Redpawa.4108 Posted September 6, 2019 Share Posted September 6, 2019 Just some ideas for future events in WvW in an attempt to add something other than no-downstate to interest WvW players. Feel free to add your own ideas and opinions below.Increased Vitality:In order to increase TTK vitality will grant (12/15/20) health per point rather than the current 10 health per point. New base health:29,212 : Warrior, Necromancer25,922 : Revenant, Engineer, Ranger, Mesmer21,645 : Guardian, Thief, ElementalistImpact of eventIncredibly easy to add to the game, Most likely a single value will need to be conditionally changedBurst specs including Soulbeast and Deadeye will be indirectly nerfed as it will be harder to down a player with a single burstPlayers will have more time to react to their opponent as fights will last longerSustain - Damage ratios will not be touched. So high sustain classes will not become overbearingThe change will provide a stronger bonus to lower health classes as well as Core Necro/Reapers and Heralds, due to Death Shroud scaling from life and the Draconic Fortitude trait respectivelyGolems will be hard to kill, a more complicated event would lower bonus vitality granted by golems to compensateCap-less AOEThis event will discourage players from stacking too closely together, in order to encourage more thoughtful zerg fightingImpact of eventA stronger trade off between single target specs and AOE spec will be indtroducedZerg fights will become more spread out, as players can not rely on others soaking up AOE hits for themZergbusting will be more effective as a small number of coordinated AOE's can bring down a larger disorganized groupOverall thoughtful play will be more strongly rewardedElementalists will have a brief moment of viability (May need to be patched out of existence) Link to comment Share on other sites More sharing options...
jaif.3518 Posted September 7, 2019 Share Posted September 7, 2019 Race war! Pick the most popular race (I assume asura) in one corner, than break up the other 4 into 2 groups, then have it! Link to comment Share on other sites More sharing options...
Master Reddragon.8016 Posted September 7, 2019 Share Posted September 7, 2019 i would like a "no mount event" but you get perma shrinebuff from redmap as speedboost. Would bring players back who left because of the warclaw (me inclusive) and new player can keep up with the zerg and unlock it too. This should happen every 4-8 weeks in my opinion. Link to comment Share on other sites More sharing options...
Blackarps.1974 Posted September 7, 2019 Share Posted September 7, 2019 I'd rather WvW get fixed than have more casual events. Link to comment Share on other sites More sharing options...
Master Reddragon.8016 Posted September 7, 2019 Share Posted September 7, 2019 @Blackarps.1974 said:I'd rather WvW get fixed than have more casual events.That is beyond question. However, such events can be very easy to follow through. (mount glide no permission buff) and speedbuff, done. (+ xp etc) Link to comment Share on other sites More sharing options...
Blackarps.1974 Posted September 7, 2019 Share Posted September 7, 2019 @Master Reddragon.8016 said:@Blackarps.1974 said:I'd rather WvW get fixed than have more casual events.That is beyond question. However, such events can be very easy to follow through. (mount glide no permission buff) and speedbuff, done. (+ xp etc)Given there are only two developers on WvW, getting things working for an event would just delay the restructure even further. I'd rather get that a month or whatever sooner than them worry about giving us a few events in the meantime. Link to comment Share on other sites More sharing options...
TheBravery.9615 Posted September 7, 2019 Share Posted September 7, 2019 Open house: All gates are open and unrepairable. Lords have triple the health and capping objectives take 5 times as long. Bumpercars: Knockback and launches have quintuple the range Turbo: Everyone has permanent superspeed and quickness. Triple superspeed and quickness speeds. All seeing Eye: All players are marked on the mini map. Adjusted downed state mode ver 2: Downed state is enabled, but players are not able to manually help them up. (allowable only with profession specific abilities, traits, or skills such as gyros). Dead players are unable to revive and will require respawn. Battle Royale: A basic weapon is deposited to your inventory when you enter a WvW map. You are unable to use any of your existing equipment and can only make use of equipment dropped from your kills. Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted September 7, 2019 Share Posted September 7, 2019 I don't know OP, I'd like fights to finish sometime this century. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted September 8, 2019 Share Posted September 8, 2019 mmm... just reintroduce the old epidemic. on that note,bad idea to make ppl more tankier and everyone will probably reroll revenants to super spam hammer 2.assassin herald. also the situational super weaver with 5 can kill 50 will return.builds would probably end up as1 nomad or minstrel mercy rune fb and 4 other super damage ae zerkers.fb rev scrap scourge weaver piratait will be the age of pirate ship again. you will see rifle long bow warriors. and the only time you'll see melee groups is when they do the invis bomb waypoint. Link to comment Share on other sites More sharing options...
Knighthonor.4061 Posted September 8, 2019 Share Posted September 8, 2019 Need damage reduction. All out passive - 40 damage taken Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted September 9, 2019 Share Posted September 9, 2019 It would take a some work, but I'd like to see some fractal instabilities worked into WvW for a week. Tweaked and adjusted, of course. Some really interesting ones:Flux Bomb: You'll randomly get bombed from time to time. Any large zergs will get bombs constantly rained upon them.Social Awkwardness: With the new pushing mechanic, I'd love to see a group of players trying to physically push through each other.Last Laugh: Particularly the knockdown version. Make it so if you don't use a finisher, they enemy players will self-destruct on you.Stick Together: Buddy up or die!Adrenalin Rush: perpetual clutch mode.Boon Overload: This will make the meta pretty interesting.We Bleed Fire: ...I just want the world to burn on this one. You're probably thinking that a lot of these would ruin the day. Well, that's the point. Shake things up, make them unpredictable, and encourage WvWers to war in new and different ways. Link to comment Share on other sites More sharing options...
Mokk.2397 Posted September 9, 2019 Share Posted September 9, 2019 Everyone becomes a Skritt. We need more Skritt love. Link to comment Share on other sites More sharing options...
Straegen.2938 Posted September 11, 2019 Share Posted September 11, 2019 Collision week. No more walking through each other... it will probably suck but I would like to see what a zerg looks like when they cannot stack right on top of each other. Link to comment Share on other sites More sharing options...
KeyOrion.9506 Posted September 11, 2019 Share Posted September 11, 2019 Actually the one event that I completely enjoyed in WvW was the No White Swords Wintersday. You people need to rely on real human eyes at locations for incoming enemy. Your little "Fight Club" thing needs to come to an end, and you need to use the resources of human body's, spread across the maps at locations, to find and call out any enemy movement or attack. YES, I will say the most enjoyable moment was No White Swords Wintersday. It actually forced you to use bodily resources to help protect your territories. Otherwise you wouldn't know what was under attack...not that some of the "Fight Club" commanders give a damn. But...seriously...if they didn't care about PPT....then they shouldn't ever have to worry about losing their territory, and going down in Tier, as they lost location after location after location after location. After all, some of these commanders wanted to go down in tiers. The best way to do that, is not know what was under attack, and what you were losing in the heat of a "Fight Club" moment. Link to comment Share on other sites More sharing options...
SLOTH.5231 Posted September 11, 2019 Share Posted September 11, 2019 Maybe turn SMC into some sort of mega world Boss event where all the servers matched against each other have to work together to defeat it which at certain times and grants some nice swag in the end. An event that turns off pvp during that time and it switches back once it’s over for some blob vs blob action. Anything is better than the current state we are stuck in. Link to comment Share on other sites More sharing options...
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