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Bring back Harrier Amulet in PvP... Maybe even other amulets too. Thx Anet <3


Levikilla.3076

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@felix.2386 said:

@Bazsi.2734 said:I wonder what amulet they will remove next. Didn't you know not having options is good for build diversity?

having too much options also kills competition and takes away the skill aspect and focus more on build countersalso makes balancing incredibly difficult.

perfect example, WvW.

I used to say to people complaining about oneshots, unkillable condi bunkers and uncounterable stealth to come play sPvP if they want balance. I stopped doing that some time ago. We have like 5 viable amulets left, boons and conditions are applied in bursts just as power damage, and they are gone as fast as they came (thank you for removing expertise and concentration, very cool), traits still sitting in smitersboon prison(300 sec CD 7 months after the initial patch are you kidding me), with a planned sustain nerf on the horizon, and in general the whole thing just feels like a beta lately with half-done reworks and half implemented design philosophies.

GW1 had costumization several orders of magnitude greater than what GW2 has, yet GW1 managed to basicly be balanced from 2006 to 2012. The distgustingly overpowered combos arising out of the insane number of skills were nerfed and patched within days. If it was a game ruining exploit, sometimes within hours.

So go play your one shot, unkillable condi bunker and uncoutnerable stealth then lol.if you want none of that and actually want enjoyable PvP with less cheese builds and actually skillful game play, come PvP.You know that smiterboon prison is made so those cheese traits that are part of all those "unkillable bunker, cheesy, condi builds" won't be played in PvP.Such as auto balance stance on war which i've been complaning about, and many good warrior in the dueling scene have been complaining about for years, for how skillless it is, it's not looked at, for it is not meta.Such as Symbol radius increase, which most top guardian including arken dislikes.

Even with these cheese trait being 300 second cooldown, you still have plenty of traits and skills to choose from.and that real PvP was always skill centered and not build centered, that build is just a secondary objective that shouldn't be making major impact in the out come of the game.yet you relying on build making as if it is what holding you down.

TLDR: i don't want to fight cheese but i want those cheese that made cheese possible, so i can cheese.

I'm not against removing all passive(possibly lifesaving) defensive procs from the game. But then... how about they actually remove it? They just basicly disabled parts of traitlines - RIP acrobatics - and nothing is happening beyond that. Even if they did nothing to passives we'd be better off right now. I was expecting the reworks to roll out within weeks, as they told us about this patch 4-5 months in advance, meaning a few weeks after the february patch gave them 6 months to come up with something. Add 7 months to that, we're pushing 13 months and still nothing.If a-net keeps dumbing down the game (most of the work is already done), we'll end up with an FPS. A slow, boring FPS where you need to headshot 10 times to secure kill, but an FPS regardless. Your weapon of choice determines what you can do. Customization is basicly choosing a skin for your rifle. If I wanted to play shallow games where all what matters is your aim and reaction time, I'd install shooter.

It is literally incredibly funny how you guys cry about diversity when thief alone since last year september, in one year, had 5 different meta build, averaging 2.4 months per meta buildele had 4, rev had 4 both averaging 3 monthliterally no PvP game with actual acceptable level of balance has achieved this.

So because thief had a metabuild every 2.4 month last year, that means right now lacking diversity isn't an issue? What?This is like dismissing complaints about an exam being extremely hard by saying that last year it was easy. How is that relevant right now? Exactly, it isn't.

i doubt you are even remotely getting to masterying any of these builds, and you cry about diversity LOL.no you being low rating has nothing to do with builds, it's your skill.

Man I'd love to be that newbie who can't get out of gold. Why would I post on these forums if I was such a player though...

Dude I'm literally one of the oldest veterans this game has. I dont feel like vomiting all my stats here, I have 24K PvP games played and several top 100 titles. I can remember every meta this game ever had, I'm not just saying the game was dumbed down to whine.

and it's funny how you think the game has been dumb down,yet the current meta is literally the most skill demanding meta since forever. which it's how it should be in a pvp game.

Take deadeye for example. On PoF release, and even after the rework there were several ways to play it. You had combos, over the top damage, and almost anything could oneshot you if you pweren't paying attention. Compare it to the current iteration of the game, which is the "most skill demanding meta since forever"... it's spam 2.The most optimal thing a deadeye can do atm, is spam Skirmisher's Shot to max out malice, than DJ, rinse and repeat. It's braindead, it's painful, it's viable.

last season ending, you literally dont see anyone below plat playing meta holo/rev/tempest because they can't.

I saw them everywhere, this is just objectively not true. The few ranked games I played were during the last 2 weeks this season, and everything was full of these 3 classes. And your qualifiers are always clown fiestas, you don't get to play with plat2+ people from the get go.

while the cheese builds they often rely on are also nerfed/became non meta, so they have to learn to get better and actual play skill demanding builds.literally the best form of gw2 PvP since for years.

PoF brought a new era, the era of braindead AoE spam. If you can find it in yourself to enjoy this, good for you. I hate almost everything they did to the game since 2018. This used to be my favorite thing to pass my free time with, now its just a dumbed down version of what it once was. Having extra elitespecs to play the exact same roles with the exactly same stats is not actual diversity.

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