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[Idea] Week Event, No Damage Hits Over 20% Hp


Justine.6351

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Because you think they wouldnt be able to kill anymore?

It would teach ppl that they have to actually strategically use their boonstrip, cc and damage together to focus out ppl that got caught, not just waltzing over the enemy making the whole zerg go boom into lootbags.

I think it would actually be fun, but just to be a little bit more balanced (and to not completely kitten up smallscale) also reduce healing to a specific % of hp

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@RedShark.9548 said:Because you think they wouldnt be able to kill anymore?

It would teach ppl that they have to actually strategically use their boonstrip, cc and damage together to focus out ppl that got caught, not just waltzing over the enemy making the whole zerg go boom into lootbags.

I think it would actually be fun, but just to be a little bit more balanced (and to not completely kitten up smallscale) also reduce healing to a specific % of hp

No,Because it would make zero difference.

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@Stand The Wall.6987 said:balance too hardlets all give upsounds like anets creed lol

the game was never meant for all of this. So its harder to balance unless scrapping all the classes and building again, which would piss off a lot of players, especially those that dont PvP.

This why they should add some kind of PvP Elite Spec that is only used in PvP/WvW, so If people want better balance, they get that option if they use the PvP Elite Spec but its optional for those that dont care about that sort of thing

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