Crab Fear.1624 Posted February 27, 2020 Posted February 27, 2020 players need to find a partner and stop whining they are at disadvantage when they fight with a random partner
AliamRationem.5172 Posted February 27, 2020 Posted February 27, 2020 @Crab Fear.1624 said:players need to find a partner and stop whining they are at disadvantage when they fight with a random partnerOr just separate them. I don't see why you want to lock out solo queue. It seems kind of petty, doesn't it?
Crab Fear.1624 Posted February 27, 2020 Author Posted February 27, 2020 @AliamRationem.5172 said:@Crab Fear.1624 said:players need to find a partner and stop whining they are at disadvantage when they fight with a random partnerOr just separate them. I don't see why you want to lock out solo queue. It seems kind of petty, doesn't it?Not really. You could not solo q any every game mode in gw1, only ra and fa/jqAnd no to separation, taking the disadvantage is a choice
Fueki.4753 Posted February 27, 2020 Posted February 27, 2020 Just don't solo queue if you hate it.Wishing for players to be locked out of ranked just because they queue the way they want is extremely unfriendly.
Moradorin.6217 Posted February 27, 2020 Posted February 27, 2020 Dont que if you dont like it. Go play pve or wvw. Who cares about petty crap like this when balance is so broken!?!
Moradorin.6217 Posted February 27, 2020 Posted February 27, 2020 Your rating is meaningless kitten at this point. Why not just play for the gimpy new set of armor and move on.With balance the way it is and entire classes out of combat, The idea of win rate or skill rating has no valid meaning. Its all kitten.
Mime.9308 Posted February 27, 2020 Posted February 27, 2020 nah solo is fine, i like it, others like it. whining as a argument to do anything would shut down everything in game
AliamRationem.5172 Posted February 27, 2020 Posted February 27, 2020 @Crab Fear.1624 said:@AliamRationem.5172 said:@Crab Fear.1624 said:players need to find a partner and stop whining they are at disadvantage when they fight with a random partnerOr just separate them. I don't see why you want to lock out solo queue. It seems kind of petty, doesn't it?Not really. You could not solo q any every game mode in gw1, only ra and fa/jqAnd no to separation, taking the disadvantage is a choice Hey, you know what else would be a choice? Choosing not to wear the best armor in PvP! Oh, but wait. We don't have armor in PvP. And why is that? Oh, right. It's because we wanted a level playing field. See how that works?I am not actually advocating for separate queues, by the way. I think it would be a good idea if we had more people, as I think it would definitely result in a more level playing field and better matchmaking. But spreading the player pool too thin would be counterproductive toward that end.
Multicolorhipster.9751 Posted February 27, 2020 Posted February 27, 2020 @Crab Fear.1624 said:Not really. You could not solo q any every game mode in gw1, only ra and fa/jqIt's different if it's like that way from the start because then you condition people on what to expect and how to play and people playing this game right here didn't have that luxury.And no to separation, taking the disadvantage is a choice It's not a choice for everybody because not everyone has friends that want to play this game, especially competitively.There will also be a point in time where someone might SoloQ because one of or all of their DuoQ partner/partners are offline, adding further reason to why people might want a separate queue.For those times when the option is either SoloQ or don't play Ranked at all. That gives them a separate way to play free from interfering with their Team/DuoQ rating.To put it somewhat into perspective now; even though it isn't the most accurate representation by any stretch, when DuoQ was restricted after 1600 rating, 92% of players between bronze1 and plat2 were SoloQ players.@Ben Phongluangtham.1065 said:The problem with splitting the queue is that our data doesn't show that 2 separate queues for ranked would work. To put things in perspective, 92% someone queues it's queuing solo. The team queue would have horrendous wait times. And when a match finally popped, difference in team skill would likely be rage inducing.That's burning 92% of players for the sake of 8% of players, and while that statistic may have changed by today; especially given the time that was said, i'm easily willing to bet SoloQ is still the strong majority. Players above plat2; at least on NA, make up maybe 1% of the population, and that's with an incredibly pessimistic expectation that about 80 people make up 1% of people still playing Ranked. It's probably less than that... I hope. But that's the real reason people don't want separate queues, because they know most people would play the more fair and easily accessible way if they had the choice.And again, there really isn't a choice right now for a lot of people.
Skorpis.4372 Posted February 27, 2020 Posted February 27, 2020 As a solo player, I completely disagree.Heyyy lets remove duo q!! Thats will even players!!!!!
bravan.3876 Posted February 27, 2020 Posted February 27, 2020 Let it just as it is, if you want a premade you can find them, if you want to q solo and get a random duo patner near your own rating without trying to find the one player not lying about his skill lvl and rating in lfg it is fine too. I think the 2v2 implementation is one of the very few nearly perfect things Anet has done the last years. Bo5, normal q with lb (not only some Ats which are then called mini season), solo and duo q-able. 1 month duration (not too short, not too long to get stale). Just fix some tanky outliner (for example Necro/ FB and the dmg outliner Ranger pets) for a less toxic and less noobfriendly balance and all is fine (in terms of 2v2, not counting in the balance failures in terms of the outliners Mirage, Soulbeast and Obsidian).
Fueki.4753 Posted February 27, 2020 Posted February 27, 2020 @bravan.3876 said:a random duo patner near your own rating The MMR never took rating into consideration in the past.I highly doubt they changed the MMR.
Luthan.5236 Posted February 27, 2020 Posted February 27, 2020 The good thing is that as a noob I can just play without putting a lot of effort in it. Trying new builds in ranked (since there is no unranked 2 vs. 2) or just spamming key 1 - for my achievements. As long as someone complains I can refer him to duo queue. Which isn't as hard as a getting a 5 man team - I guess. (You already notice at the leaderboards the guys with same rating and amount of wins/losses. We didn't see such exact same stats in the 5 vs. 5. Because duo queuing is easier some do it regularly and do only that and nevery solo.
Bazsi.2734 Posted February 27, 2020 Posted February 27, 2020 Oh look another "remove something" thread from crabby.DUDE. STAPH.
Don Vega Van Kain.9842 Posted February 27, 2020 Posted February 27, 2020 @Crab Fear.1624 said:players need to find a partner and stop whining they are at disadvantage when they fight with a random partnerFor once, i totaly agree with this guy.Pls @net, remove SoloQ from 2vs2.......ANNNNNNNNND DuoQ from conquest 5 vs 5, that's fair !! =)
Genesis.5169 Posted February 27, 2020 Posted February 27, 2020 No, solo queue is a great way to find partners for duo queue. Please do not break up and destroy pvp like you guys did before. Seven years of people like this influencing pvp got us nothing but dead pvp till now.Last thing we need to do is give these people a voice again its been proven they have no idea what there talking about and there ideas make people who are willing to learn and go thru the deaths and the pain of actually learning to pvp quit. And on a side note this game has an issue with forming a party for anything raids are hard to get going Fotm CMs are too even strike missions.Last thing you guys need to do anet is no tincentivize team based play as lack of it is one of the reason why this game has no longevity like Dota2 or a fighter or any arena based game as you punish people for just partying and given no gear grind power crept and no new traits coming from pvp the only reason to play this game for a longer set of time is just because your playing with people you like this is why i have suck with dota2 for so long.Competitive game modes thrive on people playing with and against each other don't take half of it away if you will half of pvp will leave.
kratan.4619 Posted February 27, 2020 Posted February 27, 2020 @"Genesis.5169" said:No, solo queue is a great way to find partners for duo queue. Please do not break up and destroy pvp like you guys did before. Seven years of people like this influencing pvp got us nothing but dead pvp till now.Last thing we need to do is give these people a voice again its been proven they have no idea what there talking about and there ideas make people who are willing to learn and go thru the deaths and the pain of actually learning to pvp quit. And on a side note this game has an issue with forming a party for anything raids are hard to get going Fotm CMs are too even strike missions.Last thing you guys need to do anet is no tincentivize team based play as lack of it is one of the reason why this game has no longevity like Dota2 or a fighter or any arena based game as you punish people for just partying and given no gear grind power crept and no new traits coming from pvp the only reason to play this game for a longer set of time is just because your playing with people you like this is why i have suck with dota2 for so long.Competitive game modes thrive on people playing with and against each other don't take half of it away if you will half of pvp will leave.Exactly, if the two queues were separated you can always join the solo queue only games to find your duo partner that you can then go to the duo queue to play cooperatively. "Go thru the deaths and the pain" must mean that to get good you must first be pwned over and over by class synergy.communication advantages before you can "Git Gud"? Not exactly sure how that would help at all. It is clear from your posts that you want them kept together simply so you can run around and pwn noobs instead of looking for any form of legitimate compettition.
Genesis.5169 Posted February 27, 2020 Posted February 27, 2020 @kratan.4619 said:@"Genesis.5169" said:No, solo queue is a great way to find partners for duo queue. Please do not break up and destroy pvp like you guys did before. Seven years of people like this influencing pvp got us nothing but dead pvp till now.Last thing we need to do is give these people a voice again its been proven they have no idea what there talking about and there ideas make people who are willing to learn and go thru the deaths and the pain of actually learning to pvp quit. And on a side note this game has an issue with forming a party for anything raids are hard to get going Fotm CMs are too even strike missions.Last thing you guys need to do anet is no tincentivize team based play as lack of it is one of the reason why this game has no longevity like Dota2 or a fighter or any arena based game as you punish people for just partying and given no gear grind power crept and no new traits coming from pvp the only reason to play this game for a longer set of time is just because your playing with people you like this is why i have suck with dota2 for so long.Competitive game modes thrive on people playing with and against each other don't take half of it away if you will half of pvp will leave.Exactly, if the two queues were separated you can always join the solo queue only games to find your duo partner that you can then go to the duo queue to play cooperatively. "Go thru the deaths and the pain" must mean that to get good you must first be pwned over and over by class synergy.communication advantages before you can "Git Gud"? Not exactly sure how that would help at all. It is clear from your posts that you want them kept together simply so you can run around and pwn noobs instead of looking for any form of legitimate compettition.One must lose over and over again till finally get good, yes.I lost prolly 800 matches in tekken 7 before i won 100 matches.Same with dota2Same with Streetfighter.Same with darksouls.Every game where there's human to human interaction i have gotten my ass kicked before i can kick it, i don't think this is rare this is a quite common occurrence first sucking then sucking less then eventually not sucking at all then eventually if u try you become good. Its crazy the stark the difference of communities fighting game communities already understand their games are hard and often to no play to in at first but to learn, most folks accept there loses and goto the lab, sure there's alot of salt but on the discords forums and reddit there's always some one saying "let me see your replay" to offer advice and they always say "yeah this game is hard you get there eventually don't give up its not the character".This is a virtue i encourage, and you should too i want it kept together because the sanctity of playing with my friends or you playing with your friends in a open setting is more important then your tears or mines, and i really believe no team based queue in 5v5s is one of the biggest reasons of pvp original decline. So i say this to you.Guild Wars 2 pvp is hard it requires more action per minute then your standard mmo only thing that comes close is TERA online, perhaps i can help you in where your losing maybe post a replay and youtube so we can get you started and ill help you find a duo too if you'd like.Edited : Clarity
Genesis.5169 Posted February 27, 2020 Posted February 27, 2020 Adding this post here as its relevant to the discussion.Let me add some more context to this aswell.This is 10 years of what premades are in a competitive game mode.https://www.dotabuff.com/players/37778079/matchesAlmost 4 thousand games 46.3% win rate you can check all my games i'm always in no lower then a 3stack u can look at my stack by looking at who im bracketed with dota2 has open queues premades can make up with solo's duos triples or quads. Again i have a 46.3% win rate over a decade. This clear proof that a premade isnt a carry skill is.Also these would be the same people i'd be bring to gw2 or not based on the removal or retention of team queues, again proving my point is all your going to do is reduce the playerbase because you can't get your win.Incase its bugged my usual partners are Proph3t, Arcadian, Azure Zakuro.We had troubles finding a 5th so our 5th will be inbetween Mojo Priest, another 2 ppl who kept changing there names so i can't remember.
White Kitsunee.4620 Posted February 27, 2020 Posted February 27, 2020 I would second this only with the stipulation that Anet makes some better ui for getting dou's.This is how it was in WoW and it was better for it. Forcing people to get out of their comfort zone is the only way to make alot of people understand how to do something.
MyPuppy.8970 Posted February 27, 2020 Posted February 27, 2020 Who's whining? As far as i can see people seem pretty satisfied and mostly play for fun.
XatraZaytrax.2601 Posted February 27, 2020 Posted February 27, 2020 Duo q's are absolutely necessary in 2v2. Play is way different than 5v5, and you have to play it over and over to get good. No one is going to willingly sign up with you while you figure it out. Ideally, that is what ranking is for. So you are matched with people of your own skill level.Honestly, I have only run into one toxic person in this mode so far. He was calling out his teammate for dying and calling him bad player. To me, it seemed like someone struggling with the patch changes and the new mode. They weren't bad, just figuring it out. This mode is a good way to test your skills and synergize with different classes. How do two guards work against a necro and a mesmer, how do a thief and mesmer face down a warrior and a rev. Sometimes you click, sometimes you don't, but you get to learn new dynamics instead of getting stuck in one with the same partner. To me, this will be valuable training for wvw and help maybe keep up with the change. The matches are fairly short, so the time commitment isn't that bad if you just can't figure out a winning strategy.
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