bluff.8962 Posted October 24, 2019 Share Posted October 24, 2019 All game modes, however Anet could adjust based on game mode. When not in combat you can pick 1 condition that you will have resistance to say anywhere from 33%-%50 (just random numbers). Of course this wouldn't be permanent and could swap this resistance based on the upcoming event at hand. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted October 24, 2019 Share Posted October 24, 2019 This would create balancing issues Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted October 24, 2019 Share Posted October 24, 2019 @bluff.8962 said:All game modes, however Anet could adjust based on game mode. When not in combat you can pick 1 condition that you will have resistance to say anywhere from 33%-%50 (just random numbers). Of course this wouldn't be permanent and could swap this resistance based on the upcoming event at hand. GW2 isn't a classic RPG, it's very combat-heavy in terms of mechanics and balance. For +1 Resistance against X, go play (A)D&D pen & paper. :)<3 Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted October 24, 2019 Share Posted October 24, 2019 @Ashantara.8731 said:@bluff.8962 said:All game modes, however Anet could adjust based on game mode. When not in combat you can pick 1 condition that you will have resistance to say anywhere from 33%-%50 (just random numbers). Of course this wouldn't be permanent and could swap this resistance based on the upcoming event at hand. GW2 isn't a classic RPG, it's very combat-heavy in terms of mechanics and balance. For +1 Resistance against X, go play (A)D&D pen & paper. :)<3My D30 would love a game of AD&D Link to comment Share on other sites More sharing options...
Omega.6801 Posted October 24, 2019 Share Posted October 24, 2019 In GW2 this would be best suited in runes I think. Link to comment Share on other sites More sharing options...
bluff.8962 Posted October 24, 2019 Author Share Posted October 24, 2019 @Ayrilana.1396 said:This would create balancing issuesYea, i think more for wvw and pvp Link to comment Share on other sites More sharing options...
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