Heimskarl Ashfiend.9582 Posted August 6, 2020 Share Posted August 6, 2020 The Frost Legion Infusion.Ok, so yes some people will, and have, crafted it.But this is just totally out of reach to the vast majority of the player base. Now, I get why rarity is fine for drops like the Chak Infusion and I'm fine with that. But for a crafted item? Seriously, 25,000 shards, 10,250 ecto, 12,500 Thermocatalytic Reagents and 37,500 Sand? Now, if it's a material sink it still makes no sense to me. If it were 1/10th of the materials, then more than 10x the people would craft it at some point because it's within reach if you actually want it. But right now its over 5000g and that is only likely to go up.Can anyone explain the logic behind this? Link to comment Share on other sites More sharing options...
Raknar.4735 Posted August 6, 2020 Share Posted August 6, 2020 Long term goal for some, useless for others, small expense for some. Many infusions are like that.Khan'ur, for example, is traded around 60-80k gold.If you think the price is too high for the effect it gives, you are most likely not the target audience. Link to comment Share on other sites More sharing options...
zealex.9410 Posted August 6, 2020 Share Posted August 6, 2020 Every mmo has longterm goals like this, some even remove said longterm goals after a while and treat them like fomo. Link to comment Share on other sites More sharing options...
Danikat.8537 Posted August 6, 2020 Share Posted August 6, 2020 You answered your own question: because some people will craft it.It would be impossible to make cosmetics which everyone likes and considers worth getting. I've even got skins I picked up for free which I've never used and likely never will, and while they cost me nothing if we go purely by my opinion that means Anet wasted their time making them. But I'm sure there's someone out there somewhere who likes those skins and uses them all the time, and they probably consider some of my favourites to be the trash that's not worth the time or cost to unlock. (Edit: Come to think of it I even know which one that would be: The Dreamer. It's probably my favourite legendary and I've literally been told it's an insult that Anet made it a legendary and "force" players to go through so much for something so stupid. But to me it was worth it.)Since it's impossible to make things everyone will like there's no need to worry if some people, even large numbers of people, don't consider an item worth making. As long as there's enough options that everyone can find some things they like the system is working. And in an MMO items which can act as long-term goals that give players an incentive to keep logging in once they've done the main content are actually a good thing. Well, as long as it's not things they feel like they have to get whether they want them or not, but as long as it's cosmetics that's unlikely to be a problem.(Also while it's expensive at least it's not random like most infusions. Which means if you do want it you know what you've got to do to get it and can work out roughly how long it will take. Plus all the components are tradable so you've got the option of gathering them yourself, farming gold and buying them or a mix of the two.) Link to comment Share on other sites More sharing options...
Heimskarl Ashfiend.9582 Posted August 6, 2020 Author Share Posted August 6, 2020 @Raknar.4735 said:If you think the price is too high for the effect it gives, you are most likely not the target audience.I don't use any infusions at all, if it were 1g I still wouldn't use it. It just seems baffling that you'd make an item craftable, but only for 0.001% of the players. And Khan-Ur is a drop and there is only a handful in the game. Which is fine.@Danikat.8537 said:You answered your own question: because some people will craft it.But that's not what I'm asking. I'm asking why go to the effort of designing and coding the infusion, then using it as part of the promotion of the new map, then make it so very few people will actually get it over any timeline? For drops I can understand it, but why on a crafted item? Even as a long term goal. 99% of players with more than 4000 hours in this game have less than 100g. Link to comment Share on other sites More sharing options...
Solanum.6983 Posted August 6, 2020 Share Posted August 6, 2020 Material/Gold Sink while also being a long term goal. Personally I think it's a huge waste to design something for a very small percentage of the population that will actually try to get it but I get why. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 6, 2020 Share Posted August 6, 2020 Prob because players keep complaining about rng being so low on infusions and this is the answer whilst keeping it still as an ultra rare prestige itemIt's the equivalent of the changes to crafting a precursor instead of having it as a drop Link to comment Share on other sites More sharing options...
ProtoGunner.4953 Posted August 6, 2020 Share Posted August 6, 2020 They don't have anything else to offer and apparently they use these ridiculous amounts to remove them out of the game, since there is too much stuff around. Link to comment Share on other sites More sharing options...
Hashberry.4510 Posted August 6, 2020 Share Posted August 6, 2020 Feels like legendary upgrade disease. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted August 6, 2020 Share Posted August 6, 2020 @Heimskarl Ashfiend.9582 said:Even as a long term goal. 99% of players with more than 4000 hours in this game have less than 100g.Citation? Link to comment Share on other sites More sharing options...
Danikat.8537 Posted August 6, 2020 Share Posted August 6, 2020 @Heimskarl Ashfiend.9582 said:@Danikat.8537 said:You answered your own question: because some people will craft it.But that's not what I'm asking. I'm asking why go to the effort of designing and coding the infusion, then using it as part of the promotion of the new map, then make it so very few people will actually get it over any timeline? For drops I can understand it, but why on a crafted item? Even as a long term goal. 99% of players with more than 4000 hours in this game have less than 100g. I don't think that statistic means much. I'm one of those players (if I remember correctly I have about 70g in my wallet right now) but I can and have bought things which cost much more than that and I'm confident that if I wanted to I could save up the materials or gold to get this infusion too. It would take a long time, but it's not impossible and if it was something I liked it would be worth it to me.As for why they make it so rare/expensive I suspect it's because a lot of players keep saying this game gives nothing but 'trash loot' and there's no rare or special items which aren't purely from RNG sources so there's nothing they want to aim for. It's impossible to make something which is rare and valuable but also easy and cheap to get, so in order to meet those request for more rare and valuable items Anet has to add something which is, well, valuable. Link to comment Share on other sites More sharing options...
Super Hayes.6890 Posted August 6, 2020 Share Posted August 6, 2020 This item needs to drop at a rate similar to the other infusions. The other infusions need to have a crafting option similar to this. Once all infusions are acquirable via these two options they will finally be in a place they should have been all along. The fact that some infusion's value exceed what the trading post can support shows they aren't implemented in a sensible way. Link to comment Share on other sites More sharing options...
Friday.7864 Posted August 6, 2020 Share Posted August 6, 2020 It's one of the cheaper infusions tbhI don't see the problem Link to comment Share on other sites More sharing options...
thehipone.6812 Posted August 6, 2020 Share Posted August 6, 2020 @kharmin.7683 said:@"Heimskarl Ashfiend.9582" said:Even as a long term goal. 99% of players with more than 4000 hours in this game have less than 100g.Citation?That statistic is wrong. More like 72.5% of 400h+ players have MORE than 100g (just wallet gold). https://gw2efficiency.com/account/statistics/statistics.gold Link to comment Share on other sites More sharing options...
kharmin.7683 Posted August 6, 2020 Share Posted August 6, 2020 @thehipone.6812 said:@kharmin.7683 said:@"Heimskarl Ashfiend.9582" said:Even as a long term goal. 99% of players with more than 4000 hours in this game have less than 100g.Citation?That statistic is wrong. More like 72.5% of 400h+ players have MORE than 100g (just wallet gold). https://gw2efficiency.com/account/statistics/statistics.goldEven still, that site still represents a small portion of the player base. Link to comment Share on other sites More sharing options...
Mauzi.5892 Posted August 6, 2020 Share Posted August 6, 2020 @Solanum.6983 said:Material/Gold Sink while also being a long term goal. Personally I think it's a huge waste to design something for a very small percentage of the population that will actually try to get it but I get why.The worst part is that they use said infusion in their video to promote their oh so cool new saga episode... selling people something they will never get.Infusions apart, what did this episode give us exactly?! 10 minutes of story and a long and boring meta extension. Link to comment Share on other sites More sharing options...
Josiah.2967 Posted August 6, 2020 Share Posted August 6, 2020 I was expecting this to be a meta map reward. The video was misleading... This is just a huge gold sync, I would rather buy them in the gemstore at this point. Link to comment Share on other sites More sharing options...
ParadoX.3124 Posted August 6, 2020 Share Posted August 6, 2020 I wouldn't even craft it if it was free Link to comment Share on other sites More sharing options...
neighto.7386 Posted August 6, 2020 Share Posted August 6, 2020 Anet dangles carrot, makes requirement take forever to achieve......or you can buy gems/TP the items and speed up the processLets just call it what it is. Link to comment Share on other sites More sharing options...
Ototo.3214 Posted August 6, 2020 Share Posted August 6, 2020 On mobile so it's a bit hard to check but, I assume it's account bound? I'm curious if it's an attempt to prevent offsite trading or whatever, since many other infusions sell for more than 10k on the tp. Link to comment Share on other sites More sharing options...
AgentMoore.9453 Posted August 6, 2020 Share Posted August 6, 2020 It should be a rare drop with a wardobe unlock functionality and a far more realistic guaranteed recipe/acquisition method. All of the infusions in the game should be that way.People should still have to work toward them in some manner (or get lucky with RNG), but the current implementation is ridiculous in a game where the actual progression is fashion after you hit level 80, especially if they're going to wiggle infusions at people in trailers. These carrots would be a lot more motivational for players if they had a reasonable hope of actually getting them.Also a good time to bang the pots and pans of 'give us a show/hide player effects' toggle so if infusions do become more reasonable to acquire, people can choose whether they see them or not. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted August 6, 2020 Share Posted August 6, 2020 I'm sure over time, there will be more players who have crafted than those who have Confetti Infusion, etc etc, equipped. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted August 6, 2020 Share Posted August 6, 2020 @Super Hayes.6890 said:The fact that some infusion's value exceed what the trading post can support shows they aren't implemented in a sensible way.That is more of a sign that they have allowed too much gold into the economy. Link to comment Share on other sites More sharing options...
kharmin.7683 Posted August 6, 2020 Share Posted August 6, 2020 @Khisanth.2948 said:@Super Hayes.6890 said:The fact that some infusion's value exceed what the trading post can support shows they aren't implemented in a sensible way.That is more of a sign that they have allowed too much gold into the economy. Must be all of those AFK farmers Link to comment Share on other sites More sharing options...
knite.1542 Posted August 6, 2020 Share Posted August 6, 2020 @kharmin.7683 said:@thehipone.6812 said:@kharmin.7683 said:@"Heimskarl Ashfiend.9582" said:Even as a long term goal. 99% of players with more than 4000 hours in this game have less than 100g.Citation?That statistic is wrong. More like 72.5% of 400h+ players have MORE than 100g (just wallet gold). https://gw2efficiency.com/account/statistics/statistics.goldEven still, that site still represents a small portion of the player base.Citation? Link to comment Share on other sites More sharing options...
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