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Post 25/2/2020 About Warrior -> Greatsword -> Headbut ->tradeoffs


SKASEPOUSTH.1628

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So What is warrior ? a duelist ? a Interceptor for roamters ? an Initiator ? Someone you can use to pressure key targets ? A support to his team with the correct build ? one could say all of the above before this patch kicked in . Right now ? It sure feels like someone on that balance team had a massive grudge against warrior . and his trusty greatest of the swords . What is a greatsword to a warrior ? a mobility tool . a gap closer . an all in tool to use once he has exhausted his oponen resources ! . thats what it used to be . right now it feels more like a Greatbrush rather than a great sword wieldet by a skilled fighter and an apperantly weaponmaster according to arena nets own description of the class . and yet right now . the weapon skill that has the the most downsides to its user . the 100 blades . also seems to have one of the lowest possible damage outputs compaired to the damage window it has . plus the downsides of someone actualy using it . hell some can say that now you can literaly facetank it and basicly punish the warrior for atempting to punish you for your possitioning ! . not to mention the state of the berserkers Headbutt . an ELITE skill that;s a SHORT RANGE SINGLE TARGET stun thats ALSO STUNING ITS USER that according to the claims of arena net about tradeoffs it SHOULD do at least some reasonable damage . but nope its a cc skill so it goes right down the blueberry bucket and not does less than ticklish ammounts of damage to literaly anything or anyone for that matter ! . As things are now if you wish to get more than 10 k damage on a fully cast 100 blade on a target you would need every single bit and piece of your build to be 100 % focused to pure damage potential . time those casts and activations in the correct order to stack those damage multypliers . and then stand still for the duration of that skill in order to achieve that said goal . wile IN THE SAME PATCH we got deadeyes . that can casualy teleport all around the place , stealth on every evade . and casualy blow your brains in to an other dimention with 14 -15 k bursts of damage from 1500 range . Im not sure anymore if anyone in the balance team even tests those changes you do to the game of guildwars 2 pvp. Hell if you are so commited in "balancing" this game mode wich apperantly its the only game mode you play at the moment that has limited stats you can use . limited combinations of those said stats . limited sigils . limited runes . AND limited skill damage and sandbox multypliers . !!! WHY DONT YOU JUST GIVE EVERYONE COOKY CUTER BUILDS AND BEDONE WITH PVP ? WHY NOT REMOVE CREATIVITY AND BUILD VARIETY ENTIERLY WILE YOU ARE AT IT ? eh ?!?!?! WHY NOT JUST OPEN A TEST SERVER FOR A SHORTWILE like what you had done on the release of guild wars 2 to test the servers and the game state before the actual release if you care ow so much about that delisious balance !!! . What you achieved today is the complete eradication of the sence and effect of Impact builds should have! . Im not saying it was perfect before the patch . all im saying is that you went TO FAR on the reducing damage side of things .... healthpools stayed the same ... armor ratings also stayed relatively the same . condition damage stayed close to the same since it completly ignored armor values . amulet stats also geting reduced . damage multypliers from those abilitys rediced . croud control casting times and recharges increased . wile ALSO removing any potential damage from those croud control abilitys . Add all those up together ? and you got what we got now ... and pardon my "french" ... a pile of gloryfied health dispencers that fart conditions and shit boons is what we got now . hope you are happy with the outcome . cause sure as hell noone else will be !!

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@TrollingDemigod.3041 said:Can someone summarize this wall of text in 1-4 sentences? I would be really grateful.

@SKASEPOUSTH.1628 said:blueberry bucket

All jokes aside, Warrior does feel quite bad right now. Headbutt is laughable, Berserker's Stance is needed more than ever but it's stuck at a cumbersome 40 seconds, Hammer is unusable, Sustain feels gutted etc.

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@ProverbsofHell.2307 said:

@TrollingDemigod.3041 said:Can someone summarize this wall of text in 1-4 sentences? I would be really grateful.

@"SKASEPOUSTH.1628" said:
blueberry bucket

All jokes aside, Warrior does feel quite bad right now. Headbutt is laughable, Berserker's Stance is needed more than ever but it's stuck at a cumbersome 40 seconds, Hammer is unusable, Sustain feels gutted etc.

Good. No more faceroll on keyboard is always welcomed.
WdIeKEtg.jpg

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@TrollingDemigod.3041 said:

@TrollingDemigod.3041 said:Can someone summarize this wall of text in 1-4 sentences? I would be really grateful.

@"SKASEPOUSTH.1628" said:
blueberry bucket

All jokes aside, Warrior does feel quite bad right now. Headbutt is laughable, Berserker's Stance is needed more than ever but it's stuck at a cumbersome 40 seconds, Hammer is unusable, Sustain feels gutted etc.

Good. No more faceroll on keyboard is always welcomed.
WdIeKEtg.jpg

All classes were face roll before patch too

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@Fat Disgrace.4275 said:All classes were face roll before patch too

I'm fully aware of that, even my main class become a faceroll with it's elite speces even more. I'm happy it got nerfs, but I still believe it should get a proper rework from scratch, since its a dumbed down, cheap mix of thief and guardian, which I hate with passion.

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