AzazelGamer.7194 Posted August 15, 2020 Share Posted August 15, 2020 (edited) . Edited January 21, 2023 by AzazelGamer.7194 Link to comment Share on other sites More sharing options...
Game of Bones.8975 Posted August 17, 2020 Share Posted August 17, 2020 Native speaker or not, you got your message across just fine.I thought about crafting The Moot a while back; I was going to make a disco themed Asura revenant. Some of the sound effects that Legendaries have just don't fit their status. They should be massive, resounding, startling, or hilarious (given The Moot or Quip).Hope you have just as much fun crafting your fifth as you did with the first four. Link to comment Share on other sites More sharing options...
Randulf.7614 Posted August 17, 2020 Share Posted August 17, 2020 To be honest I preferred Moot as it was at launch. The added streamers etc actually made it a weapon I almost regretted making when they changed it 2-3 years later.I’m not really in favour of changing or enhancing any of the core legendaries (maybe the torch) as it risks taking away the original appeal I crafted some of them for Link to comment Share on other sites More sharing options...
Svarty.8019 Posted August 18, 2020 Share Posted August 18, 2020 Surely, some "Night Fever"-inspired disco tune should play?@Randulf.7614 said:To be honest I preferred Moot as it was at launch. The added streamers etc actually made it a weapon I almost regretted making when they changed it 2-3 years later.I’m not really in favour of changing or enhancing any of the core legendaries (maybe the torch) as it risks taking away the original appeal I crafted some of them for That's fair. I really liked the old Kraitkin (although I only ever looked at it in preview - I'm not crafting an underwater weapon, lol, who would?!). But when they added the particle effects, the spinny thing, it ruined the appeal of it for me. Link to comment Share on other sites More sharing options...
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