Nova.7261 Posted October 12, 2017 Share Posted October 12, 2017 One of my main problems with GW2 is that, though it has tried, much of its content needs to be done over when starting another character. Alternate characters are nice for the convenience they provide, especially in pvp. I'm able to log out, and log in for quick continued play on characters that have been prepped for solo, team, and experimental play. I don't get to dive too deep into content pve and wvw wise though with multiple characters, because now there's this enormous wall of grinding that doesn't even give you rewards.I'd like to understand why it is like this or if there are any plans to change it. With so many character slots available, the potential for unrewarded work to bring them up to end game worthiness is simply mind boggling. As for the issue with gear in the same line of thinking, I don't care. Legendaries are account bound and ascended drops enough to equip multiple characters in its armour. I'm fine working with exotic too, you can survive 95%++ of the game with it. You can't beat an mmo, so I choose to play all its content in as many variations as possible. That for me is fun. Link to comment Share on other sites More sharing options...
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