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SUGGESTION: Allow Deadeye's Mark (F1) to change current target to marked target if mark is on CD


Steinbeck.2105

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Title.

Deadeye is all about hitting your market target and gaining maximum value out of that. A lot of the time, targeting in GW2 can be clunky especially if there's blobs of enemies. Your only solutions for keeping track of targets is by tabbing through all of the enemies (inefficient), clicking on the enemies themselves (prone to inaccuracy especially when things teleport/move fast), or calling a target on something, which is only limited to one target at a time.

I suggest that when you use your F1 skill on a target and mark them, allow the F1 skill to be used to change your target to your market target if you have Mark (F1) on cooldown. This will allow you to quickly find the target you want to hit and get maximum value without dealing with UI clunkiness. And I know for a fact that this is not hard to implement programmatically (I'm a programmer).

That is all.

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