Crossroads.5174 Posted January 20, 2021 Share Posted January 20, 2021 Greetings!For context, I find myself playing between platinum1 and platinum2, so I am not a mesmer god, don't roast me.Recently I have been playing power mesmer again for a change; as we all know, greatsword is a rather clunky weapon, so to speak, but honestly, what really bugs me is the 4th skill.Skill #3 is good, skill #5 is pretty good as well, skill #2 is tolerable in a +1 scenario, but the phantasm skill is really, really bad.Right now, between the swing animation, the pink swirling greatsword and the delayed, not controllable phantasm attack, this skill just feels like a time-gated two (provided you pick the trait) clones summoning and a dodge bait.In my opinion, a good start would be to change the animation back to the previous one (the same of Mirror heal cast), while obviously removing the illusionary greatsword throw (which, honestly, has a really weird feeling to it when cast, but maybe it's just me).If devs are concerned about the ability to cast skill #4 while stealthed, which I suppose is understandable in PvP, just make the animation reveal the mesmer, just like Death Judgment reveal the deadeye at the start of the cast.I know that there are also other problems, like quickness not affecting the phantasm, but still, I feel like this change would at least make the skill less upfront enough to actually land the berserkers, while still maintaining a fair, visible animation (its cast time could also be changed accordingly, if necessary).What do you think? Link to comment Share on other sites More sharing options...
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