Oldirtbeard.9834 Posted October 17, 2017 Share Posted October 17, 2017 We get a new balance patch today with absolutely nothing for Power Reaper, thanks for nothing, literally. Link to comment Share on other sites More sharing options...
Kam.4092 Posted October 17, 2017 Share Posted October 17, 2017 It was a bug fix. It wasn't a balance patch for any Profession. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted October 17, 2017 Share Posted October 17, 2017 This is no balance patch (Rock Gazelle is an exception since it obviously did not work as intended - way too much damage). The patch today is a Halloween and bugfixing patch.The balance patch is usually shipped between the PvP seasons (but not the day a season ends, like today).You can expect the balance patch in two weeks. Link to comment Share on other sites More sharing options...
Oldirtbeard.9834 Posted October 17, 2017 Author Share Posted October 17, 2017 @KrHome.1920 said:This is no balance patch (Rock Gazelle is an exception since it obviously did not work as intended - way too much damage). The patch today is a Halloween and bugfixing patch.The balance patch is usually shipped between the PvP seasons (but not the day a season ends, like today).You can expect the balance patch in two weeks.I stand corrected, on a side note I'm totally buying those Mount Skins for my Necro. Link to comment Share on other sites More sharing options...
Obtena.7952 Posted October 17, 2017 Share Posted October 17, 2017 @KrHome.1920 said:This is no balance patch (Rock Gazelle is an exception since it obviously did not work as intended - way too much damage). The patch today is a Halloween and bugfixing patch.The balance patch is usually shipped between the PvP seasons (but not the day a season ends, like today).You can expect the balance patch in two weeks.Balance patch in two weeks? how you know?And to reference past history in HoT, the balance patch won't likely be for non-PoF stuff. It's likely to balance the PoF especs. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted October 17, 2017 Share Posted October 17, 2017 @Obtena.7952 said:Balance patch in two weeks? how you know?And to reference past history in HoT, the balance patch won't likely be for non-PoF stuff. It's likely to balance the PoF especs. I said "expect" and not "is".Nobody here made any statements about the content of the patch. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted October 18, 2017 Share Posted October 18, 2017 Don't expect anything drastic for power reaper, as you'll only disappoint yourself. Even the 2 times power necro received the largest amount of buffs (22/02/17 and 18/10/16 balance patches), it did next to nothing for its overall standing in terms of competitive damage in pve. Link to comment Share on other sites More sharing options...
Vitali.5039 Posted October 18, 2017 Share Posted October 18, 2017 Game Update Notes - August 8, 2017Where other specs get ferocity buff to traits to increase overall power damage (still not meta)We get ferocity buff only on our "low damage mode", but maybe when the ferocity will go up, up, up, more up we'll do more damage when in Reaper's Shroud..and doing nothing when outside of it.Engineer - Big Boomer: This trait replaces the slot left open by Shaped Charge. It converts 5% of Power to Vitality and 5% of Power to Ferocity.Guardian - Retribution: This trait now grants Ferocity while you have retaliation, in addition to its previous effect.! Symbolic Avenger: This trait now converts 13% of your Toughness into Power, in addition to its previous effect. (we have the bad copy on Death Magic)Ranger - Most Dangerous Game: This trait has been replaced by Vicious Quarry. Vicious Quarry causes fury on you, granting increased Ferocity, as well as an additional critical-strike chance, and grants 4 seconds of fury when you are struck while below 75% health.Revenant - Assassin’s Presence: Increased the Ferocity bonus granted by this trait to 225 at level 80.Warrior - Signet Mastery: This trait now grants Ferocity instead of Precision when a signet is used. Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 18, 2017 Share Posted October 18, 2017 @Vitali.5039 said:Game Update Notes - August 8, 2017Where other specs get ferocity buff to traits to increase overall power damage (still not meta)We get ferocity buff only on our "low damage mode", but maybe when the ferocity will go up, up, up, more up we'll do more damage when in Reaper's Shroud..and doing nothing when outside of it.Engineer - Big Boomer: This trait replaces the slot left open by Shaped Charge. It converts 5% of Power to Vitality and 5% of Power to Ferocity.Guardian - Retribution: This trait now grants Ferocity while you have retaliation, in addition to its previous effect.! Symbolic Avenger: This trait now converts 13% of your Toughness into Power, in addition to its previous effect. (we have the bad copy on Death Magic)Ranger - Most Dangerous Game: This trait has been replaced by Vicious Quarry. Vicious Quarry causes fury on you, granting increased Ferocity, as well as an additional critical-strike chance, and grants 4 seconds of fury when you are struck while below 75% health.Revenant - Assassin’s Presence: Increased the Ferocity bonus granted by this trait to 225 at level 80.Warrior - Signet Mastery: This trait now grants Ferocity instead of Precision when a signet is used.Anet answer: "But we already said it to you guys! Shroud is a mechanism that's so OP that we just can't carelessly give something to the necromancer. The day you guys realise the potential of the shroud and master it, we would have to nerf you to the ground asap because it's gamebreaking."We can still progress, we have yet to master the shroud... Link to comment Share on other sites More sharing options...
Vitali.5039 Posted October 18, 2017 Share Posted October 18, 2017 @Dadnir.5038 said:@Vitali.5039 said:Game Update Notes - August 8, 2017Where other specs get ferocity buff to traits to increase overall power damage (still not meta)We get ferocity buff only on our "low damage mode", but maybe when the ferocity will go up, up, up, more up we'll do more damage when in Reaper's Shroud..and doing nothing when outside of it.Engineer - Big Boomer: This trait replaces the slot left open by Shaped Charge. It converts 5% of Power to Vitality and 5% of Power to Ferocity.Guardian - Retribution: This trait now grants Ferocity while you have retaliation, in addition to its previous effect.! Symbolic Avenger: This trait now converts 13% of your Toughness into Power, in addition to its previous effect. (we have the bad copy on Death Magic)Ranger - Most Dangerous Game: This trait has been replaced by Vicious Quarry. Vicious Quarry causes fury on you, granting increased Ferocity, as well as an additional critical-strike chance, and grants 4 seconds of fury when you are struck while below 75% health.Revenant - Assassin’s Presence: Increased the Ferocity bonus granted by this trait to 225 at level 80.Warrior - Signet Mastery: This trait now grants Ferocity instead of Precision when a signet is used.Anet answer: "But we already said it to you guys! Shroud is a mechanism that's so OP that we just can't carelessly give something to the necromancer. The day you guys realise the potential of the shroud and master it, we would have to nerf you to the ground asap because it's gamebreaking."We can still progress, we have yet to master the shroud...They have to ride their mounts without Enhanced Evasion/Adroit Evasion so they can know how having extra hp feels like..and Necromancer don't have mount's mobility. Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted October 18, 2017 Share Posted October 18, 2017 @Dadnir.5038 said:@Vitali.5039 said:Game Update Notes - August 8, 2017Where other specs get ferocity buff to traits to increase overall power damage (still not meta)We get ferocity buff only on our "low damage mode", but maybe when the ferocity will go up, up, up, more up we'll do more damage when in Reaper's Shroud..and doing nothing when outside of it.Engineer - Big Boomer: This trait replaces the slot left open by Shaped Charge. It converts 5% of Power to Vitality and 5% of Power to Ferocity.Guardian - Retribution: This trait now grants Ferocity while you have retaliation, in addition to its previous effect.! Symbolic Avenger: This trait now converts 13% of your Toughness into Power, in addition to its previous effect. (we have the bad copy on Death Magic)Ranger - Most Dangerous Game: This trait has been replaced by Vicious Quarry. Vicious Quarry causes fury on you, granting increased Ferocity, as well as an additional critical-strike chance, and grants 4 seconds of fury when you are struck while below 75% health.Revenant - Assassin’s Presence: Increased the Ferocity bonus granted by this trait to 225 at level 80.Warrior - Signet Mastery: This trait now grants Ferocity instead of Precision when a signet is used.Anet answer: "But we already said it to you guys! Shroud is a mechanism that's so OP that we just can't carelessly give something to the necromancer. The day you guys realise the potential of the shroud and master it, we would have to nerf you to the ground asap because it's gamebreaking."We can still progress, we have yet to master the shroud...Scourge: Shroud ? Is that something new ? does it make me meta ? Can I have it ?Reaper: My friend, you don´t want shroud, they´ll use it as excuse all the time to cut you down.Core-Necro: Yep, shroud sucks. Link to comment Share on other sites More sharing options...
Oldirtbeard.9834 Posted October 18, 2017 Author Share Posted October 18, 2017 @Arzurag.7506 said:@Dadnir.5038 said:@Vitali.5039 said:Game Update Notes - August 8, 2017Where other specs get ferocity buff to traits to increase overall power damage (still not meta)We get ferocity buff only on our "low damage mode", but maybe when the ferocity will go up, up, up, more up we'll do more damage when in Reaper's Shroud..and doing nothing when outside of it.Engineer - Big Boomer: This trait replaces the slot left open by Shaped Charge. It converts 5% of Power to Vitality and 5% of Power to Ferocity.Guardian - Retribution: This trait now grants Ferocity while you have retaliation, in addition to its previous effect.! Symbolic Avenger: This trait now converts 13% of your Toughness into Power, in addition to its previous effect. (we have the bad copy on Death Magic)Ranger - Most Dangerous Game: This trait has been replaced by Vicious Quarry. Vicious Quarry causes fury on you, granting increased Ferocity, as well as an additional critical-strike chance, and grants 4 seconds of fury when you are struck while below 75% health.Revenant - Assassin’s Presence: Increased the Ferocity bonus granted by this trait to 225 at level 80.Warrior - Signet Mastery: This trait now grants Ferocity instead of Precision when a signet is used.Anet answer: "But we already said it to you guys! Shroud is a mechanism that's so OP that we just can't carelessly give something to the necromancer. The day you guys realise the potential of the shroud and master it, we would have to nerf you to the ground asap because it's gamebreaking."We can still progress, we have yet to master the shroud...Scourge: Shroud ? Is that something new ? does it make me meta ? Can I have it ?Reaper: My friend, you don´t want shroud, they´ll use it as excuse all the time to cut you down.Core-Necro: Yep, shroud sucks.Why are we talking about Scourge this is a Power Reaper topic. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.