Doggie.3184 Posted October 17, 2017 Share Posted October 17, 2017 Edit: Prayars have been answered today \o/Since this skill is buggy in all modes and useless in PvE can you give me the option to right click it in skill menu and disable it? I'd prefer to use Brutal/Deadly Aim from stealth. Most enemies don't have boons anyways, which is it's only purpose. Link to comment Share on other sites More sharing options...
Doggie.3184 Posted October 31, 2017 Author Share Posted October 31, 2017 Please don't forget that this painfully unreliable skill needs severe help in both the aspect of actually hitting the target properly and actually having incentive to use it on things without boons. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted October 31, 2017 Share Posted October 31, 2017 Quick question: If you're in stealth, why are you auto-attacking? Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted October 31, 2017 Share Posted October 31, 2017 @Sir Vincent III.1286 said:Quick question: If you're in stealth, why are you auto-attacking?Sometimes when you gain stealth with rifle it doesn't stop you from autoattacking. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted October 31, 2017 Share Posted October 31, 2017 @Zacchary.6183 said:@Sir Vincent III.1286 said:Quick question: If you're in stealth, why are you auto-attacking?Sometimes when you gain stealth with rifle it doesn't stop you from autoattacking.I'm under the impression that one of the reasons why the skill changes (e.g. name, description) when you go in stealth or kneel is to clear the queue of stacked skill activation requests. If that's not the happening then, that's a problem albeit I never encountered that.In fact, it's the opposite happens to me. I just stop attacking when I kneel or go in stealth (e.g. using Shadow Meld). Link to comment Share on other sites More sharing options...
Barzah.8019 Posted November 1, 2017 Share Posted November 1, 2017 yes cursed bullet is annoying, yes cursed bullet will pretty much ruin your rotation, yes that random 1 sec cooldown make you wish that this kill is nonexistant. The only way to bypass it right now is to use stolen item or triple tap. Link to comment Share on other sites More sharing options...
Doggie.3184 Posted November 1, 2017 Author Share Posted November 1, 2017 @Sir Vincent III.1286 said:Quick question: If you're in stealth, why are you auto-attacking?Do you mean why I'd want to because currently I can't because I'm cursed by Cursed Bullet... well unless I gain stealth from an instant cast like Hidden Thief, Blinding Powder, Shadow Gust, etc which doesn't stop your auto-attack and instantly breaks stealth, but that's another story. The normal auto-attack does pretty much the same damage that Cursed Bullet does when kneeling after applying the %, but the normal auto is faster and actually hits targets more reliably like all other gun skills. Tagging something from stealth with the normal auto-attack wont waste Ini, will be faster, will trigger the revealed traits, gets rid of aegis faster/more reliably, wont mess up your timing and so on. It just emphasizes how much I hate the skill cuz I literally dislike it so much I want to delete it....Cursed Bullet's existence is a burden because of it's unique flawed projectile mechanics and worthless damage. There's no reason to use it even if it's projectile worked correctly if the enemy has no boon, which is pretty much a PvP only thing. So since it was going to probably be a while till it was changed/fixed I wished they'd at least of given the option to willingly toggle disable it but that window has past and I stopped using Rifle since then and went back to Pistol/Pistol for my pewing needs.I'm going to be really disappointed if of all things wrong with Deadeye nothing is done to improve Cursed Bullet in the balance patch. Link to comment Share on other sites More sharing options...
Cirrion.8951 Posted November 1, 2017 Share Posted November 1, 2017 This skill needs a revamp to make it useful in all game modes. Given how stealth-heavy the DE spec is I really would have expected the Rifle stealth attack to be a little more useful outside of competitive play. Link to comment Share on other sites More sharing options...
Sir Vincent III.1286 Posted November 1, 2017 Share Posted November 1, 2017 @Doggie.3184 said:@Sir Vincent III.1286 said:Quick question: If you're in stealth, why are you auto-attacking?Do you mean why I'd want to because currently I can't because I'm cursed by Cursed Bullet... well unless I gain stealth from an instant cast like Hidden Thief, Blinding Powder, Shadow Gust, etc which doesn't stop your auto-attack and instantly breaks stealth, but that's another story. The normal auto-attack does pretty much the same damage that Cursed Bullet does when kneeling after applying the %, but the normal auto is faster and actually hits targets more reliably like all other gun skills. Tagging something from stealth with the normal auto-attack wont waste Ini, will be faster, will trigger the revealed traits, gets rid of aegis faster/more reliably, wont mess up your timing and so on. It just emphasizes how much I hate the skill cuz I literally dislike it so much I want to delete it....Cursed Bullet's existence is a burden because of it's unique flawed projectile mechanics and worthless damage. There's no reason to use it even if it's projectile worked correctly if the enemy has no boon, which is pretty much a PvP only thing. So since it was going to probably be a while till it was changed/fixed I wished they'd at least of given the option to willingly toggle disable it but that window has past and I stopped using Rifle since then and went back to Pistol/Pistol for my pewing needs.I'm going to be really disappointed if of all things wrong with Deadeye nothing is done to improve Cursed Bullet in the balance patch.Now if the auto-attack happens after going in stealth, that is a problem that needs to be resolved. As for the stealth skill itself, they could get rid of it, I guess if it will improve other's game experience.When using a Rifle, the only real reason I go in stealth is to use DJ, to reposition or to escape combat. This is why it's curious to me why do you even auto-attack with a Rifle from Stealth. Whether Curse Bullet is good or bad, in combat using Rifle, honestly I don't even recognize its existence. So even if they improve this skill, it's still not efficient to waste stealth on auto-attack. Link to comment Share on other sites More sharing options...
bq pd.2148 Posted November 2, 2017 Share Posted November 2, 2017 it hits very unreliably, but what ever you do with this one please keep it unblockable and boon flipping cause i use this skill in WvW alot, thx.as there are many trailblaizer scourges here they often proc trail of anguish if you hit in there with cursed bullet you can proc sigil of severance(cause stability turns to fear) to safer oneshot them with DJ. Link to comment Share on other sites More sharing options...
Asur.9178 Posted November 2, 2017 Share Posted November 2, 2017 Horrible damage, on an eternity cast time, for a garbage projectile speed, with one of the worst tracking, with a bugged mechanic. I think that sums up the skill pretty well. Link to comment Share on other sites More sharing options...
Doggie.3184 Posted November 7, 2017 Author Share Posted November 7, 2017 /deep inner sadness Link to comment Share on other sites More sharing options...
Doggie.3184 Posted May 8, 2018 Author Share Posted May 8, 2018 Anet, I just wanted to say thanks for actually deleting this skill, lol. Link to comment Share on other sites More sharing options...
Turk.5460 Posted May 8, 2018 Share Posted May 8, 2018 @Doggie.3184 said:Anet, I just wanted to say thanks for actually deleting this skill, lol.I'm going to miss it dearly. 2 boon corrupts prioritizing stability = unblockable FEAR on anyone using stability. The damage after the previous patch put it at critting for 5-6k in Marauder's gear, and the tracking, albeit slow, was incredibly useful in LoS situations or against highly mobile players. Link to comment Share on other sites More sharing options...
kash.9213 Posted May 8, 2018 Share Posted May 8, 2018 They really got rid of Cursed Bullet? It was one of the more creative and fun skills to use with obvious counters and drawbacks. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.