Eraser.9860 Posted September 9, 2019 Share Posted September 9, 2019 What are your thoughts on being able to change the colors of skills or abilities? So like for example, using a Mesmer as a Sylvari and changing the abilities green to just match the over all appearance? Thoughts? Link to comment Share on other sites More sharing options...
Mewcifer.5198 Posted September 9, 2019 Share Posted September 9, 2019 On one hand it would be kinda nice to tailor my effects to my fashion wars.On the other hand if Anet did this I would just question why they aren't working on more important things. Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted September 9, 2019 Share Posted September 9, 2019 The only problem is that the colors of attacks are coded to correspond to the class using them. This is done for greater clarity in PVP and WvW. I.E. Guardian attacks are light blue, revenant attacks have that red-gray coloration, necromancers are black and green, etc. Link to comment Share on other sites More sharing options...
Eraser.9860 Posted September 9, 2019 Author Share Posted September 9, 2019 @Blood Red Arachnid.2493 said:The only problem is that the colors of attacks are coded to correspond to the class using them. This is done for greater clarity in PVP and WvW. I.E. Guardian attacks are light blue, revenant attacks have that red-gray coloration, necromancers are black and green, etc. That makes sense. I never thought of that. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted September 9, 2019 Share Posted September 9, 2019 If this was added I'd definitely use it. (Unless of course it was something like 1000 gems to unlock 1 alternative colour on 1 character, then I wouldn't bother.) But it doesn't bother me much, even when there's a huge mis-match between the colour scheme of my character and the colour of their skills, so I definitely wouldn't consider it a priority. But it would be nice to have the option.@Blood Red Arachnid.2493 said:The only problem is that the colors of attacks are coded to correspond to the class using them. This is done for greater clarity in PVP and WvW. I.E. Guardian attacks are light blue, revenant attacks have that red-gray coloration, necromancers are black and green, etc. If Anet ever did create this option hopefully they'd do it in a way which allows them to also add an option to disable it on your end, like the standard models and team colours options which already exist for PvP. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted September 9, 2019 Share Posted September 9, 2019 Well, we could have it PvE only?Various models for undead minions, animals, elemental summons.Colours for the mistfire of the guardians.Classes like warriors hard a tad bit harder to give unique animations without then becoming weird Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted September 9, 2019 Share Posted September 9, 2019 @Blood Red Arachnid.2493 said:The only problem is that the colors of attacks are coded to correspond to the class using them. This is done for greater clarity in PVP and WvW. I.E. Guardian attacks are light blue, revenant attacks have that red-gray coloration, necromancers are black and green, etc. The solution and technology for this already exist.There could be a standard skill option similar to the standard model option. The game already renders some skills differently for the users from how it is shown to other people such as the engi Flamethrower autoattack. Link to comment Share on other sites More sharing options...
BlueJin.4127 Posted September 9, 2019 Share Posted September 9, 2019 Being able to dye skill effects would be great, even if limited to the same hue. I’d use dark dyes to significantly lower the brightness of the bright flashing skill effects that hurt my eyes, so that I may actually play Holosmith, air Elementalist, and Soulbeast (mounting leaves Beast Mode, which creates a bright flash that hurts my eyes). These 3 are not the only offenders, but certainly some of the worst that make them unplayable for me. It’s getting harder and harder to play this orgy of flashing effects... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.