Vitorluis.9831 Posted July 13, 2020 Share Posted July 13, 2020 I don't know where to put this kind of question, and like the title says, I'm not sure if it's just my imagination (although I asked to my guildies, and most seem to agree with me).Since the Dragon Bash update, I feel like my characters are causing far less damage and taking way more damage than they used to. Even full Berserker characters are having a harder time killing any veteran mordrem in HoT.For some more context, I use a Cleric set Tempest in fractals (I always go for T3, people on T4 are usually... impolite, to say the least), and Subject 6, on Thaumanova Reactor, was never a problem, even if the DPSing was low, focusing on the bigger oozes before the boss was assured victory. This Saturday, however, Dale Marcello, Leader of the CLAW guild, with a full legendary set, joined our team. We died multiple times to this one boss; Dale himself couldn't give two steps without falling to downed condition. And I, likewise, fell multiple times. After over a half-hour, we killed Subject 6, but then, after losing for the third time for the Thaumanova Anomaly, I gave up for the day.Today, with my ranger, I decided to farm Silverwastes for a bit. With my full Marshall set, I could easily defend an entire outpost alone. Now, two Mordrem Trolls can kill me in seconds without effort. And they used to focus on my pet while I attacked them from behind with my shortbow, causing extra damage. But now, if a single arrow hits them, everyone focus and gang on me instead.Sorry if I'm sounding like a crybaby or something like that, or if everything said here was just bad luck or my imagination, but I asked my guild today if everyone was having a similar issue, and most of them said they noticed an increase on enemy damage and reduction of player damage overall. I couldn't find anything in the Dragon Bash patch about damage, but I swear my characters were stronger before the event. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted July 13, 2020 Share Posted July 13, 2020 Haven't noticed any change based on arc.In fractals results will depend on instabilities. If you are pugging it will also depend on what sort of people are in the party. Link to comment Share on other sites More sharing options...
AliamRationem.5172 Posted July 14, 2020 Share Posted July 14, 2020 @Vitorluis.9831 said:I don't know where to put this kind of question, and like the title says, I'm not sure if it's just my imagination (although I asked to my guildies, and most seem to agree with me).Since the Dragon Bash update, I feel like my characters are causing far less damage and taking way more damage than they used to. Even full Berserker characters are having a harder time killing any veteran mordrem in HoT.For some more context, I use a Cleric set Tempest in fractals (I always go for T3, people on T4 are usually... impolite, to say the least), and Subject 6, on Thaumanova Reactor, was never a problem, even if the DPSing was low, focusing on the bigger oozes before the boss was assured victory. This Saturday, however, Dale Marcello, Leader of the CLAW guild, with a full legendary set, joined our team. We died multiple times to this one boss; Dale himself couldn't give two steps without falling to downed condition. And I, likewise, fell multiple times. After over a half-hour, we killed Subject 6, but then, after losing for the third time for the Thaumanova Anomaly, I gave up for the day.Today, with my ranger, I decided to farm Silverwastes for a bit. With my full Marshall set, I could easily defend an entire outpost alone. Now, two Mordrem Trolls can kill me in seconds without effort. And they used to focus on my pet while I attacked them from behind with my shortbow, causing extra damage. But now, if a single arrow hits them, everyone focus and gang on me instead.Sorry if I'm sounding like a crybaby or something like that, or if everything said here was just bad luck or my imagination, but I asked my guild today if everyone was having a similar issue, and most of them said they noticed an increase on enemy damage and reduction of player damage overall. I couldn't find anything in the Dragon Bash patch about damage, but I swear my characters were stronger before the event.I run arcdps and have been testing the new Pyromancer's Puissance extensively on my condi weaver in open world (HoT specifically) since the patch. I haven't noticed any change to damage overall. I lost some might, but gained some damage. The tradeoff does not seem to be very significant. In fact, I beat my Balthazar solo time yesterday (0:43 at 16.2k DPS!) which I am not necessarily attributing to the changes to Pyromancer's Puissance, but isn't exactly a negative sign as anecdotal evidence goes! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now