huluobo.7036 Posted August 24, 2019 Share Posted August 24, 2019 Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictable Link to comment Share on other sites More sharing options...
EMPI.4013 Posted August 24, 2019 Share Posted August 24, 2019 Cool idea but highly unlikely to happen. Link to comment Share on other sites More sharing options...
mindcircus.1506 Posted August 24, 2019 Share Posted August 24, 2019 Until the community expects the players in control of the WBs to lay down quietly and not fight so everyone gets their loot faster. Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted August 24, 2019 Share Posted August 24, 2019 I would like something like this in WvW honestly. Big NPC Boss and players control Powerful Boss Minions to attack players of enemy factions. Link to comment Share on other sites More sharing options...
AlexxxDelta.1806 Posted August 24, 2019 Share Posted August 24, 2019 I don't see that being possible mechanically. It's called PvE for a reason. Player versus Environment. Not Player versus Player posing as Environment. Link to comment Share on other sites More sharing options...
yann.1946 Posted August 24, 2019 Share Posted August 24, 2019 @Knighthonor.4061 said:I would like something like this in WvW honestly. Big NPC Boss and players control Powerful Boss Minions to attack players of enemy factions. If something like this happens, I agree wvw would be the best place to place it. Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted August 24, 2019 Share Posted August 24, 2019 If I recall correctly the big bosses were described as turrets or structures, which is why they (mostly) stay in one place and attack from that one spot. They’d have to be completely removed and redone (not that it isn’t an interesting idea, it’s just unlikely). Link to comment Share on other sites More sharing options...
Hynax.9536 Posted August 24, 2019 Share Posted August 24, 2019 @AlexxxDelta.1806 said:I don't see that being possible mechanically.It's called PvE for a reason. Player versus Environment. Not Player versus Player posing as Environment.Just this.I can't understand why players want so bad open world pvp, it is not a feature that made a lot of success in other games and definitely does not fit in a casual mmorpg like GW2, we got WvW for a reason and just seeing how bad it is cared by anet you can notice the odds of having something related to OW pvp. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted August 24, 2019 Share Posted August 24, 2019 @huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted August 24, 2019 Share Posted August 24, 2019 @Just a flesh wound.3589 said:If I recall correctly the big bosses were described as turrets or structures, which is why they (mostly) stay in one place and attack from that one spot. They’d have to be completely removed and redone (not that it isn’t an interesting idea, it’s just unlikely).I imagine if it did happen it would be a bit like using a turret or cannon or something - you'd be fixed in place, probably with the camera zoomed out and given a new set of skills specific to the boss, a combination of basic attacks and special things like the Shadow Behemoth summoning portals, but those would have a longer cool down.I think it could be interesting, but definitely more appropriate for WvW than PvE, and probably either as an expensive upgrade to a tower or keep, or a kind of bonus event outside of the normally active areas, not something players could do all the time. Link to comment Share on other sites More sharing options...
Gop.8713 Posted August 24, 2019 Share Posted August 24, 2019 Give player control to the grub . . . Link to comment Share on other sites More sharing options...
CETheLucid.3964 Posted August 24, 2019 Share Posted August 24, 2019 You already do this to a certain extent during the Octovine event in Auric Basin with the Exalted Armors. Might say the same of driving a golem in WvW. It's a neat idea but we can't have nice things because of what @mindcircus.1506 said.If players can abuse something to the end of griefing or trivializing content, they will. Link to comment Share on other sites More sharing options...
Thundabolt.8541 Posted August 24, 2019 Share Posted August 24, 2019 I love your ambitious ideas, but you have to realise that gw2 is extremely limited to what it can do outside of what it's already providing. Link to comment Share on other sites More sharing options...
Azraeil.7013 Posted August 24, 2019 Share Posted August 24, 2019 They can try to make a special event were you can play as a minion of Elder Dragon, The Tainted vs Acolyte of Aurene.You can have one big quest were at the end you need to choose to fight the corruption or to embrace it.In the new map both side must inflict damaged by capturing zones and corrupted or saving npc. It will also have the Pvp that people wanted since you are never safe.It will be exactly like WvW just different skin. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted August 24, 2019 Share Posted August 24, 2019 @Swagger.1459 said:@huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Let’s he honest swag... it isn’t happening much there either.,But yeah, would be too much open world PvP and without predictability, the world bosses wouldn’t die, loot would go away, people would leave. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted August 24, 2019 Share Posted August 24, 2019 @Strider Pj.2193 said:@Swagger.1459 said:@huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Let’s he honest swag... it isn’t happening much there either.,But yeah, would be too much open world PvP and without predictability, the world bosses wouldn’t die, loot would go away, people would leave.Yeah, but the OP could stand inside SMC and protect the lord for fun :) Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted August 24, 2019 Share Posted August 24, 2019 @Swagger.1459 said:@Strider Pj.2193 said:@Swagger.1459 said:@huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Let’s he honest swag... it isn’t happening much there either.,But yeah, would be too much open world PvP and without predictability, the world bosses wouldn’t die, loot would go away, people would leave.Yeah, but the OP could stand inside SMC and protect the lord for fun :)I’d be down for that. Would certainly make lords room fights more.... interesting.. Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted August 24, 2019 Share Posted August 24, 2019 @Strider Pj.2193 said:@Swagger.1459 said:@Strider Pj.2193 said:@Swagger.1459 said:@huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Let’s he honest swag... it isn’t happening much there either.,But yeah, would be too much open world PvP and without predictability, the world bosses wouldn’t die, loot would go away, people would leave.Yeah, but the OP could stand inside SMC and protect the lord for fun :)I’d be down for that. Would certainly make lords room fights more.... interesting..But I’d want world boss loot for that... Link to comment Share on other sites More sharing options...
Trise.2865 Posted August 24, 2019 Share Posted August 24, 2019 Okay, let's assume they did put this in. Who gets to be the boss? How is that decided? Why are you so much more worthy of playing the boss than the thousands of other players who might want to do it? What if you didn't get to play the boss today? how would that feel? Link to comment Share on other sites More sharing options...
Naxos.2503 Posted August 24, 2019 Share Posted August 24, 2019 Certainly better than full unchecked open PvP, why not ? if it's implemented well, that could be fun Link to comment Share on other sites More sharing options...
Ashen.2907 Posted August 24, 2019 Share Posted August 24, 2019 Ive seen this done in another game. Pretty interesting to see a massive boss actually fight back. Didnt really feel like open world pvp because the devs contolled the boss' build and the like. Link to comment Share on other sites More sharing options...
Voltekka.2375 Posted August 24, 2019 Share Posted August 24, 2019 Enter wvw, preferably go against a fight server Go in front of their spawn / keep Jump constantly in front of enemies Voila! Enjoy your 2 secs of being world boss Link to comment Share on other sites More sharing options...
castlemanic.3198 Posted August 24, 2019 Share Posted August 24, 2019 I agree with the others who have echoed the sentiment, WvW would be an amazing place to make this happen. You could even base it in stonemist castle and have players take up the mantle of Lord. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted August 24, 2019 Share Posted August 24, 2019 @Strider Pj.2193 said:@Strider Pj.2193 said:@Swagger.1459 said:@Strider Pj.2193 said:@Swagger.1459 said:@huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Let’s he honest swag... it isn’t happening much there either.,But yeah, would be too much open world PvP and without predictability, the world bosses wouldn’t die, loot would go away, people would leave.Yeah, but the OP could stand inside SMC and protect the lord for fun :)I’d be down for that. Would certainly make lords room fights more.... interesting..But I’d want world boss loot for that...Potential for cosmetic infusions to drop off of players, but only inside the lords room! Link to comment Share on other sites More sharing options...
Strider Pj.2193 Posted August 24, 2019 Share Posted August 24, 2019 @Swagger.1459 said:@Strider Pj.2193 said:@Strider Pj.2193 said:@Swagger.1459 said:@Strider Pj.2193 said:@Swagger.1459 said:@huluobo.7036 said:Suggestions Let players play the bad guys and help the world boss and the player fightThe player controls the world boss and everything becomes unpredictableJust go 2 wvw bc pvp stuff not happening in pve. Let’s he honest swag... it isn’t happening much there either.,But yeah, would be too much open world PvP and without predictability, the world bosses wouldn’t die, loot would go away, people would leave.Yeah, but the OP could stand inside SMC and protect the lord for fun :)I’d be down for that. Would certainly make lords room fights more.... interesting..But I’d want world boss loot for that...Potential for cosmetic infusions to drop off of players, but only inside the lords room! People would pitch tents in there.. can you imagine the lag??! Link to comment Share on other sites More sharing options...
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