Grand Marshal.4098 Posted April 14, 2021 Share Posted April 14, 2021 http://gw2skills.net/editor/?PKABwihzlZwuYKsR2JW2SlveA-z1QYwgO2K9MEep0XIkZEEaB0bC4xlQApfIRAvlfnsA-wThis is the build I've come up with for my spellbreaker, minus the second infusion on the backpack. For WvW solo and maybe smallscale, roaming.It's a dagger/sword, sword/dagger build aiming at high crit change, multiple sources of passive/active healing and life steal. The gear and trinkets are what I can afford as of right now and the OH Sword can be swapped for Shield if needed.Should I invest more in healing power at the cost of power and precision to improve the heal from the signet, the runes and the shouts?Should I invest more on precision, with no healing power or vitality and stick to crit chance to heal myself via food, (sigil of blood, sigil of leeching *These 2 don't upscale, but higher crit change means a secured leech and by attacking I'll focus on leeching even more due to Blood sigil) and Sun & Moon style (7% crit dmg converted to healing for OH dagger). I would love to maintain WoD as an elite even if the Rage Signet would be more favored since I run Tactics and therefore Mending Might, but considering I can work with 3 (4 if instead of OH sword, Shield) leaps which can daze on combo and the throwing sword which gives me fury and I call pull off for might on top of inflicting vulnerability, I see it as the better Elite option. The more fun one. But also, I'd love to maintain the passive heal from the signet (if not from the runes as well).For the oil I went for a concentration bonus to help with the fury and the quickness uptime, but if needed I'll change it. Thanks for your help in advance!Edit: Considered of a heal every second alternative for food, but I figured that since it's not affected by Healing Power, it's better to get life steal hits in 2 out of my 3 strikes (almost due to crit chance with fury) which provide more health and deal dmg. Link to comment Share on other sites More sharing options...
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