Nova.7261 Posted October 12, 2017 Share Posted October 12, 2017 One of my main problems with GW2 is that, though it has tried, much of its content needs to be done over when starting another character. Alternate characters are nice for the convenience they provide, especially in pvp. I'm able to log out, and log in for quick continued play on characters that have been prepped for solo, team, and experimental play. I don't get to dive too deep into content pve and wvw wise though with multiple characters, because now there's this enormous wall of grinding that doesn't even give you rewards.I'd like to understand why it is like this or if there are any plans to change it. With so many character slots available, the potential for unrewarded work to bring them up to end game worthiness is simply mind boggling. As for the issue with gear in the same line of thinking, I don't care. Legendaries are account bound and ascended drops enough to equip multiple characters in its armour. I'm fine working with exotic too, you can survive 95%++ of the game with it. You can't beat an mmo, so I choose to play all its content in as many variations as possible. That for me is fun. Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted October 12, 2017 Share Posted October 12, 2017 I'm the opposite. I wouldn't want one character to complete the game, leaving nothing for my other characters to do. My exception there would be the elite specs, somehow making them unlocked for all characters of the same profession, or something. Still, that is a minor concern.You can now pay to unlock Core waypoints, and get a geared-up level 80, so the game is drawing closer to what you want in that regard. Link to comment Share on other sites More sharing options...
Haishao.6851 Posted October 12, 2017 Share Posted October 12, 2017 I think there's already too much account progression and account bound things. Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted October 12, 2017 Share Posted October 12, 2017 Something like that would need to be optional as there are people that enjoy leveling new chars, exploring and learning new professions by starting from scratch and playing through the maps. Your gain would be their loss. Link to comment Share on other sites More sharing options...
Ayumi Spender.1082 Posted October 12, 2017 Share Posted October 12, 2017 The only thing I would welcome is having an elite profession able to be unlocked by level 11.The rest you mention can get the hell out. Link to comment Share on other sites More sharing options...
Nidome.1365 Posted October 12, 2017 Share Posted October 12, 2017 Please no. Leave it as-is. Link to comment Share on other sites More sharing options...
mtpelion.4562 Posted October 12, 2017 Share Posted October 12, 2017 That's going to be a general "No" vote from me as well.I would like to see the HoT Hero Points be account-wide though. I'm not a fan of coerced teamwork for map completion. Link to comment Share on other sites More sharing options...
Zaron.1987 Posted October 12, 2017 Share Posted October 12, 2017 No thank you Link to comment Share on other sites More sharing options...
Endless Soul.5178 Posted October 12, 2017 Share Posted October 12, 2017 Yeah, I'm going to have to go ahead and say "no" to this. :-1: Link to comment Share on other sites More sharing options...
AegisRunestone.8672 Posted October 12, 2017 Share Posted October 12, 2017 I completely disagree for the same reasons people have posted here.Edit: Also, say, you have an asura, a human, and a norn. Then look at the Story Journal and at the "I'm [insert character name here]." That won't look pretty. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted October 12, 2017 Share Posted October 12, 2017 You would never be able to see any other versions of stories, or be rewarded for any content that gave rewards for a different character if everything was completed account-wide after the first time. Sounds like less content, to me. I'd say no, sorry. Link to comment Share on other sites More sharing options...
Oglaf.1074 Posted October 12, 2017 Share Posted October 12, 2017 That is a bad idea:Character progression means repeatable rewards.Account progression means a one-time reward.I'd rather see more things shifted over to the first option, rather than the other way around. Like Living Story Mastery: currently you can only earn these chapter-specific rewards once. If they were per character you could get a lot more free Ascended accessories and stuff. Link to comment Share on other sites More sharing options...
Ojimaru.8970 Posted October 12, 2017 Share Posted October 12, 2017 I disagree. I like having the opportunity to re-explore Tyria with my alts, and leveling in Guild Wars 2 is fast enough as is, especially considering the number of Tomes of Knowledge that gets kicked around. Link to comment Share on other sites More sharing options...
Ayumi Spender.1082 Posted October 12, 2017 Share Posted October 12, 2017 @Ojimaru.8970 said:I disagree. I like having the opportunity to re-explore Tyria with my alts, and leveling in Guild Wars 2 is fast enough as is, especially considering the number of Tomes of Knowledge that gets kicked around.Still find those tomes nigh impossible to get unless you're into non PVE. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted October 12, 2017 Share Posted October 12, 2017 What exactly is it that you find laborious to do the 7th time around?Personal story? Only needs to be done once unless you happen to want the AP for trying different races or for the joy of doing the story.Masteries? already account bound progress for exactly the OP's reasonsLeveling? You can choose to bypass this by spending gems for the insta-L80 unlock or doing PvP/WvW or even saved up from login rewards.Exploring? You can similarly choose to bypass this by spending gems or getting on a mount and racing around. Gearing up? You can choose to share ascended gear or go with rares (good for much of PvE) or exotics (better, for nominally more).Is there anything else that the OP wants to skip? Link to comment Share on other sites More sharing options...
Maikimaik.1974 Posted October 12, 2017 Share Posted October 12, 2017 @Ayumi Spender.1082 said:@Ojimaru.8970 said:I disagree. I like having the opportunity to re-explore Tyria with my alts, and leveling in Guild Wars 2 is fast enough as is, especially considering the number of Tomes of Knowledge that gets kicked around.Still find those tomes nigh impossible to get unless you're into non PVE.I'm pretty much a PvE only player and I have like 200 of those laying around... Link to comment Share on other sites More sharing options...
starlinvf.1358 Posted October 12, 2017 Share Posted October 12, 2017 @Ayumi Spender.1082 said:@Ojimaru.8970 said:I disagree. I like having the opportunity to re-explore Tyria with my alts, and leveling in Guild Wars 2 is fast enough as is, especially considering the number of Tomes of Knowledge that gets kicked around.Still find those tomes nigh impossible to get unless you're into non PVE.They literally give you bunches of them via daily rewards, with 2-3 easily accessible via fractal dailies in T1 alone. Link to comment Share on other sites More sharing options...
Ayumi Spender.1082 Posted October 12, 2017 Share Posted October 12, 2017 @starlinvf.1358 said:@Ayumi Spender.1082 said:@Ojimaru.8970 said:I disagree. I like having the opportunity to re-explore Tyria with my alts, and leveling in Guild Wars 2 is fast enough as is, especially considering the number of Tomes of Knowledge that gets kicked around.Still find those tomes nigh impossible to get unless you're into non PVE.They literally give you bunches of them via daily rewards, with 2-3 easily accessible via fractal dailies in T1 alone. Guess I should give Fractal T1 daily a try in an hour to see if I can get any tomes through that.Daily rewards give maybe 2 or 3 writs a day which still takes over a week to even get 1 tome. Link to comment Share on other sites More sharing options...
Just a flesh wound.3589 Posted October 12, 2017 Share Posted October 12, 2017 @Ayumi Spender.1082 said:@starlinvf.1358 said:@Ayumi Spender.1082 said:@Ojimaru.8970 said:I disagree. I like having the opportunity to re-explore Tyria with my alts, and leveling in Guild Wars 2 is fast enough as is, especially considering the number of Tomes of Knowledge that gets kicked around.Still find those tomes nigh impossible to get unless you're into non PVE.They literally give you bunches of them via daily rewards, with 2-3 easily accessible via fractal dailies in T1 alone. Guess I should give Fractal T1 daily a try in an hour to see if I can get any tomes through that.Daily rewards give maybe 2 or 3 writs a day which still takes over a week to even get 1 tome.And 10 tomes a month from the daily login rewards. Link to comment Share on other sites More sharing options...
morrage.4037 Posted October 12, 2017 Share Posted October 12, 2017 The only thing I wouldn't mind seeing is HP's Account wide rather then character specific.... when ability's unlock can stay the same. You can still level up and explore the story as you like. "Discover" new abilities as you level up would be the same, you just wouldn't have to re-earn the currency to pay to train them over and over. Link to comment Share on other sites More sharing options...
onevstheworld.2419 Posted October 12, 2017 Share Posted October 12, 2017 @Illconceived Was Na.9781 said:What exactly is it that you find laborious to do the 7th time around?Personal story? Only needs to be done once unless you happen to want the AP for trying different races or for the joy of doing the story.Masteries? already account bound progress for exactly the OP's reasonsLeveling? You can choose to bypass this by spending gems for the insta-L80 unlock or doing PvP/WvW or even saved up from login rewards.Exploring? You can similarly choose to bypass this by spending gems or getting on a mount and racing around. Gearing up? You can choose to share ascended gear or go with rares (good for much of PvE) or exotics (better, for nominally more).Is there anything else that the OP wants to skip?You forget to mention:WvW levels and mastery points are shared. Additionally each character has their own pool of WvW mastery points to use independantly i.e. each character can have a different build without additional WvW leveling.Learned crafting recipes (not discovered recipes) are account wide. This used to be character bound. Account wide wallet for various currencies. This used to be character bound too. Account wide cosmetics: skins, outfits, dyes, minis. Dyes were character bound originally. It helps if OP were more specific as to his complaints. There have been many changes over the years to make the game alt friendly. Link to comment Share on other sites More sharing options...
Hyper Cutter.9376 Posted October 13, 2017 Share Posted October 13, 2017 For the most part, everything that can reasonably be made account-wide has been. There's a few exceptions, but they're things like agony resistance (which needs to become an account stat the same way Magic Find did) and "you've cleared (insert dungeon) story mode".@Haishao.6851 said:I think there's already too much account progression and account bound things.What is account-based that you think shouldn't be, exactly? Link to comment Share on other sites More sharing options...
azizul.8469 Posted October 13, 2017 Share Posted October 13, 2017 this is not FF... Link to comment Share on other sites More sharing options...
tigirius.9014 Posted October 13, 2017 Share Posted October 13, 2017 Things that should be brought to account wide are:~ Map reveal - having all teleporters and seeing the map even though the area hasn't been discovered yet.~ All Exotic gear to be account bound- because originally that gear type was the maximum when the game launched.~ The early main storyline, which was season 1 originally. The story of going through and attacking Orr and Teq to completion.~ Hero points for the purposes of elite specs should be made universal so that if you have 9 toons, and one toon is your main, and you've completed the maps hero points to get enough points to build a full elite spec, then all characters on that account should be able to use those same points each to build their elite builds in PVE. Link to comment Share on other sites More sharing options...
Nova.7261 Posted October 13, 2017 Author Share Posted October 13, 2017 I think people misunderstood. I don't consider stories or mapping to be part of character progression. Those are things that have rewards. What I don't agree with is retraining specialization levels for each character. That's not hundreds of levels, that's thousands. And there are no rewards other then "this character" being able to match the build of "this other" character.The current character slot max I believe is 69. That is a potentially massive time sink that is ultimately not progressing the player in any way. They could play the game differently, on one character, and be far far ahead. I have a bunch of characters and would just like to see myself play them all more. Link to comment Share on other sites More sharing options...
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