Dadnir.5038 Posted October 25, 2019 Share Posted October 25, 2019 Is it really an issue? The answer is "no, it isn't an issue."You don't fix the fact that not all professions have access to group wide skills providing quickness by preventing allies to use the same skills back to back. Link to comment Share on other sites More sharing options...
thrag.9740 Posted October 25, 2019 Share Posted October 25, 2019 Putting a limit on how many times you can get boons from feel my wrath would be incredibly confusing and contradictory to how the system currently works. Further, all the technology is already in place without introducing this convoluted mechanic. I.e. there is already a boon stack limit. If your really worried about this, simply change feel my wrath from 1 stack for 8 seconds to 4 stacks of each 2 seconds. This would force a higher degree of coordination, pushing the skill ceiling up, while still allowing very coordinated groups to do it. Additionally this would put it in line with timewarp which already uses many stacks of lower duration to force coordination. Link to comment Share on other sites More sharing options...
thrag.9740 Posted October 25, 2019 Share Posted October 25, 2019 Also why are we arguing so much over keep construct? That boss is a joke. 1 chrono putting time warp down is enough quickness for the burn phase. You could literally run 1 chrono with time warp - 1 druid - 1 warrior and 7 dps of any flavor you want. People stack chrono's because they have greaat burstt and can move out for bombs mechanic without losing all dps, not because thhey have time warp. Also every time my group does that fight we have no power chronos. We have 2 support chronos and 2 healers. Because we are too lazy to bother swapping for every niche case. We even do really silly stuff like have players running condi builds there. This game is so easy and so forgiving on dps checks, its astonishing to me your concerned about this. Link to comment Share on other sites More sharing options...
Daniel Handler.4816 Posted October 25, 2019 Author Share Posted October 25, 2019 @thrag.9740 said:Putting a limit on how many times you can get boons from feel my wrath would be incredibly confusing and contradictory to how the system currently works. Further, all the technology is already in place without introducing this convoluted mechanic. I.e. there is already a boon stack limit. If your really worried about this, simply change feel my wrath from 1 stack for 8 seconds to 4 stacks of each 2 seconds. This would force a higher degree of coordination, pushing the skill ceiling up, while still allowing very coordinated groups to do it. Additionally this would put it in line with timewarp which already uses many stacks of lower duration to force coordination. That is probably a better solution for boons. But what about damage skills? I suppose you could let one build be BIS forever as long as other things were still viable. Perhaps my priorities are backwards and Necro needs to be raised up first and the ease of use for Ele increased. Link to comment Share on other sites More sharing options...
Daniel Handler.4816 Posted October 25, 2019 Author Share Posted October 25, 2019 I got enough answers to the poll and for people to make several good arguments against the idea.@Forum Moderator.5907 you can close this. Link to comment Share on other sites More sharing options...
thrag.9740 Posted October 25, 2019 Share Posted October 25, 2019 @Daniel Handler.4816 said:@thrag.9740 said:Putting a limit on how many times you can get boons from feel my wrath would be incredibly confusing and contradictory to how the system currently works. Further, all the technology is already in place without introducing this convoluted mechanic. I.e. there is already a boon stack limit. If your really worried about this, simply change feel my wrath from 1 stack for 8 seconds to 4 stacks of each 2 seconds. This would force a higher degree of coordination, pushing the skill ceiling up, while still allowing very coordinated groups to do it. Additionally this would put it in line with timewarp which already uses many stacks of lower duration to force coordination. That is probably a better solution for boons. But what about damage skills? I suppose you could let one build be BIS forever as long as other things were still viable. Perhaps my priorities are backwards and Necro needs to be raised up first and the ease of use for Ele increased. Who cares about the damage skills. This game is so easy and forgiving you can just run w/e dps you want, it doesn't matter that much. Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted October 25, 2019 Share Posted October 25, 2019 https://wiki.guildwars2.com/wiki/Effect_stackingthere is a limit for boons, and its pretty high.they should have different values for pve and pvp/ wvw but w/e I guess. Link to comment Share on other sites More sharing options...
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