Rikimaru.7890 Posted October 19, 2017 Share Posted October 19, 2017 If you build a house on a weak foundation it will fall on your head eventually. Meaning since core Necromancer cannot compete with core Warrior or Elementalist how do you expect it's Elite to compete with their Elite? The foundation is still weak and it makes the Elite weak too.Let's take the CPS Berserker as example, the PS has existed pre-HoT remember? Phalanx Strength is a core Warrior Trait. The Berserker only improved it and with the introduction of Viper gear they turned from PS to CPS, but they were considered top tier from the start.Elemetalists are the same, did the Tempest make such a difference? Is the Warhorn or Shouts a "must have" for them? No they pretty much mostly use same skills as before except the Overloads which give the Elementalist 4 additional skills which are kinda like finishing blows.So what I'm saying is that to fix all the problems the Necromancer would need a whole rework.For example Necromancers could have a more elaborate use of Life Force. It could be used to boost the power of their skills. Like once they enter Death Shroud the healing/utility/elite skills would gain alternate and/or boosted effects which would instead require some of the Life Force to use.And then it could be made so that different shrouds would give different effects. So Reaper Shroud would give different boosts than Death Shroud.But here is the real problem, if the developers finally consent and Necromancers do get a rework then others will want the same. Which is probably why it will never happen as no one likes it when 1 person gets special treatment while the rest don't. Link to comment Share on other sites More sharing options...
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