SeikeNz.3526 Posted September 21, 2019 Share Posted September 21, 2019 if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced? Link to comment Share on other sites More sharing options...
SinisterSlay.6973 Posted September 21, 2019 Share Posted September 21, 2019 Arrows go further than rifles in rpg logic. Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted September 21, 2019 Share Posted September 21, 2019 @SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances. Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted September 21, 2019 Share Posted September 21, 2019 The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet? Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted September 21, 2019 Author Share Posted September 21, 2019 @Zaklex.6308 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.other day on wvw i just saw a ranger hitting a cannon above the castle, im not even talking about the walls cannons, it was the middle cannon upstairs Link to comment Share on other sites More sharing options...
Lord of the Fire.6870 Posted September 21, 2019 Share Posted September 21, 2019 Wasn't it around 1500 or even 1800 ? Maybe they nerfed it Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted September 21, 2019 Share Posted September 21, 2019 @SeikeNz.3526 said:@Zaklex.6308 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.other day on wvw i just saw a ranger hitting a cannon above the castle, im not even talking about the walls cannons, it was the middle cannon upstairsFirst off, what you wrote "20000k" comes out as 2000000 range, if what you meant was 2k(2000) or 20k(20000) then I get it...as for my reasoning, it's a little bit facetious but it does make sense if you think about. Bows have been around a lot longer in GW than rifles, so it's plausible they have perfected bows vs rifles which are much newer. As for your WvW scenario, I haven't been in WvW in forever, so not knowing the location from which he was shooting and other factors I really can't comment. Link to comment Share on other sites More sharing options...
Westenev.5289 Posted September 21, 2019 Share Posted September 21, 2019 Arrows in gw2 arc, so the ranger longbow can hit beyond the 1500 range if shot from the high ground (somewhere around 1800 units, but they must be manually fired). Since bullets don't arc, they only ever hit in the effective range. That said, pale reaver rifles can hit upwards of 20,000 units. I don't think there's any in universe reason why a ranger longbow should hit further than a rifle, beyond that the pact commander is a terrible shot with rifles. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted September 21, 2019 Share Posted September 21, 2019 @Zaklex.6308 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.While this isn't actually the real reason mechanically it is a very viable reason in terms of lore lolGuns are indeed fairly new to the universe although Asura tech might be giving the illusion they are not, they've got some pretty fancy future tech like guns.In all honesty though I wouldn't mind rifle getting the same auto range as longbow. Link to comment Share on other sites More sharing options...
Einlanzer.1627 Posted September 22, 2019 Share Posted September 22, 2019 @Teratus.2859 said:@Zaklex.6308 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.While this isn't actually the real reason mechanically it is a very viable reason in terms of lore lolGuns are indeed fairly new to the universe although Asura tech might be giving the illusion they are not, they've got some pretty fancy future tech like guns.In all honesty though I wouldn't mind rifle getting the same auto range as longbow.This is actually kinda true. Early firearms were much less accurate than modern ones. An expert archer likely had better precision than an arquebusier. Of course, that flies in the face of the theme of a rifle-sniper so it sort of falls apart as an explanation for GW2. In reality, I think the Ranger Longbow is a little OP. It spent years being really undertuned and they over-buffed it a couple of years back. In case you haven't heard, the balance team in this game isn't very good. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted September 22, 2019 Share Posted September 22, 2019 @Einlanzer.1627 said:@Teratus.2859 said:@Zaklex.6308 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.While this isn't actually the real reason mechanically it is a very viable reason in terms of lore lolGuns are indeed fairly new to the universe although Asura tech might be giving the illusion they are not, they've got some pretty fancy future tech like guns.In all honesty though I wouldn't mind rifle getting the same auto range as longbow.This is actually kinda true. Early firearms were much less accurate than modern ones. An expert archer likely had better precision than an arquebusier. Of course, that flies in the face of the theme of a rifle-sniper so it sort of falls apart as an explanation for GW2. In reality, I think the Ranger Longbow is a little OP. It spent years being really undertuned and they over-buffed it a couple of years back. Indeed they were, the futher away the target the more rapidly the accuracy diminished, not to mention they sucked at reload time as well so missing a shot was a far bigger deal back in those days.I think I read somewhere a long time ago that it was easier to kill with a mounted Bayonet than it was to actually hit someone with those old rifles lolThe only real advantage they had over the bow I think was the speed of the projectile and the damage it could cause, those old guns could blow a nasty hole in someone compared to an arrow.Longbows were not as useful as a Bayonet in close combat either so there's that.So yeah their shorter range in game does make sense when you think about it like that. Link to comment Share on other sites More sharing options...
Sleepwalker.1398 Posted September 22, 2019 Share Posted September 22, 2019 @SeikeNz.3526 said:@Zaklex.6308 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?First off, I'd love to hit a target from 20000k range, I'd never have to move....secondly, bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.other day on wvw i just saw a ranger hitting a cannon above the castle, im not even talking about the walls cannons, it was the middle cannon upstairsBreaking News: A Thief with shortbow can hit those upper cannons too and shortbow is suppose to have 900 range. In the meantime my mesmer (staff/greatsword) and guardian (staff) with 1200 range, can't even reach those. Link to comment Share on other sites More sharing options...
Swagger.1459 Posted September 22, 2019 Share Posted September 22, 2019 @SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance? Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted September 22, 2019 Author Share Posted September 22, 2019 @Swagger.1459 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance? it's not, im talking about rifles Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted September 22, 2019 Share Posted September 22, 2019 @Swagger.1459 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance? because scourge exists Link to comment Share on other sites More sharing options...
Swagger.1459 Posted September 22, 2019 Share Posted September 22, 2019 @SeikeNz.3526 said:@Swagger.1459 said:@SeikeNz.3526 said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?How come DE can do 1 shot permstealth-port-evade-port-port-plus-25k malbackstabby? How this balance? it's not, im talking about riflesJajajaja u can 1 shot w/ rifle... Gimme a break. Link to comment Share on other sites More sharing options...
Abyssisis.3971 Posted September 22, 2019 Share Posted September 22, 2019 Deadeye talking about balance when they have a skill that counters counterplay? Well, remove the ability to stealth on dodge and remove revealed and then you can talk about balance. Link to comment Share on other sites More sharing options...
Revolution.5409 Posted September 22, 2019 Share Posted September 22, 2019 This is because DE and rangers are differently designed professions, with DE you can choose your target even among groups of people and decide whether to fight, be permanently invisible and despite DE having these advantages it does not have a dps lower than rangers indeed I think they are equivalent, it's a very tactical profession unlike a ranger who has a direct approach, if you want to play a DE like a ranger .. change profession :)Anet has removed unlockable from LB, will reduce the damage the next patch, the next post will be, barrage is op? xD Link to comment Share on other sites More sharing options...
Fueki.4753 Posted September 22, 2019 Share Posted September 22, 2019 Thief already has enough tools that make fighting it annoying.Rather than giving than 1500 range, I'd reduce it to 900. Link to comment Share on other sites More sharing options...
Dayra.7405 Posted September 22, 2019 Share Posted September 22, 2019 @Smoosh.2718 said:The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet? ^^Do you throw your bow or do you mean arrow? =) And concerning the range: Basic range is 1200, you need a trait to shoot 1500. Not sure what's more limiting, having the 1500 range as skill on rifle, or having to choose a specific trait to have 1500. Link to comment Share on other sites More sharing options...
Smoosh.2718 Posted September 22, 2019 Share Posted September 22, 2019 @Dayra.7405 said:@Smoosh.2718 said:The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet? ^^Do you throw your bow or do you mean arrow? =) And concerning the range: Basic range is 1200, you need a trait to shoot 1500. Not sure what's more limiting, having the 1500 range as skill on rifle, or having to choose a specific trait to have 1500.Yes i throw my bow's on a daily basis, wouldnt you?Yes yes, I did mean the arrows! ha! I wouldnt mind the 1200 distance with a rifle... if they shot faster than a arrow. Link to comment Share on other sites More sharing options...
Dayra.7405 Posted September 22, 2019 Share Posted September 22, 2019 @Smoosh.2718 said:@Dayra.7405 said:@Smoosh.2718 said:The thing that bugs me more than the range, is the speed. why is a bow faster than a bullet? ^^Do you throw your bow or do you mean arrow? =) And concerning the range: Basic range is 1200, you need a trait to shoot 1500. Not sure what's more limiting, having the 1500 range as skill on rifle, or having to choose a specific trait to have 1500.Yes i throw my bow's on a daily basis, wouldnt you?Yes yes, I did mean the arrows! ha! I wouldnt mind the 1200 distance with a rifle... if they shot faster than a arrow.Ha ha, i am still not clear what you mean:Rifle should shoot faster (more often per minute) than bow, orBullet should fly faster (reaches target faster) than arrow. Link to comment Share on other sites More sharing options...
Sobx.1758 Posted September 22, 2019 Share Posted September 22, 2019 @Zaklex.6308 said:@"SeikeNz.3526" said:if the DE want 1500 range they need to knee, while rangers can hit from 20000k range with superspeed, how is that balanced?bows have been perfected in the Guild Wars universe, rifles are still rudimentary so lack the polish and construction needed to shoot long distances.lies :D Link to comment Share on other sites More sharing options...
alain.1659 Posted September 22, 2019 Share Posted September 22, 2019 Dont get me wrong, I love my longbow ranger. He is my first toon in the game and will be the last. But for the love of god how could the engineers not invent the bloody machine gun? I can understand the blunderbuss is weaker than many things but there is a friggin pistol in the game. A mage is casting? Shoot him in the face. Poof! No casting. Not enough? There are grenades, mortars and a BLOODY ORBITAL STRIKE! I mean Tony Stark needed crazy funds to have one and engis have it in their pocket. Yet it hits far lesser than a dagger. A-bloody-dagger. Engineer and the semi-modern gear really goes against the decorum for me. There is a FLAMMENWERFER in the game :) come on.Whenever I see an engi, or I play one, it feels funny :) Everyone is casting spells, using bows and stuff, all magic and cool. And then there you are shooting people, throwing grenades and running aroung with a flame thrower :) Link to comment Share on other sites More sharing options...
Fueki.4753 Posted September 23, 2019 Share Posted September 23, 2019 @alain.1659 said:flammenwerferYou could at least put a capital F in Flammenwerfer, if you feel the need to use the German word for flamethrower. Link to comment Share on other sites More sharing options...
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