Henry.5713 Posted October 17, 2019 Share Posted October 17, 2019 The question is where do we stop if we start dumbing down a combat system (pretty much lowering the skill ceiling) just to make it slightly more pleasant for the lower end of the spectrum? Some would stop after the removal of the ability to swap weapons, others would go much, much further. The question is entirely subjective in the end. And there is absolutely no pleasing everyone.There already are builds avaible for people who do not like to swap or even try too hard. I think Kittymarks in particular made it her thing to provide builds which do not require a whole lot of effort with still quite decent results. Try those, you will do just fine in raids outside of hardcore groups.But why punish those who who are looking for more than these low effort builds? You have nothing taken away from you by allowing others to enjoy their complex rotations. You are free to play without ever swapping your weapons or any other way you enjoy. I started playing the game for the combat system and it remains one of the reasons why I have continued to do so for seven years. Weapon swapping is a very important part of our combat system. Hell, it is all there is to playing some of the classes. Imagine elementalists without attunement swapping or playing a warrior in PvP without the abiliy to swap weapons. Even if they managed to rebalance the entire game around these restrictions, which in itself is already pretty unlikely, don't see why we would need to punish everyone else just to stop someone from feeling bad about being outperformed or feeling pressured into trying harder. Link to comment Share on other sites More sharing options...
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