mrauls.6519 Posted March 20, 2021 Share Posted March 20, 2021 I've never understood the point of barrier. Just seems like a mechanic that some professions have access to instead of straight healing Link to comment Share on other sites More sharing options...
razaelll.8324 Posted March 20, 2021 Share Posted March 20, 2021 you cannot heal your self above your maximum HP but you can barrier your self above your max hp Link to comment Share on other sites More sharing options...
mrauls.6519 Posted March 20, 2021 Author Share Posted March 20, 2021 @"razaelll.8324" said:you cannot heal your self above your maximum HP but you can barrier your self above your max hpThis has always felt "broken" to me. Why did they make this possible Link to comment Share on other sites More sharing options...
Axl.8924 Posted March 20, 2021 Share Posted March 20, 2021 @mes.4607 said:@"razaelll.8324" said:you cannot heal your self above your maximum HP but you can barrier your self above your max hpThis has always felt "broken" to me. Why did they make this possibleI don't know the exact reason prob to give nec a reason to exist as support. Link to comment Share on other sites More sharing options...
Crab Fear.1624 Posted March 20, 2021 Share Posted March 20, 2021 They should introduce deep wound, as the polar opposite and controlled by power.Temporary health debuffs, that if enough damage is taken in combination with a deep wound the player will be downed/defeated.It would probably need to last like 2-3 seconds max lol Link to comment Share on other sites More sharing options...
Stand The Wall.6987 Posted March 20, 2021 Share Posted March 20, 2021 ah you know, gotta have some new mechanics with every expac to drive sales. expect something like this in the new one coming. Link to comment Share on other sites More sharing options...
Kuma.1503 Posted March 21, 2021 Share Posted March 21, 2021 Shield mechanics aren't anything new to the MMO Genre. It's a temporary health boost that can be used to "Overheal" allies. Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted March 21, 2021 Share Posted March 21, 2021 It's a fractional dodge. It's active defense that isn't an all-or-nothing deal like blocks and dodges are. Link to comment Share on other sites More sharing options...
Khalisto.5780 Posted March 21, 2021 Share Posted March 21, 2021 @"razaelll.8324" said:you cannot heal your self above your maximum HP but you can barrier your self above your max hpOn the other hand your healing just dont "go away" after a few seconds Link to comment Share on other sites More sharing options...
Flumek.9043 Posted March 22, 2021 Share Posted March 22, 2021 @mes.4607 said:I've never understood the point of barrier. Just seems like a mechanic that some professions have access to instead of straight healingIts for adding flavour, something different so you dont have 9 classes competing for just hps number and perma regen.And it goes on necro as a shroud replacement, since all necro weapons are designed with bad defense cz its balanced around you surviving at least 5s in shroud.Some classes dont have invulns for example and others dont have ports. Games are fun exactly cz its not always a direct mirror match of abilities. Link to comment Share on other sites More sharing options...
FrownyClown.8402 Posted March 22, 2021 Share Posted March 22, 2021 It should of existed as a secondary form of life force and thats it. Link to comment Share on other sites More sharing options...
Abelisk.5148 Posted March 22, 2021 Share Posted March 22, 2021 Yah, since PoF dropped Conquest became less exciting (but not to the same degree as when HoT dropped) Link to comment Share on other sites More sharing options...
Lan Deathrider.5910 Posted March 22, 2021 Share Posted March 22, 2021 @Crab Fear.1624 said:They should introduce deep wound, as the polar opposite and controlled by power.Temporary health debuffs, that if enough damage is taken in combination with a deep wound the player will be downed/defeated.It would probably need to last like 2-3 seconds max lolLich Form has something like that with Grim Specter, but AA overshadows it.I think Deep Wound would be awesome to have back, but when I brought up a thread on it the community was very unkind in their opinion.It would hit some classes overly hard, unless it was a flat percentage and for very short durations.But Eviscerate, Decapitate, Gunflame, Savage Leap, and similar skills would all be good candidates for it. It would have to be limited in access by class, thief, warrior, and mesmer essentially.I can see it on some thief dagger skills and on mesmer shatters. Link to comment Share on other sites More sharing options...
Liewec.2896 Posted March 22, 2021 Share Posted March 22, 2021 i love playing zerkers, they're all i play, my most gratuitous nuker at the moment is my axezerker warrior,for a little context i can pretty much melt most people in 5 seconds (melting right through down state n all.)through a flurry of spamming 10k crits, 15k finishers and 20-30k cyclone,its monster damage (but i give up all utilities, condi clears and survival tools to do it, so a heavy price, but one i enjoy paying!)aaaanyway the other night i was playing my war, melting people as usual,but there was this one scourge on the point, i hit him with my stun and proceeded to burn through my nukes as usual,and i just couldn't even get through his god darn barrier! i even shadowplayed it because it was so unbelievable,over 6 seconds i did 29,667 damage to him (waaay lower than usual because he had perma protection and i think he had very high toughness also.)(Decapitate which usually hit for well over 10k hit him for just over 2k, cyclone which usually deals between 20 and 30k did "only" 8k)but still, 29,667 dmg over 6 seconds and not a single bit of it ever hit his health pool. his barrier just kept going up and up and up.30k dmg and the dude was still full health.barrier is freaking crazy. Link to comment Share on other sites More sharing options...
Shaogin.2679 Posted March 23, 2021 Share Posted March 23, 2021 @"Liewec.2896" said:i love playing zerkers, they're all i play, my most gratuitous nuker at the moment is my axezerker warrior,for a little context i can pretty much melt most people in 5 seconds (melting right through down state n all.)through a flurry of spamming 10k crits, 15k finishers and 20-30k cyclone,its monster damage (but i give up all utilities, condi clears and survival tools to do it, so a heavy price, but one i enjoy paying!)aaaanyway the other night i was playing my war, melting people as usual,but there was this one scourge on the point, i hit him with my stun and proceeded to burn through my nukes as usual,and i just couldn't even get through his god darn barrier! i even shadowplayed it because it was so unbelievable,over 6 seconds i did 29,667 damage to him (waaay lower than usual because he had perma protection and i think he had very high toughness also.)(Decapitate which usually hit for well over 10k hit him for just over 2k, cyclone which usually deals between 20 and 30k did "only" 8k)but still, 29,667 dmg over 6 seconds and not a single bit of it ever hit his health pool. his barrier just kept going up and up and up.30k dmg and the dude was still full health.barrier is freaking crazy.It is no crazier than other forms of defense such as actual healing, blocks, invulns, and evades. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted March 24, 2021 Share Posted March 24, 2021 @Blood Red Arachnid.2493 said:It's a fractional dodge. It's active defense that isn't an all-or-nothing deal like blocks and dodges are. The key difference is that dodging and blocking like guard/war shield 5 requires the cessation of other actions (such as attacks) to defend. Barrier is skill stacking. Link to comment Share on other sites More sharing options...
Blood Red Arachnid.2493 Posted March 25, 2021 Share Posted March 25, 2021 @Ovark.2514 said:@Blood Red Arachnid.2493 said:It's a fractional dodge. It's active defense that isn't an all-or-nothing deal like blocks and dodges are. The key difference is that dodging and blocking like guard/war shield 5 requires the cessation of other actions (such as attacks) to defend. Barrier is skill stacking. There are skills with barrier on activation, and there's also small amounts of passive barrier that act like the mini heals that other traits give. It is... complicated with how they're applied. To be fair, though, the nature of barrier makes them able to do that. Imagine if you randomly kept becoming invulnerable for 1/10th of a second... Link to comment Share on other sites More sharing options...
Shogen.5071 Posted March 25, 2021 Share Posted March 25, 2021 in other mmos there were shield that spent mana in place of health I will say barrier is ridiculous here its easy to get and very strong on the right build where something like ffxiv its pre battle or clutch heal sorta thing in my experience its often harder to spam in other games Link to comment Share on other sites More sharing options...
Cynz.9437 Posted March 25, 2021 Share Posted March 25, 2021 @"Liewec.2896" said:i love playing zerkers, they're all i play, my most gratuitous nuker at the moment is my axezerker warrior,for a little context i can pretty much melt most people in 5 seconds (melting right through down state n all.)through a flurry of spamming 10k crits, 15k finishers and 20-30k cyclone,its monster damage (but i give up all utilities, condi clears and survival tools to do it, so a heavy price, but one i enjoy paying!)aaaanyway the other night i was playing my war, melting people as usual,but there was this one scourge on the point, i hit him with my stun and proceeded to burn through my nukes as usual,and i just couldn't even get through his god darn barrier! i even shadowplayed it because it was so unbelievable,over 6 seconds i did 29,667 damage to him (waaay lower than usual because he had perma protection and i think he had very high toughness also.)(Decapitate which usually hit for well over 10k hit him for just over 2k, cyclone which usually deals between 20 and 30k did "only" 8k)but still, 29,667 dmg over 6 seconds and not a single bit of it ever hit his health pool. his barrier just kept going up and up and up.30k dmg and the dude was still full health.barrier is freaking crazy.I start to think that amulet is rather the problem. Link to comment Share on other sites More sharing options...
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