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Hammer on Guardian Poll - should it be left alone?


Ogwom.7940

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Here are some ideas for adding a bit more to hammer.

Skill 1 - Speed up AA chain + add a cripple or chill to final swing (remove symbol)Skill 2 - Evade frames during leap, unblockableSkill 3 - Makes the chains wider and faster. Currently the chains rarely hit if the target is more than 600 range away and moving.Skill 4 - Slightly faster swing, Increase target cap to 3-5. Now hits a small cone in front of guardian (melee range)Skill 5 - Now a 600 ranged ground targeted teleport that upon teleportation makes the warding circle + (add symbol)

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Symbol on autoattack is what makes hammer special, and is where its main trait synergies are supposed to come from. Just because you don't like that style doesn't mean it should be deleted from the game.

Hammer does need a bit of polishing, but it doesn't need to be turned into a greatsword.

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