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What's the new Meta with PoF for quick match solo que


Nova.7261

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Usually my pvp designs are based off of and start with major tournaments where certain builds have been tried and tested. However, with PoF being new... This doesn't yet apply.I'd like to ask what builds and strategies people have found highly effective. A slow moving Godzilla would be nice, but I don't think there are any useful builds that would incorporate that kind of preferred battle style.

From what I can tell, the current meta involves stacking conditions with bursts, blocking attacks, and moving fast to avoid melee damage (condition hit and run). There aren't many builds that clear conditions well without sacrificing mobility and damage output so it becomes highly effective against most players. Runes or sigils that clear conditions clear on hit, so hitting a block doesn't activate them, giving a chance for more to stack before your second hit gets some off.

Note: This is advice for quick match where you can't rely on the builds of your team mates to complement your own build.

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@Razor.6392 said:Can't you come up with your own build..?

Sure I can and already do. But why limit yourself to your own ideas and perspectives?

It would seem a very small minded and arrogant approach. If one wants to win, one uses everything at their disposal... Including the knowledge and experience of others.

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@Nova.7261 said:

@"Reaper Alim.4176" said:Duo Queuing with two metabattle Spellbreakers. Because why not get those easy wins till nerf. Might as well, others sure will.

What's the build? I've seen a axe + shield/ greatsword do well but I have no idea how they were applying so many conditions.

https://metabattle.com/wiki/Build:Spellbreaker_-_GS/Dagger

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@Nova.7261 said:Usually my pvp designs are based off of and start with major tournaments where certain builds have been tried and tested. However, with PoF being new... This doesn't yet apply.I'd like to ask what builds and strategies people have found highly effective. A slow moving Godzilla would be nice, but I don't think there are any useful builds that would incorporate that kind of preferred battle style.

From what I can tell, the current meta involves stacking conditions with bursts, blocking attacks, and moving fast to avoid melee damage (condition hit and run). There aren't many builds that clear conditions well without sacrificing mobility and damage output so it becomes highly effective against most players. Runes or sigils that clear conditions clear on hit, so hitting a block doesn't activate them, giving a chance for more to stack before your second hit gets some off.

Note: This is advice for quick match where you can't rely on the builds of your team mates to complement your own build.

http://metabattle.com/wiki/Build:Scourge_-_Shadefire

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I've noticed solo quick match never matching two spellbreakers on the same team. There is always one on the other team but never a 2nd on either. However, it has no issue matching two necros or mesmers together which the build can't handle. Once the "ignore condition" effect is over after a few seconds, the 2nd burst of conditions will kill.

The spellbreaker's main problem is that its a one trick pony with long cooldowns.

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