K THEN.5162 Posted June 27, 2020 Share Posted June 27, 2020 Reason #1 Desynced players spawning in open fields Link to comment Share on other sites More sharing options...
K THEN.5162 Posted June 27, 2020 Author Share Posted June 27, 2020 Reason #2: 4k Weapon swaps Link to comment Share on other sites More sharing options...
K THEN.5162 Posted June 27, 2020 Author Share Posted June 27, 2020 Reason #3: Ranger longbow range is more than 1500, longer than sic-em in some cases Link to comment Share on other sites More sharing options...
Slick.7164 Posted June 27, 2020 Share Posted June 27, 2020 Good example why range dmg should be nerfed. High dmg with 0 risk Link to comment Share on other sites More sharing options...
subversiontwo.7501 Posted June 27, 2020 Share Posted June 27, 2020 You forgot the most important one: Threads like this.This could have been a valid topic but you are only complaining about obvious stuff with little bearing on the mode.This is only small stuff that mildly annoys, well, you. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted June 27, 2020 Share Posted June 27, 2020 @subversiontwo.7501 said:You forgot the most important one: Threads like this.This could have been a valid topic but you are only complaining about obvious stuff with little bearing on the mode.This is only small stuff that mildly annoys, well, you.Maybe its the 11th reason but thats problemic since there are only 3 reasons here. Link to comment Share on other sites More sharing options...
Sleepwalker.1398 Posted June 27, 2020 Share Posted June 27, 2020 @"K THEN.5162" said:Reason #2: 4k Weapon swaps8k Mind Wrack, what was he? A level 60 character? Link to comment Share on other sites More sharing options...
Jugglemonkey.8741 Posted June 27, 2020 Share Posted June 27, 2020 @Sleepwalker.1398 said:@"K THEN.5162" said:Reason #2: 4k Weapon swaps8k Mind Wrack, what was he? A level 60 character?Probably an ele that got caught without protection Link to comment Share on other sites More sharing options...
ollbirtan.2915 Posted June 27, 2020 Share Posted June 27, 2020 Still waiting for the remaining 98 reasons... Link to comment Share on other sites More sharing options...
Swagger.1459 Posted June 27, 2020 Share Posted June 27, 2020 @"K THEN.5162" said:Reason #3: Ranger longbow range is more than 1500, longer than sic-em in some cases That’s the way arcing projectiles have worked since launch. Link to comment Share on other sites More sharing options...
Teratus.2859 Posted June 27, 2020 Share Posted June 27, 2020 @"K THEN.5162" said:Reason #3: Ranger longbow range is more than 1500, longer than sic-em in some cases Sic Em hit the target in the first clip while the LB was out of Range on flat ground.In the second clip Ranger had high ground where LB could hit and Sic Em could not.. Edit*Just looking it up and this is right on the Wiki."A projectile is a ranged attack which must travel from the user to the target before dealing damage.Most projectiles can be avoided by dodging, blocking or reflecting. Projectiles can also be obstructed by environment, or by other enemies in their way, though this can be negated by piercing. A few projectiles auto-track the target as it moves. Projectiles will travel further if they are fired from a height." Link to comment Share on other sites More sharing options...
K THEN.5162 Posted June 27, 2020 Author Share Posted June 27, 2020 @"subversiontwo.7501" said:You forgot the most important one: Threads like this.This could have been a valid topic but you are only complaining about obvious stuff with little bearing on the mode.This is only small stuff that mildly annoys, well, you.Doesn't have to be all me. You're all welcome to post your own gripes here. Also is this reason "bearing on the mode?"Reason #4: Anet's obvious priorities in developingAnet when the gem store has an issue:Anet when WvW server reset in the middle of the week: Link to comment Share on other sites More sharing options...
K THEN.5162 Posted June 27, 2020 Author Share Posted June 27, 2020 @"ollbirtan.2915" said:Still waiting for the remaining 98 reasons...Using some anet's words: This post is meant to be a long term project in which I am currently "laying the groundwork" in order bring some of the glaring issues in WvW to light. Fear not, I am committed to this project and will continue to update the community on the progress madeTranslation: I'll probably post daily for 3 or 4 days, then you might get another reason every week or so. But eventually it will take me longer than 17 months to come out with an update Link to comment Share on other sites More sharing options...
Justine.6351 Posted June 27, 2020 Share Posted June 27, 2020 @"K THEN.5162" said:Reason #3: Ranger longbow range is more than 1500, longer than sic-em in some cases How hard did you have to look to find that old vid rofl. Link to comment Share on other sites More sharing options...
GDchiaScrub.3241 Posted June 27, 2020 Share Posted June 27, 2020 Okay then.D: Link to comment Share on other sites More sharing options...
vier.1327 Posted June 27, 2020 Share Posted June 27, 2020 Reason 4#: We do not have enough WvW Alliances memes. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted June 27, 2020 Share Posted June 27, 2020 @Teratus.2859 said:@"K THEN.5162" said:Reason #3: Ranger longbow range is more than 1500, longer than sic-em in some cases Sic Em hit the target in the first clip while the LB was out of Range on flat ground.In the second clip Ranger had high ground where LB could hit and Sic Em could not.. Edit*Just looking it up and this is right on the Wiki."A projectile is a ranged attack which must travel from the user to the target before dealing damage.Most projectiles can be avoided by dodging, blocking or reflecting. Projectiles can also be obstructed by environment, or by other enemies in their way, though this can be negated by piercing. A few projectiles auto-track the target as it moves. Projectiles will travel further if they are fired from a height."If this is so, then it's like real warfare where those on top has higher ground advantage.I can imagine if game will have wall fog of war system. Like you can't see ppl in front so much. Would make wvw kinda scary Link to comment Share on other sites More sharing options...
Justine.6351 Posted June 27, 2020 Share Posted June 27, 2020 @Sovereign.1093 said:@Teratus.2859 said:@"K THEN.5162" said:Reason #3: Ranger longbow range is more than 1500, longer than sic-em in some cases Sic Em hit the target in the first clip while the LB was out of Range on flat ground.In the second clip Ranger had high ground where LB could hit and Sic Em could not.. Edit*Just looking it up and this is right on the Wiki."A projectile is a ranged attack which must travel from the user to the target before dealing damage.Most projectiles can be avoided by dodging, blocking or reflecting. Projectiles can also be obstructed by environment, or by other enemies in their way, though this can be negated by piercing. A few projectiles auto-track the target as it moves. Projectiles will travel further if they are fired from a height."If this is so, then it's like real warfare where those on top has higher ground advantage.I can imagine if game will have wall fog of war system. Like you can't see ppl in front so much. Would make wvw kinda scaryWell people will only render so far out so we do? Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted June 27, 2020 Share Posted June 27, 2020 @Justine.6351 said:@Sovereign.1093 said:If this is so, then it's like real warfare where those on top has higher ground advantage.I can imagine if game will have wall fog of war system. Like you can't see ppl in front so much. Would make wvw kinda scaryWell people will only render so far out so we do?not good enough. make fog of war 5000 units. ye now we're talking. Link to comment Share on other sites More sharing options...
Justine.6351 Posted June 27, 2020 Share Posted June 27, 2020 @Stand The Wall.6987 said:@Justine.6351 said:@Sovereign.1093 said:If this is so, then it's like real warfare where those on top has higher ground advantage.I can imagine if game will have wall fog of war system. Like you can't see ppl in front so much. Would make wvw kinda scaryWell people will only render so far out so we do?not good enough. make fog of war 5000 units. ye now we're talking.I think that it already is that too? 5000 range in portal range which is a long way. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted June 28, 2020 Share Posted June 28, 2020 @Justine.6351 said:@Stand The Wall.6987 said:@Justine.6351 said:@Sovereign.1093 said:If this is so, then it's like real warfare where those on top has higher ground advantage.I can imagine if game will have wall fog of war system. Like you can't see ppl in front so much. Would make wvw kinda scaryWell people will only render so far out so we do?not good enough. make fog of war 5000 units. ye now we're talking.I think that it already is that too? 5000 range in portal range which is a long way.We cant even see stealthers at 0 range, come on. Link to comment Share on other sites More sharing options...
ollbirtan.2915 Posted June 28, 2020 Share Posted June 28, 2020 @K THEN.5162 said:@"ollbirtan.2915" said:Still waiting for the remaining 98 reasons...Using some anet's words: This post is meant to be a long term project in which I am currently "laying the groundwork" in order bring some of the glaring issues in WvW to light. Fear not, I am committed to this project and will continue to update the community on the progress madeTranslation: I'll probably post daily for 3 or 4 days, then you might get another reason every week or so. But eventually it will take me longer than 17 months to come out with an updateI miss the good old times when folks understood sarcasm..... Link to comment Share on other sites More sharing options...
K THEN.5162 Posted June 28, 2020 Author Share Posted June 28, 2020 Reason #5: The only time the PvP and WvW communities get updates on development is on random media outlets like twitch instead of the official forums Link to comment Share on other sites More sharing options...
Deimos.7901 Posted June 28, 2020 Share Posted June 28, 2020 Most anoying thing about WvW right now is LAGSSSSSSS , its like cancer and from WvW its jump in to normal maps PoF and LS4 Link to comment Share on other sites More sharing options...
K THEN.5162 Posted June 29, 2020 Author Share Posted June 29, 2020 Reason #6: WvW population is getting lower and lower yet skill lag has only gotten more frequentSkip to 1:08 Link to comment Share on other sites More sharing options...
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