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New dungeons system for Guild Wars 2:


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New dungeons system for Guild Wars 2:

It's time for a new dungeon system in Guild Wars 2.

All dungeons in the game get: Normal mode, Challenge mode and Terrifying mode. When activating:

Normal mode:

  1. • All monsters are scaled at the level at which the dungeon opens
  2. • Bosses in the dungeon get a 12-minute timer, during that time you have to defeat the boss
  3. • Loot drop and gold increases by 20%

Challenge Mode:

  1. • Monsters in the dungeons get maximum level and get a veteran rank
  2. • Bosses in the dungeon get a 6-minute timer, during that time you have to defeat the boss
  3. • Attacks and protection of the monsters are increased by 10%
  4. • Loot drop and gold increases by 50%
  5. • New achievement points

Terrifying Mode:

  1. • Monsters in the dungeons get maximum level and get a champion rank
  2. • Bosses in the dungeon get a 5-minute timer, during that time you have to defeat the boss
  3. • Attacks and protection of the monsters are increased by 50%
  4. • Loot drop and gold increases by 100%
  5. • New achievement points

Daily

Every day you get a new dungeon dialy. Different types of dungeons with easy and difficult between them. Complete 5, and you get a gold reward

Fractals:

More challenge for Fractals: The terrifying mode. Available in any Fractals after level 20. When activating:

The terrifying mode

  1. • Attacks and protection of the monsters are increased by 60%
  2. • The bosses get a 5-minute timer, during that time you have to defeat the boss
  3. • The fractal gets a timer: complete in 20 minutes
  4. • Loot drop and gold increased by 50%
  5. • New achievement points

The future maps:

  1. • New fractals maps where you can use your Mounts and Glider…
  2. • The nightmare Fractals levels 101 – 200
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