a huge difference vs. a bunch of solos of the same rating as the 5 man team. The 3rd is that, solo/duo or solo advocates are not realizing that they are not actually queuing in a solo world at all. It looks like it's a solo que, it may feel like it's a solo que, but it often isn't at all. Just as often as a solo would have to go against a 5 man in a 1-5 que system, he is being made to go against synch qued players in his supposed solo only que, who are working as a team in a voice chat, exactly like the 5 man team. The only difference between these two situations is that the 5 man team is at least going by the rules of the game, whereas the synch qued players who are gaming the system of the solo only que, are cheating and throwing on you to grant the win for their team on the other side who are currently on mains. Ether way, you're still going up against a team and losing to a team, just as often in solo que as you would be in a 1-5 man team que. It's important for everyone who reads this, to decide how they'd rather lose their games. Would you rather lose to a group of 5 good players who took their time to organize a real team who went by the rules, or would you rather lose because some butt sits in the spawn and chooses to throw the game on you? Really think about this one here, because this is the very essence of the difference in resolve between solo que or team que. Remember that with 5 man que, you actually have the choice TO BE that 5 man team and block the butt from throwing on you. With solo or solo/duo, there is no choice but to deal with the butt as often as he lands in your game.And INB4 INB4 "But it's still unfair to those who want to play solo." As I've already stated, that stance comes from either an uninformed perspective or a desire to be some kind of a loner who fears the social strengths behind teams. In my opinion it is not fair that Arenanet has catered to this demographic of ill informed solo advocates, who have the wool pulled so far over their eyes that they still believe they are getting some kind of fair & clean & quality match making out of solo solo/duo only. It isn't fair to the rest of us who do see what's going on, who would like to be able to protect ourselves from the effects of throwing and general assery. And for those still reading who are still thinking: "Well.. I don't care and I still want solo or solo/duo only." I think you've been playing solo in this game for so long, that you don't know what you're missing out on socially and all the perks of fun that comes with it. And you know what? If 1-5 man que was reenabled and a person chose NOT to participate with 5 man teams, at least HE GETS THE CHOICE TO DO THAT. Right now, there is no choice other than to let the monkey shit reign. That's not fair and it's not competitive. Link to comment Share on other sites More sharing options...
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