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At least necros dont have to be on top of target to do dmg


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Despite dps loss caused by bugfix, i think it was the right way. In order to max ur dps out as scourge u had to stack sand shades and also YOURSELF on the target, which from design point of view was stupid, since scepter is ranged weapon. Maybe the numbers are not wherea they are supposed to be, but at least ranged class isnt supposed to play like melee.Other thing bothering me since stacking sand shades is unintended, then why blood as sand and sand sage traits have more power the more active sand shades are currently active? Those cause summoning all possible sand shades most profitable. Wierd.

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