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Goodbye Tempest


JusticeRetroHunter.7684

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@"God.2708" said:You are wrong. Anet once again forgot to nerf conjure weapons. 4 Conjure weapon eles feeding our spellbreaker friends superior weaponry is it hand. RISE.

That just how bad it is for the ele class in wvw they "forget" every cool effect and trick the class has becuse they are all worthless.

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@Bristingr.5034 said:Seriously, way to screw over us Elementalists and our healing with this change.

Not to ruin the doom saying, but eles healing and cleansing is fine. It's just that over the border you have the same cleansing and healing (good) with added stealth, purity of purpose, and better superspeed uptime. Eles need some arbitrary utility to compete with that, and/or scrappers need their extra utility brought down to the utility level of eles.

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@"God.2708" said:Not to ruin the doom saying, but eles healing and cleansing is fine. It's just that over the border you have the same cleansing and healing (good) with added stealth, purity of purpose, and better superspeed uptime. Eles need some arbitrary utility to compete with that, and/or scrappers need their extra utility brought down to the utility level of eles.

I mean, Tempest was bad already after the OW nerfs, but they at least had their fire condition cleanse build or whatever...This change will reduce that condition cleanse output by half...on top of the healing that is now also reduced by half again. In addition to that, because everything is now 5 man target skills, there will be no space for tempest when the much superior scrapper which will be able to cleanse at least 5x more conditions will be picked always.

Every Tempest support player knows that this change is the killer of support tempest in WvW...it was the one change that brought it into the "viable" catagory and its been undone with no repentance.

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@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

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@Jski.6180 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

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@lodjur.1284 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst.

Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing.

@RisenHowl.2419 said:tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.

If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed.

Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class.

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@Jski.6180 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst.

Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing.

@RisenHowl.2419 said:tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.

If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed.

Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class.

Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ

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@RisenHowl.2419 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst.

Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing.

@RisenHowl.2419 said:tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.

If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed.

Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class.

Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ

You cant use skill during "you cant torch me". 600 with you at the center not a ground target effect like arcain wave. There was real counter play to it and it was not something you could land that well on 10 targets. Now there is no point for tempest to ever go into a fight there no reason to ever get into melee balls there just no reward for it.

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@RisenHowl.2419 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst.

Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing.

@RisenHowl.2419 said:tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.

If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed.

Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class.

Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ

What's the point of making professions undesirable and unfun to play? More and more people will start playing the less nerfed professions like necros atm, it's just a matter of time before the nerfs start rolling

P.S What even is the point of throwing out obsidian flesh in every discussion involving eles? The skill is on a off hand weapon that lacks mobility and dmg and on a 50-60s CD and there are elites on a shorter CD than this skill , it's not like players can spam OF back to back within 10s span....

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@JusticeRetroHunter.7684 said:Every Tempest support player knows that this change is the killer of support tempest in WvW...

@God.2708 said:Not to ruin the doom saying, but eles healing and cleansing is fine. It's just that over the border you have the same cleansing and healing (good) with added stealth, purity of purpose, and better superspeed uptime. Eles need some arbitrary utility to compete with that, and/or scrappers need their extra utility brought down to the utility level of eles.

These two.I mean, scrappers do all is needed and do it better (stronger cleanses, dumbest rotation). It's sad not to have a chance in zergs, unless you impose your decision over a squad who would prefer having something better to fight with.Yes, it's still the strongest in small scales. But why nerfing something for zerg that was already not the best choice in zergs? Why don't u nerf the damn best choice instead?

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@Jski.6180 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst.

Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing.

@RisenHowl.2419 said:tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.

If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed.

Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class.

Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ

You cant use skill during "you cant torch me". 600 with you at the center not a ground target effect like arcain wave. There was real counter play to it and it was not something you could land that well on 10 targets. Now there is no point for tempest to ever go into a fight there no reason to ever get into melee balls there just no reward for it.

you don't need to use anything during the channel if your issue is getting locked down in melee, which shouldn't be the case on a support tempest in the first place. You can already melee dive on full glass dps toons, no reason you can't do it on a support tempest. If you're unable to do it currently on tempest, the issue is player skill or build. If the player has little positioning knowledge or skill on tempest, you have access to a plethora of escape skills: mist form, lightning flash, obsidian flesh, earth shield, earth overload, harmonious conduit, lucid singularity, stone heart, arcane shield, rebound....

Tempest is actually preferred for melee balls due to immob and shocking aura. idk what to tell you if you can't go into melee other than git gud =/

@Supreme.3164 said:

@lodjur.1284 said:10 target cap friendly skills were the dumbest thing introduced to this game since AoE caps on offensive skills.

Also WET tempest is by far the strongest support in smallscale post february. Zerging could be done naked anyway so who cares...

They did not nerf druid at all and Rev is not an support class why is tempest THE ele support class nerfed?

Replying to the wrong person?

I also don't think WET tempest being the strongest in smallscale is at all a bad thing. Since the reason is just that its the most well rounded support with the most consistent heals and not that it provides any blanket immunities.

More talking about the 10 target cap as the shouts where less about def and more about aggsive over all this update was about remove aggsive effects then support effects and most tempest shouts where used as such. Auras and there applied effects are not that good support and now they are worst.

Wvw is becoming an all boon only game play no one can be stun or rooted to land real dmg so all the dmg can come from pure burst you cant see making what dose kill players harder to deal with and less fun over all. This is the WORST way to balance this game. You know when a tempest runs on you to be ready for a aoe root shouts as its a massive risk reward but now you just have ele root 5 ppl from a skill that you cant see and from a range its just silly balancing.

@RisenHowl.2419 said:tempest shouts were nerfed because 10 target 3s immob was too strong by a wide margin.

If you let a tempest get that close to land a full 10 target root that more on you then the ele as the class is still an ele lacking a lot of effects that let ppl get in with out getting destroyed.

Just a compel lack of understanding risk reward ele is the highest risk class to get in melee ranged in the game there should be a real reward for going in with that risk for the tempest class.

Eles all have access to a 'you cant touch me but I can run away' utility. If you couldn't hit 10 targets with a 600 radius shout, thats on you champ

What's the point of making professions undesirable and unfun to play? More and more people will start playing the less nerfed professions like necros atm, it's just a matter of time before the nerfs start rolling

P.S What even is the point of throwing out
obsidian flesh
in every discussion involving eles? The skill is on a off hand weapon that lacks mobility and dmg and on a 50-60s CD and there are elites on a shorter CD than this skill , it's not like players can spam OF back to back within 10s span....

read above, obsidian flesh is far from the only escape skill available to ele.

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@"RisenHowl.2419" said:you don't need to use anything during the channel if your issue is getting locked down in melee, which shouldn't be the case on a support tempest in the first place. You can already melee dive on full glass dps toons, no reason you can't do it on a support tempest. If you're unable to do it currently on tempest, the issue is player skill or build. If the player has little positioning knowledge or skill on tempest, you have access to a plethora of escape skills: mist form, lightning flash, obsidian flesh, earth shield, earth overload, harmonious conduit, lucid singularity, stone heart, arcane shield, rebound....

what am i listening to right now. Nobody is gonna take those crappy skills into zerg/gvg. If Aftershock was that OP, they would have nerfed Aftershock...not the trait that effects the entirety of all Tempest builds.

It's obvious what happened here. They are normalizing 10 target cap builds to be 5 target across the board, in an attempt to "balance" the game mode...except they don't understand that this will just drive Tempest out of the meta, and make Guardian/Scrapper/ the required comp for every single party.

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@JusticeRetroHunter.7684 said:

@"RisenHowl.2419" said:you don't need to use anything during the channel if your issue is getting locked down in melee, which shouldn't be the case on a support tempest in the first place. You can already melee dive on full glass dps toons, no reason you can't do it on a support tempest. If you're unable to do it currently on tempest, the issue is player skill or build. If the player has little positioning knowledge or skill on tempest, you have access to a plethora of escape skills: mist form, lightning flash, obsidian flesh, earth shield, earth overload, harmonious conduit, lucid singularity, stone heart, arcane shield, rebound....

what am i listening to right now. Nobody is gonna take those crappy skills into zerg/gvg. If Aftershock was that OP, they would have nerfed Aftershock...not the trait that effects the entirety of all Tempest builds.

You're right why would anyone pick up crappy skills like Earth Overload and Rebound on their tempest builds, clearly tempest is meant to be played without "Singularity" trained.

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