Cerby.1069 Posted October 9, 2017 Share Posted October 9, 2017 Rules: If you feel you understand a class/profession's 'new' elite enough, post a short guide on how to counter them in wvsw situations. You can leave it open ended, so just part of the story if you only know part of the story.Ex)Scourge: Kite them from range. Understand they have limited mobility, they have no invulnerabilities really so they rely on pure hp to survive, and most damage comes from short casting giant aoe. Dodging and proper distance. Definitely the open ended part of the story example....Spellbreaker: Same as normal warrior really. You proc their invulnerabilities (1-2x endure pain (4-5s each), berserker stance (10s or so)), then you kite from range till they are done, then you deal damage till they fall or the next invul procs. In terms of their ultimate.....just don't fight inside it, if used in a zerg situation just be aware that the thing infront of the zerg is where its gonna be casted. Also be aware that unblockable projectiles can pierce through their ultimate.Other than that....just a normal warrior with vanilla f1's instead of the longer range f2's of berserker. If they have a rifle you only have to watch for killshot, very easy to see and dodge. If they use bow...they are gonna be condi based in their damage so you are safe from all ranged damage so long as you have resistance (dont have to worry about long ranged boonstrips). Kiting them is easy if you kno the limits of their 2 ranged weapons. Full counter, their new f2, is just a 1/2 second evade really that blocks 1 attack and then procs the evade. They are tankier vanilla warriors really...thats it. Be aware that almost all of them have an endure pain that procs when their hp hits under 50%...so time ur attack to either burst the 50% hp or just to proc the endure pain and breakoff. And that some take rousing resilience or cleansing ire, or rather most. Most will use defense line, spellbreaker line.....and third line more up in the air but mainly im guessing discipline for fasthands (5second weaponswap). Look over what those things do and ur fine usually. For utilities Most take: endure pain, berserker stance....then one open slot that is likely a stunbreak/stability, chance it could be something more specialized like bull rush tho, so try to figure out what they take while you are kiting them. Link to comment Share on other sites More sharing options...
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