Xyonon.3987 Posted September 29, 2020 Share Posted September 29, 2020 A few patches ago, we recieved a big QoL change regarding the Holo forge. Originally, entering the forge cancelled all skills which made the ability feel rather clunky and not "Engineer like" (kit-like). However this has been changed a few patches ago, which made playing with the Holo forge so much smoother. This also gave us more depth in playstyle to get Laser's Edge on an ability by channeling it into photon forge. It also made the forge feel more like a kit than a clunky mechanic - I've only heared how amazing this change was from all the Engineers out there.And then we had a patch today, which reverted this amazing change and we're back to the old clunky version.ANet, I hope this was an oversight and not intended - please change it back back again, so we can experience the smooth, kit-like behaving holo forge. It makes playing Holosmith much better!Thank you! :) Link to comment Share on other sites More sharing options...
TheGoldenSky.8074 Posted September 29, 2020 Share Posted September 29, 2020 Can confirm everything, I really hope this change gets reverted again Link to comment Share on other sites More sharing options...
Aooogah.1673 Posted September 29, 2020 Share Posted September 29, 2020 support. it made gameplay feel more fluid than before. now that we know what we are missing, photon forge feels clunkier than it did before the patch that allowed mid-cast forge entry in the first place. It also makes it easier to micro-manage your heat levels to maximize your success in any encounter. Link to comment Share on other sites More sharing options...
blubabby.7254 Posted September 30, 2020 Share Posted September 30, 2020 +1The change only added to engineer's skill ceiling, removing it only lowers potential and makes playing the class clunkier and less enjoyable. Link to comment Share on other sites More sharing options...
bambi.6214 Posted September 30, 2020 Share Posted September 30, 2020 It was a bug which allowed some cheesy things, the most prominent and annoying was allowing ele to start casting Res Glyph and going into mist form. Although I agree it allowed for more fluid gameplay. Link to comment Share on other sites More sharing options...
MrTJpwnz.4710 Posted September 30, 2020 Share Posted September 30, 2020 Holo forge is so clunky from the start, the fact that it made it kit-like was such a huge QoL change. I honestly think it should've been like this from the start, and I hope it'll get reverted back so that it have kit-like behaviour. Link to comment Share on other sites More sharing options...
Wolfb.7025 Posted October 1, 2020 Share Posted October 1, 2020 Excuse me, which skills gets cancelled?I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this. Link to comment Share on other sites More sharing options...
Xyonon.3987 Posted October 3, 2020 Author Share Posted October 3, 2020 @Wolfb.7025 said:Excuse me, which skills gets cancelled?I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this.Yes non toolbelt skills were always interrupted since Holo's release, but a few patches ago they changed it so any skill can be cast into forge which felt amazing and everyone seemed super happy about it. It was great using things like sword 3 and enter forge mid cast. Unfortunately they reverted this last patch which is the reason of this post. Link to comment Share on other sites More sharing options...
Wolfb.7025 Posted October 3, 2020 Share Posted October 3, 2020 @Xyonon.3987 said:@Wolfb.7025 said:Excuse me, which skills gets cancelled?I basically one trick holo since two years and I was aware that non toolbelt skills gets interrumped when entering photon forge in the middle of the cast, and it has been always like this.Yes non toolbelt skills were always interrupted since Holo's release, but a few patches ago they changed it so any skill can be cast into forge which felt amazing and everyone seemed super happy about it. It was great using things like sword 3 and enter forge mid cast. Unfortunately they reverted this last patch which is the reason of this post.Well, never played sword holo. but I can confirm that you interrump fire bomb and shrapnel grenade if you enter photon forge before finishing the cast, and pretty sure it was always been that way. Link to comment Share on other sites More sharing options...
cody.8247 Posted October 7, 2020 Share Posted October 7, 2020 +1, the ability to enter forge mid-cast makes the class feel fluid and good to play. Link to comment Share on other sites More sharing options...
ArielRebel.3426 Posted October 9, 2020 Share Posted October 9, 2020 I'm not playing engi (I may soon tho, HS looks interesting) and I would add my voice. +1Everything should be made to make things more fluid. Link to comment Share on other sites More sharing options...
medivh.4725 Posted June 22, 2021 Share Posted June 22, 2021 (edited) I have a mobility problem with this build. My HS is full berserkers sword and shield like most site suggested. Problem is the swifts are 6s and cost 1 or 2 buttons. Would be nice if HS has more stealth options and cooling tools to extend the forge so as to keep up on dps. Or even having disruptor fields to break targetting could help in 1v1s My HS is build on crit and effective versus close ranged non moving target. Very short as well with protection shields lasting at 2-6s thus is not ideal for duels. Now I use rocketboots to run away from human players Edited June 22, 2021 by medivh.4725 Link to comment Share on other sites More sharing options...
ThrakathNar.4537 Posted June 23, 2021 Share Posted June 23, 2021 I do find it kind of ironic that you've decided to necro several really old threads on the engineer subforums. Wrong class. Link to comment Share on other sites More sharing options...
medivh.4725 Posted July 5, 2021 Share Posted July 5, 2021 (edited) In middle of battle, Laser Disk requires a 3 second cast time plus 1 second animation. But time it is released I am like dead! Yes the Laser Disk gets struck alot and is quite hindering. Isn't it a holo thing where he/she have ability to turn on off at instant? People say holo die alot, well not surprised at all when the skillsets hinders one another. Example I would have my Prime Light Beam unintentionally cancel on Laser Disk and vice versa! Edited July 8, 2021 by medivh.4725 Link to comment Share on other sites More sharing options...
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