Aigleborgne.2981 Posted January 24, 2020 Share Posted January 24, 2020 @ancafr.9274 said:Of course if you jump in like crazy in the middle of 300 mobs there is no heal skill that will save you xD.Actually, yes ?Defiant stance will keep you full health while it lasts. And then, you can chain with endure pain. It should give enough time to kill most of them. Link to comment Share on other sites More sharing options...
Orthonen.9470 Posted March 25, 2020 Share Posted March 25, 2020 RIPTo The Limit2012-2020 Link to comment Share on other sites More sharing options...
One Kiss Away.9180 Posted March 25, 2020 Author Share Posted March 25, 2020 @Aridon.8362 said:RIPTo The Limit2012-2020lol Link to comment Share on other sites More sharing options...
Yanthir.8405 Posted April 26, 2020 Share Posted April 26, 2020 @RedShark.9548 said:Avoid taking dmgWell this will help with all 'lack of sufficient self healing' problems. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted April 26, 2020 Share Posted April 26, 2020 it's never about self healing, what warrior lack is means to avoid damage.you just buff self healing, like they did in 2013 and warrior will be yet again the most complaint class on forum even tho it may not be best in high endand warrior will get nerfed for it as well and warrior high end will never be good ever again thanks to that. Link to comment Share on other sites More sharing options...
Aeolus.3615 Posted April 29, 2020 Share Posted April 29, 2020 @Lighter.5631 said:it's never about self healing, what warrior lack is means to avoid damage.you just buff self healing, like they did in 2013 and warrior will be yet again the most complaint class on forum even tho it may not be best in high endand warrior will get nerfed for it as well and warrior high end will never be good ever again thanks to that.Cleric shout healing power builds xD Link to comment Share on other sites More sharing options...
Holy Vengeful.3615 Posted April 29, 2020 Share Posted April 29, 2020 I play a solo Zerker build and usually switch between Defiant Stance and Healing Sig/Might Makes Right for heavier damage areas. Never have issues surviving, but my build is always focused on high damage output. I usually end up killing anything attacking me way before it becomes a health concern. In between bursts if I feel my health is declining too quickly I just stand still for a few secs and activate Defiant Stance. Let them hit you then Whirlwind away and attack again. Imo if you make it too easy to keep up your health and never feel like you could get downed the game loses it's charm. This has worked for me for soloing Champs as well. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 29, 2020 Share Posted April 29, 2020 Rune of the Made King, Forceful Greatsword, Might Makes Right, Mender's Might, Phalanx Strength, Signet of Rage. Profit? Hit three enemies and have 4 allies nearby that is a 12.5k heal with some healing power. Sounds sexy, I'll try that tonight. Link to comment Share on other sites More sharing options...
cryorion.9532 Posted April 29, 2020 Share Posted April 29, 2020 @Lan Deathrider.5910 said:Rune of the Made King, Forceful Greatsword, Might Makes Right, Mender's Might, Phalanx Strength, Signet of Rage. Profit? Hit three enemies and have 4 allies nearby that is a 12.5k heal with some healing power. Sounds sexy, I'll try that tonight.That rune... 16x hits, 3 targets, now this sounds sick af with all the might gain, share and healing lol. Time for some fun testing in wvw I guess :D Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 29, 2020 Share Posted April 29, 2020 @cryorion.9532 said:@Lan Deathrider.5910 said:Rune of the Made King, Forceful Greatsword, Might Makes Right, Mender's Might, Phalanx Strength, Signet of Rage. Profit? Hit three enemies and have 4 allies nearby that is a 12.5k heal with some healing power. Sounds sexy, I'll try that tonight.That rune... 16x hits, 3 targets, now this sounds sick af with all the might gain, share and healing lol. Time for some fun testing in wvw I guess :DI under shot the number. Its closer to 24k in that situation. 8704 by yourself and three enemies, with an extra 3740 hp per ally up to the maximum for Phalanx Strength for 27.4k with 3 enemies and 5 allies. Link to comment Share on other sites More sharing options...
Warlord.9074 Posted April 30, 2020 Share Posted April 30, 2020 I don't want to be called a bad, but I was trying mango pies + Dolyack Runes + healing Sig and my regen was the same before the nerf. Also was trying defense tree top, middle, middle. Seemed ok for small scale. Still its not a replacement for how it was before. The 300 toughness I got from the dolyak runes seems to offset the toughness nerf to def tree and scaled pretty well with armored attack.Might be something worth looking into for core warrior str def disRune of mad king sounds intresting except your only low CD elite is the signet and its not a low CD and its kinda bad now except for the heal with MMR. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 30, 2020 Share Posted April 30, 2020 @Warlord.9074 said:I don't want to be called a bad, but I was trying mango pies + Dolyack Runes + healing Sig and my regen was the same before the nerf. Also was trying defense tree top, middle, middle. Seemed ok for small scale. Still its not a replacement for how it was before. The 300 toughness I got from the dolyak runes seems to offset the toughness nerf to def tree and scaled pretty well with armored attack.Might be something worth looking into for core warrior str def disRune of mad king sounds intresting except your only low CD elite is the signet and its not a low CD and its kinda bad now except for the heal with MMR.The rune is a 45s cd, the signet is a 40s cd in WvW/PvP, 4s cd is PvE if traited, so it lines up fairly well. The whole point of the comment was taking it with MMR+MM to turn the elite into another healing skill effectively since it generates a huge amount of might together. That and it'll put 12 stacks of vulnerability on up to 3 targets to aid in dps.The swap for damage reduction from toughness in the defense line wasn't a nerf since its effectively the same damage reduction, but Dolyak runes and Trooper Runes are great options if you want some extra buffer. Sanctuary Runes are pretty good as well if you go all in on Might and MMR+MM. Lots of small barriers for the duration of a fight means damage you don't have to take.You can also try Body Blow, Runes of the Aristocracy, MMR, MM, and Phalanx Strength. Possible 2k heal on every CC if you have allies nearby. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted April 30, 2020 Share Posted April 30, 2020 signet is useless for wvw, warrior without bubble is nothing, birds are dodgeable and blindable, damage is ok ish. but nothing beats bubblearistocracy is useless because it activates when you enter battle so you are full health... Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 30, 2020 Share Posted April 30, 2020 @"Lighter.5631" said:signet is useless for wvw, warrior without bubble is nothing,Only the case for zerg playbirds are dodgeable and blindable, damage is ok ish.So is just about everything else when relying on MMR and MM for sustain so what is your point?but nothing beats bubbleOnly in Zerg play. Bubble is sh!te in small scale or roaming.aristocracy is useless because it activates when you enter battle so you are full health...It activates on weakness https://wiki.guildwars2.com/wiki/Rune_of_the_Aristocracy which with body blow is when you CC. Now if you are CC chaining someone at full HP, then sure no extra healing, but then you don't need it then anyway. Link to comment Share on other sites More sharing options...
Lighter.5631 Posted April 30, 2020 Share Posted April 30, 2020 @Lan Deathrider.5910 said:@"Lighter.5631" said:signet is useless for wvw, warrior without bubble is nothing,Only the case for zerg playbirds are dodgeable and blindable, damage is ok ish.So is just about everything else when relying on MMR and MM for sustain so what is your point?but nothing beats bubbleOnly in Zerg play. Bubble is sh!te in small scale or roaming.aristocracy is useless because it activates when you enter battle so you are full health...It activates on weakness https://wiki.guildwars2.com/wiki/Rune_of_the_Aristocracy which with body blow is when you CC. Now if you are CC chaining someone at full HP, then sure no extra healing, but then you don't need it then anyway.1.if you are running mad king in roaming, you may as well take other rune, I thought the point is to gain and share to heal with mending might with mad king in large fight.2.my point is you are giving up bubble for something that's dodgeable and blindable, while everything else you arent giving up bubble so it's okyea, if you roam and small right, birds and mmr alone arent gonna do much, may as well just rune something else.my bad, I was thinking rata sum, I was play aristocracy and rata sum yesterday and mixed up, anyway, again, you are giving up adrenaline health for 5 might on CC on weakness heal with mmr, not really worth it. i played aristocracy with mmr weakness and hammer with shout heal or defense, ain't doing much tbh. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted April 30, 2020 Share Posted April 30, 2020 @Lighter.5631 said:@Lan Deathrider.5910 said:@Lighter.5631 said:signet is useless for wvw, warrior without bubble is nothing,Only the case for zerg playbirds are dodgeable and blindable, damage is ok ish.So is just about everything else when relying on MMR and MM for sustain so what is your point?but nothing beats bubbleOnly in Zerg play. Bubble is sh!te in small scale or roaming.aristocracy is useless because it activates when you enter battle so you are full health...It activates on weakness https://wiki.guildwars2.com/wiki/Rune_of_the_Aristocracy which with body blow is when you CC. Now if you are CC chaining someone at full HP, then sure no extra healing, but then you don't need it then anyway.1.if you are running mad king in roaming, you may as well take other rune, I thought the point is to gain and share to heal with mending might with mad king in large fight.Mad King maxes out at 3 targets, PS maxes out at 5 allies. This combo is suited more for small scale than zerg fighting. Fighting inside a objective you own is a thing, as is trying to kill another player in objectives that they own. It isn't always about how many other players there are, the npcs count as well.2.my point is you are giving up bubble for something that's dodgeable and blindable, while everything else you arent giving up bubble so it's okBubble is blindable and dodgeable as well. It is of little use outside of zerging due to how easy it is to kite. Its the worst elite to take in WvW when not zerging.yea, if you roam and small right, birds and mmr alone arent gonna do much, may as well just rune something else.Alone its an 8k heal if you use it right when alone, upwards of 24k if you have allies, including npcs, around. That is a full self heal for most people. With boons. With damage on up to 3 targets. With Vulnerability on up to 3 targets. my bad, I was thinking rata sum, I was play aristocracy and rata sum yesterday and mixed up, anyway, again, you are giving up adrenaline health for 5 might on CC on weakness heal with mmr, not really worth it.There are a lot of rune options, its easy to conflate them sometimes.How are you giving up Adrenal Health? Nothing stopping you from running Strength and Defense. That 5 might is ~640 health with MMR and MM. More with allies around with PS taken.The only consideration is if you are running core or an e-spec, at which point the question is do you want Defense, Tactics, or Discipline with that e-spec. Link to comment Share on other sites More sharing options...
One Kiss Away.9180 Posted May 2, 2020 Author Share Posted May 2, 2020 My original post was about the warriors ability to self heal. I use the Shout To The Limit for healing due to fast regen and cause it heals the most initially combines with Tactics Shouts Vigorous Shouts . My problem was as soon as the warriors health starts dropping, it drops so fast... Might makes right is great as I use Signet of Rage as Elite.Your suggestions and remarks have been a lot of help. Thank You. Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted May 2, 2020 Share Posted May 2, 2020 @One Kiss Away.9180 said:My original post was about the warriors ability to self heal. I use the Shout To The Limit for healing due to fast regen and cause it heals the most initially combines with Tactics Shouts Vigorous Shouts . My problem was as soon as the warriors health starts dropping, it drops so fast... Might makes right is great as I use Signet of Rage as Elite.Your suggestions and remarks have been a lot of help. Thank You.Well warrior doesn't have the same mitigations as other classes other than endurance gain. Abuse the endurance gain from building momentum and MMR to keep dodging. Building momentum gives endurance per foe hit btw.So dodge, burst, dodge, TTL, dodge, swap, burst, dodge. Extra dodge after swap before the burst of you have an endurance sigil. Link to comment Share on other sites More sharing options...
Kulvar.1239 Posted May 2, 2020 Share Posted May 2, 2020 @Hannelore.8153 said:Healing Signet, Adrenal Health, Soldier's Focus, heal on cleanse, heal on Might, healing Shouts, Warhorn barrier..I think I missed some? Warrior is on part with Guardian here..Spellbreaker can convert critical damage into healing using a dagger :) Link to comment Share on other sites More sharing options...
HAsAsIN.6724 Posted May 11, 2020 Share Posted May 11, 2020 play pvp and you'll see warriors that will heal from 30% health to full health with 25 stacks of might. Link to comment Share on other sites More sharing options...
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