BrokenGlass.9356 Posted October 9, 2019 Share Posted October 9, 2019 http://gw2skills.net/editor/?PmgAYVltQJsMiipRTsNqiNShMDagn/01TH-zRRYoRFHybQ3lSBRQchQ1JQ6FgWzifnbA-eI realize that this has probably been looked at before... But something occurred to me, the shortbow has amazing bleed output, and... Burning is the condition who best operates unbuffed... So why not camp shortbow? The extra conditions provided by Mallyx, or corruption trait lines require commitment to expertise, which we can't afford. And so become anti-synergystic. And the renegade line gives us both bleed duration, and damage...and invocation gives us extra bleeds when attuning to Kala.So, it should, in theory, deal more damage than the harrier's version, while putting up much better dps numbers. I don't know if it will push up to diviner's numbers... But I can hope. This build doesn't bring assassin's prescience... But invocation can easily be swapped out. Generally we want the extra burst heal for attuning to ventari gained from invocation, because we are not taking the 'healing orbs' trait. We are taking the outgoing healing percentage trait to squeeze our green numbers up as high as possible. Alacrity is covered on 10 folks with just barely a 1 sec gap, unless orders from above is cast with staff out. Not counting on 5 man alacrity coverage on ventari. (so the other sub group might go without alacrity for 1 sec, if your mess up your rotation.... Worst case.) In exchange over the harrier's version... You gain:-the ability to stay at range-more CC with the addition of shortbow 5-more ability to operate solo in open world.-an extra burst heal.-the nearly spirit-like ability to use razorclaw's rage in Kala (instead of icerazor) , providing extra group dps buffs alongside soulcleaveSo, I was hoping to get some real master revenants... Hopefully legendary armor folks who like golem testing.... To tell me where this build stands.As far as I can tell, it checks all the boxes for healer Alacrigade. Plus a few more. Healing, check. Alacrity, check.Some fury, check.Some resistance, cool... Check.Some retaliation. (...cool?) check.Missing some protection... You could easily flip this trait back in, in a serious situation you can just turn off 'piercing shortbow, more damaging bleeds' and turn on 'protection on warband member' but it seems like a pretty big sacrifice of personal dps for a boon your quickbrand will sneeze out by accident.Destroying break bars, check. Oh, check again. Idk, thoughts? Link to comment Share on other sites More sharing options...
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