Icethorn.6570 Posted June 17, 2020 Share Posted June 17, 2020 The Out of Combat timer which prevents Necromancer pets from recharging health is too high.It takes about 10s of just sitting there before there health goes back up.Instead, an event should check the condition that the player is Out of Combat.If true, the pet health should immediate begin recharging.Either create this event handler or reduce the delay to something like 3 seconds. Link to comment Share on other sites More sharing options...
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