Archer.4362 Posted February 15, 2021 Share Posted February 15, 2021 @Dadnir.5038 said:@Arheundel.6451 said:EX: a flat number reduction in healing will affect a class like ele differently from say a thief or mesmer or necro which have access to better inbuilt defensive mechanics and don't rely on heal burst to stay alive, this is the reason builds disappear.Don't you think that's an heavily biased argument you got there? Just from core and without even including traits, elementalist got the ability to equip defensive mean amongst:invuln (Obsidian flesh, mist form, fortify)block (arcane shield)instant mobility often coupled with dodge frame (lightning flash, burning speed, burning retreat, Lightning leap, Fiery whirl, fiery rush, earthen rush, updraft)Reflect/block missiles (magnetic aura, magnetic surge, magnetic wave, ring of earth, swirling wind)Without forgetting about barrier access (crippling shield, stone shift, magnetic shield), boons (protection, vigor, stability), conditions (weakness, blind, chill, cripple), aura (frost aura), hard CCs... etc.Even elementalist's ability to condi cleanse options are underestimated granted that at any given moment you can have up to 4 cleansing skills sloted (Ice elemental's crashing wave, cleansing fire, ether renewal, cleansing wave, magnetic wave, healing rain)I doubt there is another core profession with this many active defense skills and effects available in game, maybe elementalist relying on heal burst isn't it's only option to stay alive. I would say that the reason build disappear is often narrowmindness, people focusing on a single aspect that proved to work well at a moment and forgetting that there is many other aspects that only wait to be exploited.NB.: Traitlines and elite specs only had more to this list.Now of all the ones you have mentioned tell me how many can be used in the same build. I answer you 1.you can have multiple locks but only use 1 that is feasible. Link to comment Share on other sites More sharing options...
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