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Feels like pof release again


Crab Fear.1624

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@Zoser.7245 said:

@bravan.3876 said:No balance changes today... feelsbadman

The next patch is expected in two weeks, April 28. Probably that one could a balance patch and the next living world content or festival in May 12 when the super adventure ends or later. But who knows... What i watch is that, on April 28, a patch should be relased.

Ok what did i miss? Why 28th? Was that mentioned somewhere?

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@Arheundel.6451 said:

@"bravan.3876" said:No balance changes today... feelsbadman

TBH we have been scammed with those "quick" changes, I dont really see them, since the big patch we had only parody nerfsfb nerf was a jokeranger nerf was a jokenecro nerf was a jokeLR nerf was enitire circus lol

You'd think the devs nerfed mesmer after reading whine posts on the forum and not after careful data analysis ....no company is about to bend over and nerf everything down to the ground as per request of some unhappy player, who proceed to write a wall of text on the forum every time they lose their 1v1, a wall of text based mostly on anecdotal evidence and hyperbole which paramount to flat out lies

you are hung up on the mesmer nerfs more then any mesmer I have met, shit is done move on, find something else to whine about.and your blind believe in developer is truly amazing, but after rereading your post you have me stuck, are you being sarcastic? I really cant tell with you anymore.

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@bravan.3876 said:

@bravan.3876 said:No balance changes today... feelsbadman

The next patch is expected in two weeks, April 28. Probably that one could a balance patch and the next living world content or festival in May 12 when the super adventure ends or later. But who knows... What i watch is that, on April 28, a patch should be relased.

Ok what did i miss? Why 28th? Was that mentioned somewhere?

There is a web page that is always right about the expected patch date. I believe that they have some internal info about it. So i'm confident of those dates unless something extraordinary change the developers and Arenanet plans.

Until now, since a long long time that i discovered that web page. All the expected dates were right:

https://www.thatshaman.com/tools/countdown/

;)

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@Leonidrex.5649 said:

@"bravan.3876" said:No balance changes today... feelsbadman

TBH we have been scammed with those "quick" changes, I dont really see them, since the big patch we had only parody nerfsfb nerf was a jokeranger nerf was a jokenecro nerf was a jokeLR nerf was enitire circus lol

You'd think the devs nerfed mesmer after reading whine posts on the forum and not after careful data analysis ....no company is about to bend over and nerf everything down to the ground as per request of some unhappy player, who proceed to write a wall of text on the forum every time they lose their 1v1, a wall of text based mostly on anecdotal evidence and hyperbole which paramount to flat out lies

you are hung up on the mesmer nerfs more then any mesmer I have met, kitten is done move on, find something else to whine about.and your blind believe in developer is truly amazing, but after rereading your post you have me stuck, are you being sarcastic? I really cant tell with you anymore.

Never had anything against mesmers till the introduction of Mirage and Infinite Horizon and I will keep "whining" because I don't care of being insta killed by a power mesmer from stealth or by confusion spam what I do care is being forced to fight a braindead glorified pet spec like staff condi mirage .

I didn't care about your power shatter or chrono bunker or chrono shatter and I still don't , they can give back anything they want back to mesmer as long they remove Infinite Horizon out of existence and with it that mofo staff/phase retreat spam clown build

I don't care about being killed, I don't go out there expecting to win every fight and I don't mind to die dozen of times for the sake of enjoyment ...I just don't like to be cheesed out by some scrub abusing some ill designed crap like : pulmonary impact spam and staff clone ambush

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@Zoser.7245 said:

@bravan.3876 said:No balance changes today... feelsbadman

The next patch is expected in two weeks, April 28. Probably that one could a balance patch and the next living world content or festival in May 12 when the super adventure ends or later. But who knows... What i watch is that, on April 28, a patch should be relased.

Ok what did i miss? Why 28th? Was that mentioned somewhere?

There is a web page that is always right about the expected patch date. I believe that they have some internal info about it. So i'm confident of those dates unless something extraordinary change the developers and Arenanet plans.

Until now, since a long long time that i discovered that web page. All the expected dates were right:

;)

Thatshaman :joy: Didn't know he is still active. Will keep an eye on that side from now on!

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@Arheundel.6451 said:

@"bravan.3876" said:No balance changes today... feelsbadman

TBH we have been scammed with those "quick" changes, I dont really see them, since the big patch we had only parody nerfsfb nerf was a jokeranger nerf was a jokenecro nerf was a jokeLR nerf was enitire circus lol

You'd think the devs nerfed mesmer after reading whine posts on the forum and not after careful data analysis ....no company is about to bend over and nerf everything down to the ground as per request of some unhappy player, who proceed to write a wall of text on the forum every time they lose their 1v1, a wall of text based mostly on anecdotal evidence and hyperbole which paramount to flat out lies

you are hung up on the mesmer nerfs more then any mesmer I have met, kitten is done move on, find something else to whine about.and your blind believe in developer is truly amazing, but after rereading your post you have me stuck, are you being sarcastic? I really cant tell with you anymore.

Never had anything against mesmers till the introduction of
Mirage and Infinite Horizon
and I will keep "whining" because I don't care of being insta killed by a power mesmer from stealth or by confusion spam what I do care is being forced to fight a braindead glorified pet spec like staff condi mirage .

I didn't care about your power shatter or chrono bunker or chrono shatter and I still don't , they can give back anything they want back to mesmer as long they remove
Infinite Horizon
out of existence and with it that mofo staff/phase retreat spam clown build

I don't care about being killed, I don't go out there expecting to win every fight and I don't mind to die dozen of times for the sake of enjoyment ...
I just don't like to be cheesed out by some scrub
abusing some ill designed kitten like : pulmonary impact spam and staff clone ambush

then why are you still whining? phase retreat is dog shit, staff ambush is dog shit, mirage in general is dog shit, celebrate, you did it

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@Leonidrex.5649 said:

@"bravan.3876" said:No balance changes today... feelsbadman

TBH we have been scammed with those "quick" changes, I dont really see them, since the big patch we had only parody nerfsfb nerf was a jokeranger nerf was a jokenecro nerf was a jokeLR nerf was enitire circus lol

You'd think the devs nerfed mesmer after reading whine posts on the forum and not after careful data analysis ....no company is about to bend over and nerf everything down to the ground as per request of some unhappy player, who proceed to write a wall of text on the forum every time they lose their 1v1, a wall of text based mostly on anecdotal evidence and hyperbole which paramount to flat out lies

you are hung up on the mesmer nerfs more then any mesmer I have met, kitten is done move on, find something else to whine about.and your blind believe in developer is truly amazing, but after rereading your post you have me stuck, are you being sarcastic? I really cant tell with you anymore.

Never had anything against mesmers till the introduction of
Mirage and Infinite Horizon
and I will keep "whining" because I don't care of being insta killed by a power mesmer from stealth or by confusion spam what I do care is being forced to fight a braindead glorified pet spec like staff condi mirage .

I didn't care about your power shatter or chrono bunker or chrono shatter and I still don't , they can give back anything they want back to mesmer as long they remove
Infinite Horizon
out of existence and with it that mofo staff/phase retreat spam clown build

I don't care about being killed, I don't go out there expecting to win every fight and I don't mind to die dozen of times for the sake of enjoyment ...
I just don't like to be cheesed out by some scrub
abusing some ill designed kitten like : pulmonary impact spam and staff clone ambush

then why are you still whining? phase retreat is dog kitten, staff ambush is dog kitten, mirage in general is dog kitten, celebrate, you did it

There is still WvW...my quest continue...heroes never sleep because the darkness never rest

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@apharma.3741 said:You forgot Revs being ignored but actually incredibly strong.

People will always advocate to nerf what is annoying to fight over what is actually strong. What is annoying to fight is most times easier to play than what is actually strong to fight against; being easier to play means it will be present at lower levels and it's from here that the majority of whine threads come from ...reason why holos and revs get a pass atm on the whining bo....I mean forum

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@Arheundel.6451 said:

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a nerf in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end whining FOTM necro mains got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted Deathly Chill and Daredevil s/d which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil D/P, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

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@UNOwen.7132 said:

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a
nerf
in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end
whining FOTM necro mains
got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted
Deathly Chill
and
Daredevil s/d
which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil
D/P
, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

1) Diamond skinhttps://wiki.guildwars2.com/wiki/Diamond_Skin

2)Stone hearthttps://wiki.guildwars2.com/wiki/Diamond_Skin

Check the release history.....

3)https://wiki.guildwars2.com/wiki/Celestial_AmuletNobody was using cele amulet then it got buffed

It seems at this point everything turned more into a biased discussion...either way I don't deny that ele has been in relatively speaking comfortable position and seen quite few falls along the way, still thief players should not deny their interaction with the meta since the launch of the game, thief has been meta since launch in pvp...I really don't want to link all major tournaments from 2013 till now but I will if I am forced to .

Stop victmizing necros....

Again I don't want to link every single video showcasing necros from reapers to scourges...the class has been meta since launch like thief in a way or another, always present way more than ele (I concede that ele became a FOTM class after the June 2015 condi patch...at least for some time) , while a solid class for good part of GW2 life span, ele was almost never this overbearing presence like thief or necro both for soloq and wvw. yes ele got really OP withe fire/water/arcana after the June 2015 patch but that's it...after that you never had a situation where they were 4-5 eles in a single match like it has been for necros

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Arheundul is correct.

It is very easy to remember the dates for when Ele disappeared from PvP. It was from the nerfs of Cleansing water and Signet of Restoration in April 2013 until these nerfs were reverted in April 2014:

https://wiki.guildwars2.com/wiki/Cleansing_Water

https://wiki.guildwars2.com/wiki/Signet_of_Restoration

We all know what ANet are like about reverting nerfs, that was how badly they destroyed Ele.

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My memory is a bit foggy, but what update turned them from trash into 4-5 per game?

Just migration from one faceroll to another?

Cellofrag has videos from pof inception, all the way until now.

And it seems that he was able to fight outnumbered from day one.

Oh really? Strange...because there was no weaver meta till they buffed sword dmg and changed dagger/dagger combos and nerfed some strong outliers like holo, spellbreakers and scourges and soulbeasts....zzzzzz

Cellofrag heh?...good thing people can still outnumber while having 2 defensive tratilines+ healing amulet, if some professions could not even do that...we wouldn't be here no?!

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@UNOwen.7132 said:

@Crab Fear.1624 said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

Necro was meta for most of HoT and almost all of PoF. That is the wrong standard though. It is not a question if it is meta or not. If it has no meta builds that is major balance failure. The question is how many meta builds a class have.

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@Arheundel.6451 said:

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a
nerf
in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end
whining FOTM necro mains
got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted
Deathly Chill
and
Daredevil s/d
which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil
D/P
, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

1) Diamond skin

2)Stone heart

Check the release history.....

Yeah, as I said. Early 2013 for the former, the latter was just one of many traits added.

3)https://wiki.guildwars2.com/wiki/Celestial_AmuletNobody was using cele amulet then it got buffed

It never was buffed. It was nerfed. There was a version from before that that had different stats, but thats because it was under the old system where everything had different stats. Ironically, under that version Celestial was even stronger relatively, as it only was like 20 stats off, while berserkers was way lower.

It seems at this point everything turned more into a biased discussion...either way I don't deny that ele has been in relatively speaking comfortable position and seen quite few falls along the way, still thief players should not deny their interaction with the meta since the launch of the game, thief has been meta since launch in pvp...I really don't want to link all major tournaments from 2013 till now but I will if I am forced to .

Oh you dont have to link them, I can. Lets start with the Pro League shall we? My my, what do we have here? In the first tournament, there was no thief played at all. Even famous thief players, like Toker and Levin were not playing thief. So yeah, so much for thief was "always meta". What about the second one? Well, it had 2 thieves. But only players who are known for their thief and less good at other classes. Even then, Levin still dropped thief in favour of Revenant, and the teams with thieves were the worst performing ones. Once again, far cry from "meta". What about the World Championship? Same story. Almost no team played thief, and the ones that did were the ones that did the worst. Once more, thief wasnt meta. Hell, this time even MuffinZZ dropped thief. And thats all of the tournaments that happened back then. Thief was largely not meta in HoT.

Yes, thief was meta for almost all of pre-HoT (excluding a small blip before the specialisation update). But past HoT? They performed pretty poorly, and they would perform poorly for parts of PoF as well. Its a far cry from "always meta".

Stop victmizing necros....

Ah yes, montages. Well known for being representative of the class and unbiased, and not just cherrypicked clips made to look the player as good as possible.

Again I don't want to link every single video showcasing necros from reapers to scourges...the class has been meta since launch like thief in a way or another, always present way more than ele (I concede that ele became a FOTM class after the June 2015 condi patch...at least for some time) , while a solid class for good part of GW2 life span, ele was almost never this overbearing presence like thief or necro both for soloq and wvw. yes ele got really OP withe fire/water/arcana after the June 2015 patch but that's it...after that you never had a situation where they were 4-5 eles in a single match like it has been for necros

We have already thoroughly disproven that Thief was "meta since launch", by showing that for most of HoT, it wasnt meta at all, and at times straight up unplayed. Necro performed a little better in HoT, but a lot worse prior and a lot worse post scourge nerfs in PoF. Ironically, Ele was meta about as much as they were. Also, thief was only "overbearing" in 2013-late 2014, while Ele had been overbearing the entirety of 2015 and 2016. So yeah, it performed way better. And no, you had several times in HoT where teams had 4-5 eles in a single match. Hell, professional teams were playing 2, or even 3 eles in the same team, while no other class basically ever got stacked.

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People always look at these things through bias...not just for their profession, but situation in sPvP. There are team fights and there are individual fights in every game. Some professions excel in some situations versus others, but people always whine about whatever it is they CAN'T do.

While there are certainly things that could be improved, balance overall is better than it has been. Just in this thread you see almost unanimous agreement that engies, revs, guards and necros have viable builds that fit the 5 man team fighting situations well. That's quite a few professions.

When you add in the fact that mesmers, rangers, eles and thieves could be 4 of the most game changing professions outside of group fights with their mobility, portals, burst, +1 abilities, etc...you almost have things as best as could be expected (assuming that you agree with Anet that certain professions need to keep their individuality and niches).

If you don't agree with Anet about keeping professions somewhat unique and non-homogenized, then sure...you could balance them easier to be equal in almost every scenario. If you like things non-homogenized, then you have to intellectually honest and objective about your criticisms. It's not that bad all things considered.

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@UNOwen.7132 said:

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a
nerf
in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end
whining FOTM necro mains
got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted
Deathly Chill
and
Daredevil s/d
which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil
D/P
, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

1) Diamond skin

2)Stone heart

Check the release history.....

Yeah, as I said. Early 2013 for the former, the latter was just one of many traits added.

3)
Nobody was using cele amulet then it got buffed

It never was buffed. It was
nerfed
. There was a version from before that that had different stats, but thats because it was under the old system where everything had different stats. Ironically, under that version Celestial was even stronger relatively, as it only was like 20 stats off, while berserkers was way lower.

It seems at this point everything turned more into a biased discussion...either way I don't deny that ele has been in relatively speaking comfortable position and seen quite few falls along the way, still thief players should not deny their interaction with the meta since the launch of the game, thief has been meta since launch in pvp...
I really don't want to link all major tournaments from 2013 till now
but I will if I am forced to .

Oh you dont have to link them, I can. Lets start with the
shall we? My my, what do we have here? In the first tournament, there was
no
thief played at all. Even famous thief players, like Toker and Levin were not playing thief. So yeah, so much for thief was "always meta". What about the second one? Well, it had 2 thieves. But only players who are known for their thief and less good at other classes. Even then, Levin still dropped thief in favour of Revenant, and the teams with thieves were the worst performing ones. Once again, far cry from "meta". What about the
? Same story. Almost no team played thief, and the ones that did were the ones that did the worst. Once more, thief wasnt meta. Hell, this time even MuffinZZ dropped thief. And thats all of the tournaments that happened back then. Thief was largely not meta in HoT.

Yes, thief was meta for almost all of pre-HoT (excluding a small blip before the specialisation update). But past HoT? They performed pretty poorly, and they would perform poorly for parts of PoF as well. Its a far cry from "always meta".

Stop victmizing necros....

Ah yes, montages. Well known for being representative of the class and unbiased, and not just cherrypicked clips made to look the player as good as possible.

Again I don't want to link every single video showcasing necros from reapers to scourges...the class has been meta since launch like thief in a way or another, always present way more than ele
(I concede that ele became a FOTM class after the June 2015 condi patch...at least for some time)
, while a solid class for good part of GW2 life span, ele was almost never this overbearing presence like thief or necro both for soloq and wvw. yes ele got really OP withe fire/water/arcana after the June 2015 patch but that's it...after that you never had a situation where they were 4-5 eles in a single match like it has been for necros

We have already thoroughly disproven that Thief was "meta since launch", by showing that for most of HoT, it wasnt meta at all, and at times straight up unplayed. Necro performed a little better in HoT, but a lot worse prior and a lot worse post scourge nerfs in PoF. Ironically, Ele was meta about as much as they were. Also, thief was only "overbearing" in 2013-late 2014, while Ele had been overbearing the entirety of 2015 and 2016. So yeah, it performed way better. And no, you had several times in HoT where teams had 4-5 eles in a single match. Hell, professional teams were playing 2, or even
3
eles in the same team, while no other class basically ever got stacked.

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a
nerf
in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end
whining FOTM necro mains
got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted
Deathly Chill
and
Daredevil s/d
which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil
D/P
, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

1) Diamond skin

2)Stone heart

Check the release history.....

Yeah, as I said. Early 2013 for the former, the latter was just one of many traits added.

3)
Nobody was using cele amulet then it got buffed

It never was buffed. It was
nerfed
. There was a version from before that that had different stats, but thats because it was under the old system where everything had different stats. Ironically, under that version Celestial was even stronger relatively, as it only was like 20 stats off, while berserkers was way lower.

It seems at this point everything turned more into a biased discussion...either way I don't deny that ele has been in relatively speaking comfortable position and seen quite few falls along the way, still thief players should not deny their interaction with the meta since the launch of the game, thief has been meta since launch in pvp...
I really don't want to link all major tournaments from 2013 till now
but I will if I am forced to .

Oh you dont have to link them, I can. Lets start with the
shall we? My my, what do we have here? In the first tournament, there was
no
thief played at all. Even famous thief players, like Toker and Levin were not playing thief. So yeah, so much for thief was "always meta". What about the second one? Well, it had 2 thieves. But only players who are known for their thief and less good at other classes. Even then, Levin still dropped thief in favour of Revenant, and the teams with thieves were the worst performing ones. Once again, far cry from "meta". What about the
? Same story. Almost no team played thief, and the ones that did were the ones that did the worst. Once more, thief wasnt meta. Hell, this time even MuffinZZ dropped thief. And thats all of the tournaments that happened back then. Thief was largely not meta in HoT.

Yes, thief was meta for almost all of pre-HoT (excluding a small blip before the specialisation update). But past HoT? They performed pretty poorly, and they would perform poorly for parts of PoF as well. Its a far cry from "always meta".

Stop victmizing necros....

Ah yes, montages. Well known for being representative of the class and unbiased, and not just cherrypicked clips made to look the player as good as possible.

Again I don't want to link every single video showcasing necros from reapers to scourges...the class has been meta since launch like thief in a way or another, always present way more than ele
(I concede that ele became a FOTM class after the June 2015 condi patch...at least for some time)
, while a solid class for good part of GW2 life span, ele was almost never this overbearing presence like thief or necro both for soloq and wvw. yes ele got really OP withe fire/water/arcana after the June 2015 patch but that's it...after that you never had a situation where they were 4-5 eles in a single match like it has been for necros

We have already thoroughly disproven that Thief was "meta since launch", by showing that for most of HoT, it wasnt meta at all, and at times straight up unplayed. Necro performed a little better in HoT, but a lot worse prior and a lot worse post scourge nerfs in PoF. Ironically, Ele was meta about as much as they were. Also, thief was only "overbearing" in 2013-late 2014, while Ele had been overbearing the entirety of 2015 and 2016. So yeah, it performed way better. And no, you had several times in HoT where teams had 4-5 eles in a single match. Hell, professional teams were playing 2, or even
3
eles in the same team, while no other class basically ever got stacked.

You keep lying..but it's easy to disprove you...

2013

2014

"no other class basically ever got stacked"...last famous words

2015

You are again proved wrong and I think this was after the June 2015 patch which made fire ele clearly OP for a good while as I have already stated and yet, I see thief being played in the finals, a single played tournament that won with 4 eles because of a patch fluke...that got fixed 3-4 months later with nerfs to the fire traitline

2016

I fail to see your overbearing stacked ele still...a tempest support

Tell me again how thief was not meta but at this point I don't understand what is the problem, the OP is a thief who constantly asks for nerfs...didn't get anything wrong there...about the rest I think people see what they want to see but all points have been made.

As others before , you try to base your whole argument on that september esl match with 4 eles and...1 thief, that was once across the whole lifespan of GW2 and other professions have been stacked just as well in PvP ranked ...did you even watch last monthly tournie with 3-4 revs in a single match? Got anything to say about that?

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@Arheundel.6451 said:

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a
nerf
in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end
whining FOTM necro mains
got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted
Deathly Chill
and
Daredevil s/d
which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil
D/P
, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

1) Diamond skin

2)Stone heart

Check the release history.....

Yeah, as I said. Early 2013 for the former, the latter was just one of many traits added.

3)
Nobody was using cele amulet then it got buffed

It never was buffed. It was
nerfed
. There was a version from before that that had different stats, but thats because it was under the old system where everything had different stats. Ironically, under that version Celestial was even stronger relatively, as it only was like 20 stats off, while berserkers was way lower.

It seems at this point everything turned more into a biased discussion...either way I don't deny that ele has been in relatively speaking comfortable position and seen quite few falls along the way, still thief players should not deny their interaction with the meta since the launch of the game, thief has been meta since launch in pvp...
I really don't want to link all major tournaments from 2013 till now
but I will if I am forced to .

Oh you dont have to link them, I can. Lets start with the
shall we? My my, what do we have here? In the first tournament, there was
no
thief played at all. Even famous thief players, like Toker and Levin were not playing thief. So yeah, so much for thief was "always meta". What about the second one? Well, it had 2 thieves. But only players who are known for their thief and less good at other classes. Even then, Levin still dropped thief in favour of Revenant, and the teams with thieves were the worst performing ones. Once again, far cry from "meta". What about the
? Same story. Almost no team played thief, and the ones that did were the ones that did the worst. Once more, thief wasnt meta. Hell, this time even MuffinZZ dropped thief. And thats all of the tournaments that happened back then. Thief was largely not meta in HoT.

Yes, thief was meta for almost all of pre-HoT (excluding a small blip before the specialisation update). But past HoT? They performed pretty poorly, and they would perform poorly for parts of PoF as well. Its a far cry from "always meta".

Stop victmizing necros....

Ah yes, montages. Well known for being representative of the class and unbiased, and not just cherrypicked clips made to look the player as good as possible.

Again I don't want to link every single video showcasing necros from reapers to scourges...the class has been meta since launch like thief in a way or another, always present way more than ele
(I concede that ele became a FOTM class after the June 2015 condi patch...at least for some time)
, while a solid class for good part of GW2 life span, ele was almost never this overbearing presence like thief or necro both for soloq and wvw. yes ele got really OP withe fire/water/arcana after the June 2015 patch but that's it...after that you never had a situation where they were 4-5 eles in a single match like it has been for necros

We have already thoroughly disproven that Thief was "meta since launch", by showing that for most of HoT, it wasnt meta at all, and at times straight up unplayed. Necro performed a little better in HoT, but a lot worse prior and a lot worse post scourge nerfs in PoF. Ironically, Ele was meta about as much as they were. Also, thief was only "overbearing" in 2013-late 2014, while Ele had been overbearing the entirety of 2015 and 2016. So yeah, it performed way better. And no, you had several times in HoT where teams had 4-5 eles in a single match. Hell, professional teams were playing 2, or even
3
eles in the same team, while no other class basically ever got stacked.

@"Crab Fear.1624" said:necrosguardseles

every one else is salt and pepper

Thieves and Necros are perpetual whiners...while having been perma meta in PvP/WvW since the inception of the game

You know, you keep repeating that, but thats still wrong. Necro hasnt been meta for most of GW2s lifespan, having had brief stints in the spotlight in pre-HoT and then a couple in HoT, but by and large being absent from the meta. Thief fared better, but even thief wasnt meta every time the meta gravitated towards bunkers (it makes their rotational prowess far less relevant), which HoT had a few of.

2012 :Core necro and D/D thief

2012-2013Core necro , D/D and D/P thief

2013-2014-2015Dhuum fire necro, D/P and S/D thief

So far mostly correct, necro wasnt much of a thing in most of 2013 and 2015.

2015-2018Chill/dhuum Reaper, D/P, S/D core and Daredevil

Here you are incorrect. Reaper was relevant for all of a couple months in early HoT, then stopped being relevant. Thief was only relevant in non-bunker metas. HoT didnt have too many of those.

2018-2019Scourge, Deadeye, D/P core thief

Deadeye was never viable. D/P core thief was not viable until
late
2019. It was only S/D, and that one was ok.

2019-2020Core necro, D/P core thief

Core Necro only became viable after the february patch. Before that, necro wasnt viable.

I won't mention other sub-variants and neither their implications in WvW but so far...
when exactly were thief and necro non meta?
and you answering the question would imply that the meta had better replacements and I'd like to know which ones

"Replacements"? No, that would only apply if their role was still relevant, but thieves role was not relevant in several metas. The replacement was just playing a bunker yourself as well. Necro had been replaced by various classes, Elementalists, Bunker Mesmers, Warriors, etc. etc.

I think your memory is a bit fuzzy....

When the dhuum patch got released, people were playing even 3 dhuum necro per team in ranked, during that time 2013-2014
ele was literally unplayable
so much that
Jon Peters
pitied the eles and introduced
Diamond Skin
to give eles a chance to fight back. At the same time of the dhuum patch we had buffs for
s/d thief
and their 2-3 boons steal from sword shadow step ( can't remember correct name ) and all of that contributed to make ele virtually unplayable in PvP/WvW so much again that along with Diamond skin , the devs released
Stone Heart

It seems your memory is a bit fuzzy. During 2014, Celestial D/D Ele was the powerhouse it would continue to be until the specialisation patch. Hell, the winning team in December 2014s WTS had 2 Eles on its team, and the others all had 1. Diamond Skin was added in early 2013, so Im not sure why youre talking about it in the context of 2014. S/D thief got a
nerf
in the dhuumfire patch, having Larcenous Strikes initiative cost increased by 1. You also confused Infiltrator's Strike (the shadowstep) with Larcenous Strike (the boonrip), and were wrong with the number of boons Larcenous Strike removed (2, later 1). Stone Heart was not introduced because Ele was "virtually unplayable", but because they gave several new cool traits to everyone.

S/D thieves with their unblockable boon steal were making life miserable for guardians too and dhuumfire was being abused left and right with no remorse, it took some months but the nerfs started to flow in....it was still not enough and we barely reached a placebo sort of situation, because in the end
whining FOTM necro mains
got Diamond skin nerfed to the ground, luckily by that time dhuumfire was close to be dead.

Guardians were actually picked more than thieves. Every team had at least 1, sometimes 2, while some teams dropped thief alltogether in 2014. I also dont know where you got the idea that Dhuumfire necros were "dominating" from, because they werent common picks. I looked back through some old tournament VoDs, and I only saw a handful of teams even having the 1 Necro. Ele was considerably more common.

Few month later (2015) we had HoT release and was Necro/Thief invasion all over again...with busted
Deathly Chill
and
Daredevil s/d
which at release was basically the perfect duellist with no counters....life was really miserable in PvP and wvw with reapers running amok spamming Deathly chill and DD s/d thieves turning roaming in a living nightmare.

... ok now your memory has gone completely haywire. Reaper was initially fairly strong, yes, but as I said, its relevance dropped fast. Thief on the other hand? People played Daredevil
D/P
, not S/D (Up until the recent acro nerfs, S/D has never used Daredevil), and it was not picked ... basically at all. If you look at the pro league at the time, almost no team ran any thief.

I mean c'mon...with necro and thief we always gravitate from a state of Broken OP to mild /soft countered state.

You wish. Thief was broken (legitimately broken) pre-specialisation update. Afterwards, it was just good. You played 1 in your team, and it was often not even mandatory. Except for most of HoT, where thief was bad and teams just didnt play thief. Thats not "broken OP". Necro fared worse, generally being irrelevant, short of brief stints in the spotlight, before being cast aside. Even happened with PoF.

Thieves and necro play too much the victim card when in a way or another, they always receive some unfun mechanic to fight against.......

Thats hilarious coming from a ranger. A class that people cry out even more, and that still tended to perform better than Necro (and is about on par with thief).

1) Diamond skin

2)Stone heart

Check the release history.....

Yeah, as I said. Early 2013 for the former, the latter was just one of many traits added.

3)
Nobody was using cele amulet then it got buffed

It never was buffed. It was
nerfed
. There was a version from before that that had different stats, but thats because it was under the old system where everything had different stats. Ironically, under that version Celestial was even stronger relatively, as it only was like 20 stats off, while berserkers was way lower.

It seems at this point everything turned more into a biased discussion...either way I don't deny that ele has been in relatively speaking comfortable position and seen quite few falls along the way, still thief players should not deny their interaction with the meta since the launch of the game, thief has been meta since launch in pvp...
I really don't want to link all major tournaments from 2013 till now
but I will if I am forced to .

Oh you dont have to link them, I can. Lets start with the
shall we? My my, what do we have here? In the first tournament, there was
no
thief played at all. Even famous thief players, like Toker and Levin were not playing thief. So yeah, so much for thief was "always meta". What about the second one? Well, it had 2 thieves. But only players who are known for their thief and less good at other classes. Even then, Levin still dropped thief in favour of Revenant, and the teams with thieves were the worst performing ones. Once again, far cry from "meta". What about the
? Same story. Almost no team played thief, and the ones that did were the ones that did the worst. Once more, thief wasnt meta. Hell, this time even MuffinZZ dropped thief. And thats all of the tournaments that happened back then. Thief was largely not meta in HoT.

Yes, thief was meta for almost all of pre-HoT (excluding a small blip before the specialisation update). But past HoT? They performed pretty poorly, and they would perform poorly for parts of PoF as well. Its a far cry from "always meta".

Stop victmizing necros....

Ah yes, montages. Well known for being representative of the class and unbiased, and not just cherrypicked clips made to look the player as good as possible.

Again I don't want to link every single video showcasing necros from reapers to scourges...the class has been meta since launch like thief in a way or another, always present way more than ele
(I concede that ele became a FOTM class after the June 2015 condi patch...at least for some time)
, while a solid class for good part of GW2 life span, ele was almost never this overbearing presence like thief or necro both for soloq and wvw. yes ele got really OP withe fire/water/arcana after the June 2015 patch but that's it...after that you never had a situation where they were 4-5 eles in a single match like it has been for necros

We have already thoroughly disproven that Thief was "meta since launch", by showing that for most of HoT, it wasnt meta at all, and at times straight up unplayed. Necro performed a little better in HoT, but a lot worse prior and a lot worse post scourge nerfs in PoF. Ironically, Ele was meta about as much as they were. Also, thief was only "overbearing" in 2013-late 2014, while Ele had been overbearing the entirety of 2015 and 2016. So yeah, it performed way better. And no, you had several times in HoT where teams had 4-5 eles in a single match. Hell, professional teams were playing 2, or even
3
eles in the same team, while no other class basically ever got stacked.

You keep lying..but it's easy to disprove you...

2013

What is that supposed to show? Other than that Ranger was the most picked one. If its "ele sucked", when they presented both teams prior to the tournament ,they noted that car crashes Ranger is also an Ele player.

2014

"no other class basically ever got stacked"...last famous words

Context. I meant within HoT. Though I should note, those 4 Cele Engineer was a meme team. They basically decided to show that Cele was ridiculously broken by playing 4 Cele Engineer. Even then, its funny that you cut out the earlier part, as that also showed the same team running 2 Ele. Guess that got in the way of what you wanted to show. Also note: None of the Cele eles were running Stone Heart or Diamond skin. But yeah, at that time teams were running 2 or 3 cele eles. It was far stronger than both necro and thief.

2015

You are again proved wrong and I think this was after the June 2015 patch which made fire ele clearly OP for a good while as I have already stated and yet, I see thief being played in the finals, a single played tournament that won with 4 eles because of a patch fluke...that got fixed 3-4 months later with nerfs to the fire traitline

What exactly are you showing here? I said that pre-HoT Thief was good. This was pre-HoT. Note: Ele was still better. Just like it was in 2014. You say that ele being meta was a "patch fluke", yet the very next tournament had an ele on every single team, and no thief on any team.

2016

I fail to see your overbearing stacked ele still...a tempest support

Well, I should note I also forgot Ele was overbearing in late 2014. I also see that once again, you cut it in a very specific point. I guess you didnt want to show that both of the finalist teams had an ele, but no thief.

Tell me again how thief was not meta but at this point I don't understand what is the problem, the OP is a thief who constantly asks for nerfs...didn't get anything wrong there...about the rest I think people see what they want to see but all points have been made.

Thief wasnt meta. Its that easy. In Pro League season 1, no team played thief. Thats right. No team. Even famous thief players dropped thief, thats how not meta it was. In the second season, 2 teams brought thief, and got last and second-last place. They also only played thief because their players are most experienced with thief. Notably, both dropped thief before, and would drop thief again.

As others before , you try to base your whole argument on that september esl match with 4 eles and...1 thief, that was once across the whole lifespan of GW2 and other professions have been stacked just as well in PvP ranked ...did you even watch last monthly tournie with 3-4 revs in a single match? Got anything to say about that?

Actually, no. That was just the time where ele was at its most broken. Yet weve seen Ele be played in tournaments all the way from 2014 to 2017. Thief meanwhile wasnt played at all in half of 2016, and played very little in the other half. So, where do you get your idea of "thief was always meta and totally overbearing" from?

Edit: Now that I look back, Im not even sure there was a tournament outside of 2013 where Ele wasnt played at all, and very few where ele wasnt played in every single team.

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Thief was always in meta pre-HoT eraAfter the Hot for 6 months .. it was simply that Reve was overperfoming damage wise .... and guess what happened when Rev was nerfed (auto attack are no longer istant+Reduced -15% damage to autos + Sword2 cannot no longer pierce multiply targets) ? Thats right whitout a buff Thief came back :)Pre-HoT the 99% of the population ingame used Berseker gear ...the other 1% is Phantarasm with the Power+Toughness+20% crit chance Amulet and Ostriegg with the Cele amulet (after it was buffed +50 to all stats) and Teldo with Rabid Gear .

Supcuties a famous Mesmers streamer player droped his Mesmer to play S/D in the money tournamet of 2014The only counter to S/D Thief it was Caed with his Black Powder , where interval between pulses was 1 sec .Both was nerfed after that tournaments .Caed is the only good Thief player ..the rest are ... below the dirt :P

Afterwards of the 2014moeny tournaments , the community copied the Bunker specs that is showcased on those videos and we started the pre-hot bunker meta , that ppl usi till now .Whcih is good :PTheif players in the Thief megathread , where saying to the casuals to not use Berseker gear if they cant handle the Burst , for 2 whole years since launch :P

General rule of 2014 : Half the pro players back when the the 2014 tournamnets was anounced ...they where underage... so they couldnt participate .(Tokier ...wasnt he 16 years old ? and multicast between Mesmer + ele too ?)And even more couldnt play with other ppl from different continents (AS A RULE : all Europian for legal reasons will join and play with other ppl from Eu .....and the resto of the world with USA) for the first 2014 tournament .So many ''friendships'' where destroyed that day :PAn Egyptian Mesmer Xerth captain , couldnt participate with a NA phantarasm Ele , not a German Teldo Enginner + 2 (thief +ranger) from EU :PSome of them went to LoL for twiching ..and other had a plan to join the quallifiers and in the live tournamnt to someone else to take their place .And then Grounch was like ''you know guys that we are going to ask for ID , right? '' :P

Edit: Just shave the head + do a crintzy jokes about ''how do you feel coming from the future (8 hours difference) ?'' nd you will be just like mr Blund :PAlso agrre with other streamers , that balanced cannot be achived and we should alure other famous streamers (with their followers) with more money tournamnets :P

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