Sodeni.6041 Posted October 23, 2017 Share Posted October 23, 2017 What weapon would you like to get for the next elementalist elite specialization?Clarifications:I added an option for "other" weapons, too, so you can tell us what currently non-existant weapon you would like to get as an elementalist.You are only allowed to specify 10 poll options so I scrapped sword (offhand), and mace (mainhand/offhand or both). If you would like to get those weapons for the next elementalist elite specialization, vote for "other" and tell us why!I would appreciate if you voted and told us why you'd like to see your chosen weapon for the next elementalist's elite specialization! Link to comment Share on other sites More sharing options...
juno.1840 Posted October 23, 2017 Share Posted October 23, 2017 Too soon... Link to comment Share on other sites More sharing options...
Jski.6180 Posted October 23, 2017 Share Posted October 23, 2017 We have too many melee weapons on ele now we need something for ranged though i would love to see hammer on ele a lot but it would have to be ranged for me at this point and i think its to much to ask for. I would love to see a magic gun class. Link to comment Share on other sites More sharing options...
Kyon.9735 Posted October 23, 2017 Share Posted October 23, 2017 I have this feeling Anet won't give us anything that we already have on Conjures. Voted for GS but Anet would most probably throw us a Torch and be done with Eles :-1: Link to comment Share on other sites More sharing options...
MyPuppy.8970 Posted October 23, 2017 Share Posted October 23, 2017 I wanted staff as offhand weapon. Provided we could use Sword main hand. So i picked longbow. Link to comment Share on other sites More sharing options...
psizone.8437 Posted October 23, 2017 Share Posted October 23, 2017 Since the Touch of Madness skin released I've really wanted a Torch/Torch melee brawler class. Ele would be great for that. Link to comment Share on other sites More sharing options...
lLobo.7960 Posted October 24, 2017 Share Posted October 24, 2017 We got long range aoe with staff;We got mid range burst with scepter;We got short range PBAoE with dagger;We got melee range with sword;We got OH defense with focus;We got OH offense with dagger;We got OH support with warhorn;We had an OH Espec with tempest warhorn...We had a MH Espec with weaver sword...We have shortbow, hammer, axe, shield and greatsword conjures...The logical option next is a long range single target LONGBOW.Arcane Archer Elite spec.Longbow and offensive support. Attunements become weapon enchantments you provide to the group for bonus dmg and effects. Link to comment Share on other sites More sharing options...
Kyon.9735 Posted October 24, 2017 Share Posted October 24, 2017 @lLobo.7960 said:We got long range aoe with staff;We got mid range burst with scepter;We got short range PBAoE with dagger;We got melee range with sword;We got OH defense with focus;We got OH offense with dagger;We got OH support with warhorn;We had an OH Espec with tempest warhorn...We had a MH Espec with weaver sword...We have shortbow, hammer, axe, shield and greatsword conjures...The logical option next is a long range single target LONGBOW.Arcane Archer Elite spec.Longbow and offensive support. Attunements become weapon enchantments you provide to the group for bonus dmg and effects.I hope it doesn't end up as an abomination like Renegade. Link to comment Share on other sites More sharing options...
TwilightSoul.9048 Posted October 24, 2017 Share Posted October 24, 2017 (Both)I'd love to see a Pistol/Pistol Spellslinger type.A really fast and mobile class that can switch attunements really fast and utilize combos to surprise and adapt and just overwhelm the enemy through fast adaptive gameplay. Should be midrange single target dps focused.And I'd love to see some more offensive Water Skills, CC heavy Air Skills and Defensive Earth Skills with lot's of barrier and self Condi clear while Water acts more as a ranged DPS attunement (with Ice stuff) and Fire more Midrange Melee to gain distance again (for example some sort of quick "rocket jump" with an explosion in melee range that propels you backwards)But most importantly it should be very quick to switch attunements and there should be some Spec Mechanic that allows us to do combos, I think it would be great if we could get back the lingering attunements Trait as a minor (when you switch attunements all boni from the last attunement linger for 5 seconds) and get a class mechanic that interacts with those lingering attunements by adding effects to all spells based on that lingering attunement.Yeah now that I've spend so much time thinking about this I'll be really disappointed if this isn't gonna be the next ele spec... :expressionless: Link to comment Share on other sites More sharing options...
Sodeni.6041 Posted October 24, 2017 Author Share Posted October 24, 2017 @TwilightSoul.9048 said:(Both)I'd love to see a Pistol/Pistol Spellslinger type.A really fast and mobile class that can switch attunements really fast and utilize combos to surprise and adapt and just overwhelm the enemy through fast adaptive gameplay. Should be midrange single target dps focused.And I'd love to see some more offensive Water Skills, CC heavy Air Skills and Defensive Earth Skills with lot's of barrier and self Condi clear while Water acts more as a ranged DPS attunement (with Ice stuff) and Fire more Midrange Melee to gain distance again (for example some sort of quick "rocket jump" with an explosion in melee range that propels you backwards)But most importantly it should be very quick to switch attunements and there should be some Spec Mechanic that allows us to do combos, I think it would be great if we could get back the lingering attunements Trait as a minor (when you switch attunements all boni from the last attunement linger for 5 seconds) and get a class mechanic that interacts with those lingering attunements by adding effects to all spells based on that lingering attunement.Yeah now that I've spend so much time thinking about this I'll be really disappointed if this isn't gonna be the next ele spec... :expressionless: This sounds really cool! Just having no attunement swap cooldown would be so much fun! Link to comment Share on other sites More sharing options...
juno.1840 Posted October 24, 2017 Share Posted October 24, 2017 @Sodeni.6041 said:@TwilightSoul.9048 said:(Both)I'd love to see a Pistol/Pistol Spellslinger type.A really fast and mobile class that can switch attunements really fast and utilize combos to surprise and adapt and just overwhelm the enemy through fast adaptive gameplay. Should be midrange single target dps focused.And I'd love to see some more offensive Water Skills, CC heavy Air Skills and Defensive Earth Skills with lot's of barrier and self Condi clear while Water acts more as a ranged DPS attunement (with Ice stuff) and Fire more Midrange Melee to gain distance again (for example some sort of quick "rocket jump" with an explosion in melee range that propels you backwards)But most importantly it should be very quick to switch attunements and there should be some Spec Mechanic that allows us to do combos, I think it would be great if we could get back the lingering attunements Trait as a minor (when you switch attunements all boni from the last attunement linger for 5 seconds) and get a class mechanic that interacts with those lingering attunements by adding effects to all spells based on that lingering attunement.Yeah now that I've spend so much time thinking about this I'll be really disappointed if this isn't gonna be the next ele spec... :expressionless: This sounds really cool! Just having no attunement swap cooldown would be so much fun!Pistol/Pistol was my second choice after Greatsword. Problem is I don't think ANet would actually provide pistol for both hands (which is ultimately why I didn't pick it as my first choice). If I'm going pistol, I want to tote two of those puppies. Build with P/D or P/F won't feel nearly as fun.Designing 20 skills for elementalist is far more difficult than 8 (off-hand) or 12 (main hand). Link to comment Share on other sites More sharing options...
Vissarion.6509 Posted October 24, 2017 Share Posted October 24, 2017 I think a Greatsword with 1200 range less aoe than staff but more fast attacks, give us an F5 (combine all elements for a brief period of time to get 5 new spells that will demolish the enemy).My wishful thinking elite Spec.Name: Catastrophic OR Demolisher Link to comment Share on other sites More sharing options...
Tupi.2967 Posted October 24, 2017 Share Posted October 24, 2017 i'd like a Healer Longbow , but since we have already Tempest Auramancer , an Offensive Support would be fine. But i'm afraid we'll end with a torch off hand bleh . I think we need a long range weapon, no more meele pls (sword and dagger is enough). Though theres the conjure problem... the long range candidates longbow and greatsword are conjures. Rifle and pistol dont fit that much but who knows.I'd like a especialization that allow us to change weapons in combat, though i have no clue how to balance that. Link to comment Share on other sites More sharing options...
caveman.5840 Posted October 24, 2017 Share Posted October 24, 2017 i am in the boat thinking Anet won't give us anything that we already have on Conjures other wise I would vote gs ,,, but I think a longbow ele could be fun if they didn't skimp on the damage it would need to be a single target high damage spec ,,, :S would basically end up being a single target focused version of staff ,,no one likes how slow the auto attack is for staff but loves the aoe , so give us the opposite a bow with less aoe and more single target burst.... IDK we got a war horn for HOT and now we have a sword brawler ,,, might as well get another 2 handed weaponplus I think wings of dwayna would be a great skin on a elementalist Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted October 24, 2017 Share Posted October 24, 2017 Can we just get Searing Flames back please? Or some other spammable ranged elite AOE skill? Link to comment Share on other sites More sharing options...
Tupi.2967 Posted October 24, 2017 Share Posted October 24, 2017 @Vissarion.6509 said:I think a Greatsword with 1200 range less aoe than staff but more fast attacks, give us an F5 (combine all elements for a brief period of time to get 5 new spells that will demolish the enemy).My wishful thinking elite Spec.Name: Catastrophic OR DemolisherMaybe a specialization that mesh all elements toguether forming up a sort of arcane magic. Then we wouldnt swap atunement anymore but we could change weapons in combat and our skills would be fixed arcane skills for scepter, daggers, staff, focus and the new one! GS or longbow yayyy xD Please anet. Fixing skills for each weapon would be a nice way to balance the weapon swap. Though an elementalist without atunement swap would be another thing altogether. Link to comment Share on other sites More sharing options...
draxynnic.3719 Posted October 25, 2017 Share Posted October 25, 2017 Hrrrmn. I think there is call for an elite specialisation that's more focused on ranged combat. Tempest's overloads focus on diving into combat (and ArenaNet mostly marketed tempest as a dagger/warhorn spec) and weaver has sword as its weapon, even if technically it works just as well with long-range weapons like staff and scepter.Could be interesting to see a weapon built around long-range single-target damage. Scepter kinda is, but still has a significant AoE presence. Link to comment Share on other sites More sharing options...
haavik.8537 Posted October 25, 2017 Share Posted October 25, 2017 I was thinking something along the lines of Greatsword and the attunements will determine the range and role of the weapon attacks. For instance, Fire/Water could be ranged like Mes GS and Staff Water and Air/Earth could be melee dps/tanky respectively. I think this would be cool as it would use our attunements as a sort of weapon swap, although something like this would require a lot of rework for the base weapon skills to match up to their respective element attunement. Link to comment Share on other sites More sharing options...
caveman.5840 Posted October 25, 2017 Share Posted October 25, 2017 weaver will be the only specialization to be able to use mixed attunements, unless they allow us to use two specializations at once :s kinda bummed we never got a off hand sword because weaver will always be stuck with the vanilla off hand weapons Link to comment Share on other sites More sharing options...
Ghotistyx.6942 Posted October 25, 2017 Share Posted October 25, 2017 Greatsword has the popularity, and while Ele doesn't have a two handed melee weapon it also doesn't have a long range single target/linear weapon (staff being aoe). Anet has already shown GS can accommodate both on Light classes (Necro and Mesmer). Longbow and Rifle are both natural fits for long range linear weapons (though I do want to see a shotgun rifle, I don't think ele would be the best fit since it already has Dagger). Longbow would be a nifty option, and the Arcane Archer concept exists, but I'd rather see that on Mesmer personally, so my vote goes to Rifle. Link to comment Share on other sites More sharing options...
Shooka.9712 Posted October 25, 2017 Share Posted October 25, 2017 Dual Wielding ShieldsWould still deal more damage than sword. Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted October 25, 2017 Share Posted October 25, 2017 GS: Implement t like current GS but with all elements and rework conjure weapons. Link to comment Share on other sites More sharing options...
Belishine.7493 Posted October 25, 2017 Share Posted October 25, 2017 for me i would like the ele to get trydent as a wepon to not only be used underwater. it could make for some fun game play Link to comment Share on other sites More sharing options...
juno.1840 Posted October 25, 2017 Share Posted October 25, 2017 @Belishine.7493 said:for me i would like the ele to get trydent as a wepon to not only be used underwater. it could make for some fun game playThe "Typhoon" elite. Link to comment Share on other sites More sharing options...
apharma.3741 Posted October 26, 2017 Share Posted October 26, 2017 Rifle, pistol or torch I would think are the only real options left. I doubt they will give a weapon which already has a conjure as you can get them all as skins so people wouldn’t be able to tell if you were running offhand shield or earth shield!You can get the ice bow skin for both longbow and short bow so it rules both of them out at the same time. They’d have to drastically change the way conjures looked to enable ele to use GS which would be my preferred option otherwise. Link to comment Share on other sites More sharing options...
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