raaahbin.7405 Posted July 28, 2021 Share Posted July 28, 2021 So this could throw a large spanner in the works for many of the remaining options to play on Mac: As I read it, every solution that depends on running a 32-bit client (including the last one which works for me) will end on 31 August. Link to comment Share on other sites More sharing options...
yakobu.4183 Posted August 4, 2021 Share Posted August 4, 2021 Using CrossOver 21, the only thing I can get working is the 32-bit Windows client. I would really like to try 64-bit but that always crashes in the launcher already. Any advice? Link to comment Share on other sites More sharing options...
Arnalon.9247 Posted August 10, 2021 Share Posted August 10, 2021 For all you who don't want bootcamp, i found this link: https://asmaloney.com/2021/04/howto/running-guild-wars-2-on-macos-using-wine/ It works for me. The fps is total crap and you have to set your graphics settings to very low, but it *does* run on intel mac with Big Sur. You can even run arcdps with it. Install the dll in your bin64 folder and open the Config Utility, libraries, and add d3d9 Link to comment Share on other sites More sharing options...
Aerithor.3710 Posted September 15, 2021 Share Posted September 15, 2021 (edited) On 8/4/2021 at 7:57 AM, yakobu.4183 said: Using CrossOver 21, the only thing I can get working is the 32-bit Windows client. I would really like to try 64-bit but that always crashes in the launcher already. Any advice? If you're running newer macOS versions, the 32 bit client is a no go. With that said, the issue you're describing here is something to do with the launcher crossover creates. Just click, "Run Command..", provide it the Gw2-64 executable, and the launcher will open just fine. Edited September 15, 2021 by Aerithor.3710 formatting Link to comment Share on other sites More sharing options...
Talek.6795 Posted September 21, 2021 Share Posted September 21, 2021 (edited) Chaps, how to properly turn on dx11 usage under wine? 😉 Edited September 21, 2021 by Talek.6795 Link to comment Share on other sites More sharing options...
clouddew.4590 Posted May 2, 2022 Share Posted May 2, 2022 Dam shame intel mac client gone. Thats the trouble with onlnie games, you got to ensure your hardware is still supported :( Still glad GW1 is still around as I play that through wine. 1 Link to comment Share on other sites More sharing options...
Ysgard.4078 Posted July 27, 2022 Share Posted July 27, 2022 For those using Crossover, has anyone figured out a way to use arcdps with it? I installed d3d11.dll and placed it in the Guild Wars 2 folder but nothing happened and I couldn't get the overlay to appear. Link to comment Share on other sites More sharing options...
jowy.1584 Posted January 5, 2023 Share Posted January 5, 2023 (edited) The Wineskin option works like a charm. If you click on the link make sure to scroll at the bottom on the page because there's an updated (and faster to setup) guide for DX11 Edited January 5, 2023 by jowy.1584 Link to comment Share on other sites More sharing options...
fosfor.9076 Posted June 6, 2023 Share Posted June 6, 2023 Now, the new MacOS 14 Sanoma has Game Mode and Game Porting Toolkit. I just hope that GW2 devs will look at it 😎 3 1 Link to comment Share on other sites More sharing options...
nex.7138 Posted June 6, 2023 Share Posted June 6, 2023 Yes, please! bring our beloved GW2 back to our Macs!!! 🙏😍 1 Link to comment Share on other sites More sharing options...
Passe.9387 Posted June 7, 2023 Share Posted June 7, 2023 Yes, Please! 1 1 Link to comment Share on other sites More sharing options...
Talek.6795 Posted June 7, 2023 Share Posted June 7, 2023 Please😍 1 1 Link to comment Share on other sites More sharing options...
HappyHour.6241 Posted June 9, 2023 Share Posted June 9, 2023 please 🥺 1 1 Link to comment Share on other sites More sharing options...
soulchato.4570 Posted June 17, 2023 Share Posted June 17, 2023 please Link to comment Share on other sites More sharing options...
TentacleInvoker.2860 Posted June 21, 2023 Share Posted June 21, 2023 (edited) Yeah, considering the new tools, it’d be great to see the game on the modern MacOS. Standard GPTK has a performance limiter, so for now Crossover is a more optimal option, especially with dxvk-async. But Crossover’s performance is far from ideal, and it uses a very old version of Wine as a base. If someone at Anet could dedicate some time to convert the game to MacOS, it’d be a blast. A native version should be much smoother and more comfortable than the multiple third party translation layers. A port is really needed if you also consider that Macs take more than a third of the total market share of all personal computers. Macs exploded in popularity with the introduction of the ARM transition, so they’re much more common than they’re used to in 2019-2020. Edited June 21, 2023 by TentacleInvoker.2860 Link to comment Share on other sites More sharing options...
TentacleInvoker.2860 Posted June 23, 2023 Share Posted June 23, 2023 I have an update. I tried to play the game under GPTK on a fresh base M2 machine, and it seems to run slightly better than under Crossover. It works alright as long as you install the necessary dependencies correctly. Vanilla maps, as well as HoT and PoF maps seem to run quite nice, but in EoD, there’s a lot of slowdowns when moving around the map due to asset density. Plus, Tequatl is pretty laggy. We’ll see how GPTK works in the future, but I’ll stay with my point that we need a native port. The game is pretty old, so it can potentially run much, much better with an official solution. Additionally, GPTK sometimes gives shader errors, like for example in Mistlock, or refuses to load the cash shop. Plus it’s pretty tricky to set up, so more casual Mac users can struggle trying to achieve better performance on their machines. I would kill for silky smooth experience in Guild Wars 2. This is why I was spending hours hacking Crossover with custom DXVK, environment variables and whatever else. I ask Anet to provide the best experience for everyone. 2 Link to comment Share on other sites More sharing options...
nex.7138 Posted June 27, 2023 Share Posted June 27, 2023 That sounds very positive!! but indeed, let's hope someone at Anet brings back a native MacOS build. Link to comment Share on other sites More sharing options...
Leila.7269 Posted July 11, 2023 Share Posted July 11, 2023 I was wondering what kind of frame rates people are getting with current options. I'm running latest wineskin for MacOS 13 (WS11WineCX64bit22.1.1-7 with winetricks dxvk1103 + win10) which is fine for solo small group, but WvW and large meta events see frame rates drop to like 8fps on M1 Max. I was looking at End of Dragons and Obscurity, but I'm a bit hesitant from what I'm seeing in terms of performance :/ What's GPTK? I'd like to see them do a proper Mac client. What they had was working really well just before they axed it over Apple's transition announcement and it was basically a fancy custom wine wrapper I think. With what appears to be more gaming focus from Apple's WWDC maybe they'll come around? 1 1 Link to comment Share on other sites More sharing options...
Talek.6795 Posted October 15, 2023 Share Posted October 15, 2023 Chaps, i just want to give a quick update. MBP 14 M2 Max 32 GB, the game runs amazingly good under Crossover Version 23.5 (23.5.0.36528) using GPTK integrated in crossover. I wonder if Anet team could use GPTK to produce the near to native client - it would be awesome! 2 Link to comment Share on other sites More sharing options...
Lord Ortolan.6249 Posted January 13 Share Posted January 13 On 6/6/2023 at 9:51 AM, fosfor.9076 said: Now, the new MacOS 14 Sanoma has Game Mode and Game Porting Toolkit. I just hope that GW2 devs will look at it 😎 Hi everyone, I'm joining the call for a new Mac Client: PLEASE ArenaNet bring GuildWars2 back to the Mac! And I want to add: Thank you to everyone who contributed to this thread, it really helped me a lot! 🙂 My experiences so far with Guild Wars 2 on my MacBook Pro M2: - I tried the most recent CrossOver Trial, that worked very well, BUT compared to my old windows Computer 6 years ago (Intel i5, 8GB RAM, 1 GB VRAM, SSD Drive) , I expected GW2 to run with way higher graphic settings on my Mac, which wasn't the case. So I feel the performance really suffers through the compatibility layer. For those with a similar Mac: I had constant 60 FPS with what I would call (due to lack of better words) "lower end of middle graphic settings". - Currently I am downloading the Porting Kit, because I am not ready to pay for CrossOver. I hope the performance is comparable to it though. 🙂 - I tried to install GW2 with just wine-stable and Homebrew, but that was to complicated for me so far, but I learned a lot about the Wine Project, the Terminal/ commands and Mac in general so it was definitely worth the time. My tip: I highly recommend ChatGPT for "debugging"! Best regards & good luck especially to the other Mac users 😉 Freddy 3 1 Link to comment Share on other sites More sharing options...
Lord Ortolan.6249 Posted January 23 Share Posted January 23 (edited) On 1/10/2021 at 10:38 PM, ASP.8093 said: 2.c. Porting Kit (last updated: Jan 10, 2021)"Out-of-the-box" support: No/Not yet"Do-it-yourself" support: YES ❤️ "Do-it-yourself" Instructions:(Tested on Intel hardware / Mac OS 10.15.7 "Catalina" / Porting Kit 4.1.0) TODO: Verify ARM/Rosetta support with latest Porting Kit. Hi everyone, on my MacBook Pro (2022) M2 Chip, macOS Sonoma 14.2.1 the Porting Kit worked immediately thanks to ASP.8093's Guide, but on my girlfriends MacBook Pro (2018), Intel i7 Chip, macOS Sonoma 14.2.1 the installation always fails when GuildWars 2 starts the Download (immediately when the GW2 Window says "Initializing"). Update: The mistake was using a wineskin engine with D3DMetal (PortingKit). The download works now with both Porting Kit and PlayOnMac, but with both tools I get the following error: *--> Crash <--* Assertion: Tried to destroy ImGui viewport 286331153's window renderer without a handle! File: D:\Perforce\Live\NAEU\v2\Code\Arena\Engine\Gr\Ui\GrUi.cpp(1391) App: Gw2-64.exe ... Does anyone have an idea how to fix this/ where to look for solutions? I greatly appreciate any input! Best regards Freddy Edited January 27 by Lord Ortolan.6249 Update on status and new question Link to comment Share on other sites More sharing options...
lextoc.2856 Posted January 23 Share Posted January 23 (edited) Seems to be working with Wineskin on Macbook Pro Apple M2 Pro 32 GB RAM. Can run with highest graphic settings. 😄 UPDATE: does seem to crash every now and then, but kitten this game is beautiful on highest graphic settings. UPDATE2: the crashes are certainly annoying but it doesn't happen enough to NOT play GW2, in other words it's worth it.. Edited January 26 by lextoc.2856 1 Link to comment Share on other sites More sharing options...
Young Dweeb.5014 Posted January 31 Share Posted January 31 Has anyone tried Whiskey -> https://github.com/Whisky-App/Whisky/ ? 1 Link to comment Share on other sites More sharing options...
Lord Ortolan.6249 Posted February 6 Share Posted February 6 On 1/31/2024 at 4:14 PM, Young Dweeb.5014 said: Has anyone tried Whiskey -> https://github.com/Whisky-App/Whisky/ ? I did! Thank You for suggesting it - it works the best for me, it‘s free and the setup is extremely easy. 1 Link to comment Share on other sites More sharing options...
Young Dweeb.5014 Posted February 21 Share Posted February 21 @Lord Ortolan.6249 I tried it too, it works super smooth on my M3. Been running it for a few weeks, no issues at all. Very happy we can play again. 1 Link to comment Share on other sites More sharing options...
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