SeikeNz.3526 Posted February 26, 2020 Share Posted February 26, 2020 zerks are hitting 15k/8k where is the dmg nerf here? they can kill people in 5sfb was not even nerfedcore necro is out of control they can tank 3 people and sustain foreverpvp is more fun now but they are breaking the game Link to comment Share on other sites More sharing options...
KrHome.1920 Posted February 26, 2020 Share Posted February 26, 2020 they can kill people in 5sEveryone can kill an afk target in 5s.core necro is out of control they can tank 3 people and sustain foreveraaaand I stopped reading. Bye! Link to comment Share on other sites More sharing options...
mrauls.6519 Posted February 26, 2020 Share Posted February 26, 2020 core necro is out of control. do something fast anet Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted February 27, 2020 Share Posted February 27, 2020 imo it was always mantras that made fb broke. 3 of them, 9 charges total, aegis + blind + stab essentially gives a fb 9 extra dodges (6 if in team fight and aegis is unreliable). I think if aegis and blind get removed then fb gets a lot more manageable. they also need a trade off. locking out utilities while a tome is up maybe.for core necro... wait for the dust to settle and people make builds to counter them before destroying shroud. people are probably still using old builds and expecting them to work. honestly I think anet went too far with these damage nerfs. revert the damage on # 2 weapon skills pls, auto attack nerfs/ cc nerfs/ problem skills nerfs was plenty. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted February 27, 2020 Share Posted February 27, 2020 @Stand The Wall.6987 said:imo it was always mantras that made fb broke. 3 of them, 9 charges total, aegis + blind + stab essentially gives a fb 9 extra dodges (6 if in team fight and aegis is unreliable). I think if aegis and blind get removed then fb gets a lot more manageable. they also need a trade off. locking out utilities while a tome is up maybe.for core necro... wait for the dust to settle and people make builds to counter them before destroying shroud. people are probably still using old builds and expecting them to work. honestly I think anet went too far with these damage nerfs. revert the damage on # 2 weapon skills pls, auto attack nerfs/ cc nerfs/ problem skills nerfs was plenty.most 2v2 fights end up with 800k+ dmg, nobody dies. when someone finally goes down its insta rez and here we fucking go again.all sustain needs to be brought down, this inclueds blinds, aegis, prot uptimes, regeneration heals and yes shroud generation. Link to comment Share on other sites More sharing options...
DoRi Silvia.4159 Posted February 27, 2020 Share Posted February 27, 2020 Dunno bout those zerkers and necro, I been having no issues with em. Zerker especially is very easy to dodge the aoe As for the firebrand , definitely needs a nerf hammer hit HARD. Link to comment Share on other sites More sharing options...
Phoebe Ascension.8437 Posted February 27, 2020 Share Posted February 27, 2020 Agree with op. They are op. The problem:They combine sustain (strong one) withmedium to high damage (not low as it should be)And good control, support, stunbreak or other stuff.If you have tons of the first, at no point ever should you have high damage. Spellbreaker however has 7k eviscerate, lot of stuns and... Tons of evades/blocks.Two choices nerf spb to nothingness (but that would kill spb wich i'm not ok with even if i'm not playing it). or let it be. But that means every time i see spb, i give everything once just to see if fate can be rewinded, but usually confirmation is locked: quick dead, and triple loss. One time i got him down, ofc he got vengeance up; He died! but since it was later it counted as win (should never be case imo, vengeance is out of place on spb, if he fails to evade vengeance should be locked).Also some necro's got 90% life force (from clearly 0 8 sec before) without spectral skills active. How the hell! then they tell me 'learn to play noob necro'. Well i ohonestly dont know this trick, and as long as i dont, they will win. (plus it's simply to strong, stripping life force once should be incredible rewarding, twice is simply to much sustain). Link to comment Share on other sites More sharing options...
Ragnar.4257 Posted February 27, 2020 Share Posted February 27, 2020 @Stand The Wall.6987 said:imo it was always mantras that made fb broke. 3 of them, 9 charges total, aegis + blind + stab essentially gives a fb 9 extra dodges (6 if in team fight and aegis is unreliable). I think if aegis and blind get removed then fb gets a lot more manageable. they also need a trade off. locking out utilities while a tome is up maybe.for core necro... wait for the dust to settle and people make builds to counter them before destroying shroud. people are probably still using old builds and expecting them to work. honestly I think anet went too far with these damage nerfs. revert the damage on # 2 weapon skills pls, auto attack nerfs/ cc nerfs/ problem skills nerfs was plenty.Hmmm, yes, 1s of stability on 45s recharge is really crazy OP. This is clearly the problem. It's totally the equivalent of 3 extra dodges.It's not like other classes have 1s Stability on significantly shorted CD than this, and they don't bother to take it because 1s is a joke. Noooo.Power-Break on mesmer is literally 9x better than FB Elite mantra. And it doesn't even get picked.I don't think people have caught on to the fact that FB used to be a stability factory. Key-word: used. Not any more. Link to comment Share on other sites More sharing options...
Burnfall.9573 Posted February 27, 2020 Share Posted February 27, 2020 @"SeikeNz.3526" said:zerks are hitting 15k/8k where is the dmg nerf here? they can kill people in 5sfb was not even nerfedcore necro is out of control they can tank 3 people and sustain foreverpvp is more fun now but they are breaking the gameYou want 'out of control', than give us Necromancer Profession what is rightfully ours-full unrestricted unlimited access to all conditions, disease, death magic, curse magic, blood magic, soul-reaping and to all of our remaining skillshttps://wiki.guildwars.com/wiki/Diseasehttps://wiki.guildwars.com/wiki/Death_Magichttps://wiki.guildwars.com/wiki/Curseshttps://wiki.guildwars.com/wiki/Blood_Magichttps://wiki.guildwars.com/wiki/Soul_Reapinghttps://wiki.guildwars.com/wiki/List_of_necromancer_skills Link to comment Share on other sites More sharing options...
Revolution.5409 Posted February 27, 2020 Share Posted February 27, 2020 Zerker? D: Link to comment Share on other sites More sharing options...
Tycura.1982 Posted February 27, 2020 Share Posted February 27, 2020 Zerker. Overpowered. Okay lol Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted February 27, 2020 Share Posted February 27, 2020 @Tycura.1982 said:Zerker. Overpowered. Okay lol I have 11k as zerk...seems like a trade to me Link to comment Share on other sites More sharing options...
Sanity Obscure.6054 Posted February 27, 2020 Share Posted February 27, 2020 The final meta of the vanilla necro is to stand in the corner during overtime, burst fears, and pump shroud on at the last second to withstand the poison curtain (which nearly wins every time, even if their teammate died so early on that they got kicked for being inactive.)O I am laffin. Link to comment Share on other sites More sharing options...
Bast.7253 Posted February 27, 2020 Share Posted February 27, 2020 Rev is broken. If they fix renegade, core necro, firebrand, and stunlock warrior I think this meta might have a chance. There are some annoying tempest builds as well, but at least those take actual skill and don't have spammable abilities. Link to comment Share on other sites More sharing options...
lare.5129 Posted February 27, 2020 Share Posted February 27, 2020 yes, it true :(after more longer play 2 vs 2 I abort play whit support fb, and abort play wiht support revenant. They nerfed for me to much.Currently now try find something new. Link to comment Share on other sites More sharing options...
Wayne.6253 Posted February 27, 2020 Share Posted February 27, 2020 necro actually is the only class that i feel too strong... other classes are ok, but necro needs absolutly a nerf, it is unstoppable also if downed. Too much... Link to comment Share on other sites More sharing options...
SeikeNz.3526 Posted February 27, 2020 Author Share Posted February 27, 2020 @Crab Fear.1624 said:@Tycura.1982 said:Zerker. Overpowered. Okay lol I have 11k as zerk...seems like a trade to memaybe u guys didn't found the one that i found, they are hittting with the same powercreep as before the patch but now they take way less dmg since everyone got nerfed, so they are very viable now because they don't get oneshotted Link to comment Share on other sites More sharing options...
ProverbsofHell.2307 Posted February 27, 2020 Share Posted February 27, 2020 @SeikeNz.3526 said:@Crab Fear.1624 said:@Tycura.1982 said:Zerker. Overpowered. Okay lol I have 11k as zerk...seems like a trade to memaybe u guys didn't found the one that i found, they are hittting with the same powercreep as before the patch but now they take way less dmg since everyone got nerfed, so they are very viable now because they don't get oneshottedI play Zerker pre and post patch, not sure what you mean by my burst is as telegraphed as ever and my damage is sure as hell lower. And to regain even just some of the damage I lost I had to throw away 800 toughness Link to comment Share on other sites More sharing options...
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