Halbarz.3854 Posted September 16, 2019 Share Posted September 16, 2019 Personally I feel like the ranger is a bit of a hot mess at the moment. Every patch has been a nerf-fest and at this moment it feels as the class lacks options to create unique fun builds.Most builds in the end up doing the exact same thing. (except druid healer)I strongly believe that the druid spec should re-visited by the devs with some new / updated traits. The staff also needs to be reworked in my opinion so it serves more of a purpose and opens up to have more creative builds with it.(below is just a suggestion)Solar beam - damage a target and those in between while healing the area around said target. (Aoe Heal around the boss/player we target)Astral wisp - heals the players it travels through and grants regeneration while circling the target it inflicts damage and heals those around it. (chance to apply blind)Ancestral Grace - Become a wisp of natural energy, traversing to the targeted location. When you reach the target, heal nearby allies and grant protection to allies near you. Recharge is reduced if you heal another ally. Daze foes for 1 second.Vine Surge - Send forth vines that immobilize enemies and cleanse conditions from allies. (make the vine shorter by make them wider. Sublime Conversion - Summon an energy barrier that causes enemy spells to heal upon impact. Allies that pass through the wall gain boons. (Speed, quickness, and regeneration)If also some traits would be changed I think the staff could be used for a lot more different builds.Currently, the traits do not really impact the staff skills itself that much would is rather sad. Are you happy with the staff and the druid spec or how would you change it? Link to comment Share on other sites More sharing options...
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