Jump to content
  • Sign Up

Compilation of suggestions and likes from a collective of players!


Recommended Posts

Compilation of suggestions and likes from a collective of players that love the game and want to see it continue to flourish. These are things that we can see would directly improve our experience and hopefully improve the playerbase across the board.

Thank you for these things that we love:• The bonus dailies for the Wintersday Festival - please add to other festivals• Love the ascended food• The UI hiding changes are awesome!• Ele and Engie weapon swapping out of combat was a great addition• Home instance and unbreakable tools along with the glyphs are the best for farmers!• The invitations to festivals are very good, and the ultimate invitation will be a worthwhile reward• Liking the additions to the end chest in the Wintersday Festival reward track• Guild hall buffs no longer having a timer :)• Really like the metas where players do events to make the boss or main event appear (like Silverwastes and Dragonfall)• Metas that are great: Casino/Pinata, Metal Concert (because players can finish them with less players)• Love that we can change all of the legendary gear stats via the customize screen and apply stats to everything with the checkbox• We love the search function for banks, material storage, and crafting discovery• “One thing that I loved was how they told Aurene's story. After making us carry around the egg and become invested in her well being, watching her struggle and learn and grow and triumph was so fulfilling and really connected me emotionally to the story. They could have just narrated the story and it would have felt much more impersonal, but they immersed you in it and I found that so enthralling. Great job on the storytelling.”• The addition of Harrier's Inscription and Elonian Trade Contracts to PoF Heroes Choice Chests• Build templates! (Even though the price point is a bit too high for per character slots)• VIP Passes• The changes to Provisioner Tokens

Suggestions (Things we would really also love!)
General and QoL:• Add squad markers to parties for instances that can’t use squads: dungeons, fractals, story, etc.• Ability to type someone's name to invite to squad (like in party UI)• Add a "follow" feature like in GW1• Have less time-gated metas please, or have a way to speed them up• When hiding achievements in the UI, it disrupts visibility of goals in dungeons, fractals, etc.. Please separate these options.• Ability to mark repeatable achievements as completed• Allow us to make generic versions of Aurora/Vision/Coalescence by buying the collection pieces from Hobbs in Lion's Arch (a version with no effects)• Allow us to toggle visual on infusions (making them visible or not)• Allow us to re-skin trinkets, rings, amulets, accessories and/or turn off legendary effects or toggle them• Hatched chilies be consumable for karma like LS3 and 4 currencies are for magics or make them tradeable for other currencies like eternal ice• Improve visibility for owned items on BLTP as well as the BL gem store• Remove account bound recipe books from the drop pool on accquire or allow them to be sold for 10 copper• Healing underwater weapons (give your healers some love in Aquatic Ruins!)• Festival tower defense-style activities• New hairstyles!!!!!!!!• Please stop making things account bound pretty please! (some players would love to be able to sell some black Lions chest skins, mounts, weapons, outfits, etc. that they wouldn’t use)• Please add the ability to select any raid boss once it has been cleared for the week so that we may fight it again• Make the once daily time-gated crafting limited to 7 per week instead (or 10)• Have the option of doing more than 1 mystic forge recipe at one time• Have more skins as achievement rewards. Examples: offer choice mount adoption licenses as a mastery reward for Heart of Thorns or Path of Fire map completion and story achievements, or LS story achievements without the adventures, so player have something to work towards that is rewarding and not RNG based• Add more ways to get BL skins such as selecting 1 or 2 from achievement completion, or make new achievements like legendary collections, though not as long or as expensive• Forge Master Hilina - Distinguish purchased recipes from unpurchased, like recipes from vendors.• Buy trophy shipments using unbound magic like the volatile magic shipment.• Let players trade in dyes and items from birthday gifts from the first 4 years for newer dye packs or a bit of gold, or make the gift dyes tradeable• Let players trade excess or unwanted Bank Access Express, Merchant Express, and Trading Post Express for 10 gems or 5 gold each.• Allow players to trade more then 1 mystic forge stone for provisioner tokens daily (max of 5 or 10) or make the cap weekly• Allow skin drops to be stored in the wardrobe as charges that don't require a transmutation charge to use• Add strike mission portals to Lion's Arch or the Aerodrome• Add raid portals to VIP pass areas via a raid achievement• Give lieutenants the ability to do ready checks• Add Sanctum Sprint, Crab Toss, Keg Brawl, and Southsun Survival as guild activities and guild missions for more variety• Add Path of Fire and LS bounties to guild missions• Include a "disable message of the day" option in settings as to avoid spam when changing characters

Link to comment
Share on other sites

• Add squad markers to parties for instances that can’t use squads: dungeons, fractals, story, etc.

Yes please! Also give us the ability to /gg in dungeons. Waiting forever after a mistake has been made is not ideal, even here.

• When hiding achievements in the UI, it disrupts visibility of goals in dungeons, fractals, etc.. Please separate these options.

This^^ is actually really annoying.

• Allow us to re-skin trinkets, rings, amulets, accessories and/or turn off legendary effects or toggle them

Toggling visual effects should be an option on all things.

• Hatched chilies be consumable for karma like LS3 and 4 currencies are for magics or make them tradeable for other currencies like eternal ice

Okay yeah, what else am I supposed to use these for? What was the intended purpose?

• Please add the ability to select any raid boss once it has been cleared for the week so that we may fight it again

This is important to those of us in the raid community. Especially those that are still playing and trying to get new raiders actively involved in the scene.

Many of these are really good suggestions and as developers, I really hope you start taking feedback like this to heart. We are playing your game. We want it to be fun and challenging and exciting. We understand that you need to make a profit, but watching everyone I started this game with put it aside for other games where the devs actually listen to feedback and make changes based on that is truly saddening. People LOVE this game and they don't want to see it die, but they can't help but feel betrayed when you, for example, replace a perfectly sustainable free option for a feature that SHOULD have been included in the base game with one that requires them to shell out high dollar amounts to continue to use their characters in the same way. (Yes, build templates are amazing, but you made the price point too high for a ONE slot PER character item... and I have to choose between gear or skills.)

Help us help you. Please listen closely.

Link to comment
Share on other sites

  • 1 month later...

Suggestion to help incentive the player base to host raid training's and help new raiders.For each player in the squad that kills the boss for the first time on their account, reward every other player in the squad with 5g.

For instance, if there is 1 person in the squad that hadn't killed the boss with 9 others that had, then everyone would get their normal reward and the 9 others would get an additional 5 gold. If 3 people in the squad had never killed the boss before, then the 7 others who had would get 15g each (5g for each of the new raiders) along with the regular rewards. The players that get the kill for the first time do not get the extra gold, but they get the normal 1st kill rewards anyways.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...