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How Fast are The HotFix going to be?


zoopop.5630

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Please do not sit around and wait over a month just to address the issue at the moment.

Firebrand - Needs a heavy nerf with how mantra work now due to the lack of dps all around they can literally 5 mantra now and survive for such a long time. Imagine when Stacking 2 FB's for a tournament and covering each other.

Core Necro - It's sustain is way to fucking high at the moment with Dagger main hand as a weapon along with death shroud + Blood Magic trait line this class can legit Side node now and hold 1vsX. Probably wouldn't be SUCH an issue if it wasn't able to actually 1vs3 Better then MOST side noders. I'll like to mention that this spec/style for necro does 0 dmg but again they can just hold node forever and win it eventually by just landing fear.

Few other spec that should be closely look into but for the moment Necro and Firebrand needs to be strongly looked into because I can see this Meta being Double Fb, Core Necro, Condi Rev and maybe a secondary Condi Rev or thief. Imaging if we weren't allowed to Class stack this wouldn't be so much of a problem but unfortunately we are and hence the issue at the moment.

@Ben Phongluangtham.1065 @Cal Cohen.2358

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Not fast enough. Firebrand needs nerfs immediately. Necro definitely needs shroud nerfs. Elementalist can still be way too bunker. Jesus Christ, I knew the updates would be slow. This is why people have no faith in the team. Nerf the over powered stuff now & fix the broken skills. Current Revenant staff five is TRAGIC lmfao! DH longbow 3 cast time needs to be reverted or make it a targeted skill that tracks the enemy. Absolutely crazy

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Necro can probably be fixed in a few days with number tweaks. However, there are other bugs to tackle as well like pet damage which may delay it a few days.

Firebrand is harder to address because it's part of its core mechanics making it too strong. I suspect they'll temporarily "Smiter's Boon" part of it until then can deal with the class mechanics.

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They also need to nerf ranger (pet damage and still some GS damage), engineer (too much sustain by far on prot holo), thief (too many evades for this new meta and stealth is still too easy to get and too OP), warrior (still needs its might stacks tuned down a little), ele (needs less heals), condi rev - too much evade spam

I think you can achieve balance by doing a few things:1, Nerfing boon application significantly across the board (higher icd on traits that give boons). For example feline grace should have a 15s icd in pvp.2, Nerfing healing a little more in particular on guardian specs and ele specs3, Capping necro DS at 15k or making it degenerate 25% faster4, Nerf evasion across the board. Weapon skills that provide it need longer cds and vigor needs to be much harder to get.

Also celestial amulet needs to be removed now. It is too good.

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It will just be the new state of broken. Anet has yet to do anything but take the lazy route with attempts at balance. Chances are what will happen is FB and any other overperformer will be left untill Anet has a chance to give it its Mirage and Chrono like "Trade-off" then people will stop playing FB. Then on to the next espec. This is the new balance. Get used to it.

Its starting to look like Firebrand may be the next espec to be killed off with trade-offs...

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