QuirkyDM.2351 Posted January 19, 2021 Share Posted January 19, 2021 (Warning- some spoilers for Heart of Thorns, Path of Fire and Living World Season 4 below)I was going to start a thread similar to this about wanting the possibility of death in story mode. I just went through the Sandswept Isles in LW4 and was pretty disappointed to find out that you literally can't die in the boss fight in the Omalkhan village. Seriously? What is the point of that? Me running around in an extended cut scene? We should have an option to turn that off, especially when there are achievements involved in going through that fight without going down. I'm not even a fan of "Retry from checkpoint". I know I can turn decide to ignore it, but it's not quite the same. Beating Mordremoth was a feat. Beating Balthazar was clicking retry a few times. Especially since I didn't want to sit through the whole talking/army fight/chase scene just to get to the good fight. One was a satisfying ending. The other, I was just waiting for it to end.You can leave the story sessions as is, but I would like to take out the safety nets for anyone who doesn't want them. If you're going to put achievements in for beating major bosses without dying, you might as well give us the chance to make it feel like it's a real accomplishment instead of just doing it for the sake of a few achievement points. Link to comment Share on other sites More sharing options...
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